Left Panel
HomeHome / Total War: WARHAMMER III / Factions / Clan Skryre
Clan Skryre Immortal Empires

Clan Skryre

The Skaven are a cunning and diabolical race of scuttering humanoid rat-creatures that have spread their loathsome corruption to the farthest corners of the world. From deep below the ground, these scavengers have built a vast Under-Empire, whose military power and incomprehensible numbers has the potential to smother the kingdoms of the Old World in a seething tide of violence and anarchy.

They follow the malevolent deity known as the Horned Rat, whose wishes and demands are both supreme and absolute. It is said that the ultimate goal of the Skaven is to conquer the surface world and bring about the Great Ascendancy, whence the Horned Rat's children will swarm across its face and claim all of it as their own.

Clan Skryre
Clan Skryre

Faction Name

Clan Skryre







Military Group


Faction Group


Faction Group Name


  • (wh2_dlc12_political_party_skv_ikit_claw)
    The Chief Warlock of Skryre returns to Skavenblight to bring apocalypse to the world beyond the decay-ridden Under-City's borders. "To create, one must-must destroy! To destroy, one must-must create!"

    The black parody of mankind that are the Skaven ultimately embody everything that is wrong with humanity, only more so. Emerging from their subterranean lairs to unleash vicious and inhuman war, they are a nightmare vision – a ravenous horde, a chaotic and rolling tide of verminous ratmen in unimaginably vast numbers.

    Of all the despicable Skaven clans that torment the world from the sprawling Under-Empire lurking beneath, Clan Skryre are arguably the most influential, and certainly the most feared. This is due to the deranged creations of the clan’s Warlock Engineers, who specialise in an insane blending of magic and arcane technology to produce untold weaponry in their Warpforges beneath their capital, Skavenblight. They are both inventors and sorcerers in their own right, manufacturing and wielding infernal devices capable of fiendish destruction, while also manipulating the Winds of Magic to cast spells and intertwine enchantments into mechanical form. By selling their weird arsenal of devastation to the other clans as quickly as slaves can churn them off the assembly lines, Clan Skryre has grown wealthy and powerful. None dare offend them for fear of ending up at the wrong end of any number of weapons that could melt, blast, desiccate, or otherwise cause a grievous death.

    With depravity and intelligence in equal abundance, Ikit Claw has taken Skryre’s blend of science and sorcery to entirely new levels. The most infamous and dreaded of all Warlock Engineers, his experiments have resulted in entire legions of Skavenslaves being blasted to bits – a small price for the sheer power and killing might that he has added to Skryre’s deadly arsenal. In his bloodthirsty quest for destructive knowledge, Ikit has travelled the world, stealing secrets from the mystics of Cathay, studying the dimension-spanning machines of Lustria, and toiling for years alongside the cruel Forgemasters of far off Zharr-Naggrund.

    Ikit was tall and white-furred before a failed experiment exploded and mangled his body, so an intricate iron mask of his own invention now covers his hairless skull and a cunningly wrought exoskeleton aids his withered left side. The iron contraption is run by a Warp-generator, a masterpiece of engineering that siphons the Winds of Magic to also power Ikit’s devilish inventions. Whirring cogs hiss and vent steam as the Chief Warlock moves, clanking like a fully armoured knight. Like all Clan Skryre Warlock Engineers, Ikit has continued to tinker, adding countless upgrades. He wields the crackling blade known as ‘Storm Daemon’, a modified halberd wrapped with copper wire coils set with glowing Warpstone, energised with barely suppressed power drawn from his Warp-generator.

    Chief Warlock Engineer
    Few will ever come close to Clan Skryre’s pre-eminent inventor, whose name is carved into history through his deadly machines of destruction.
    Construction cost: +0% for Engineering buildings (-40.0000)
    Gain access to the Clan Skryre Forbidden Workshop (1.0000)
    Loyalty: +0 for new recruits (2.0000)
    Research rate: +0% (20.0000)

Skaven Under-Empire: Establish warrens in any settlement, undermining your enemies progress, or hide in plain sight while growing your own empire.
Food: Maintain food supplies to gain growth and other bonuses, and to avoid starvation penalties.
Skaven corruption is a detriment to local control, but allows you to spawn additional units of Clanrats to fight in local battles.

Faction Group

wh2_dlc09_effect_increase_army_capacity_hidden (9999.0000)
Battering rams: +0 per siege item constructed (1.0000)
Siege towers: +0 per siege item constructed (2.0000)
Food generated: 0 (-1.0000)
Food consumption: +0 (-1.0000)
1 Tretch Craventail
Tretch Craventail
1 Deathmaster Snikch
Deathmaster Snikch
1 Master Assassin
Master Assassin
1 Grey Seer (Plague)
Grey Seer (Plague)
1 Grey Seer (Plague) (Screaming Bell)
Grey Seer (Plague) (Screaming Bell)
1 Lord Skrolk
Lord Skrolk
1 Queek Headtaker
Queek Headtaker
1 Warlord
1 Eshin Sorcerer
Eshin Sorcerer
1 Assassin
1 Plague Priest
Plague Priest
1 Plague Priest (Plague Furnace)
Plague Priest (Plague Furnace)
1 Warlock Engineer
Warlock Engineer
180 Skavenslaves
180 Skavenslave Spears
Skavenslave Spears
160 Clanrats
160 Clanrat Spears
Clanrat Spears
160 Clanrats (Shields)
Clanrats (Shields)
160 Clanrat Spears (Shields)
Clanrat Spears (Shields)
24 Warp-Grinders
120 Plague Monks
Plague Monks
72 Eshin Triads
Eshin Triads
72 Death Runners
Death Runners
120 Plague Monk Censer Bearers
Plague Monk Censer Bearers
160 Stormvermin (Halberds)
Stormvermin (Halberds)
160 Stormvermin (Sword & Shield)
Stormvermin (Sword & Shield)
160 Clan Vulkn Tailslashers (Clanrats - Shields)
Clan Vulkn Tailslashers (Clanrats - Shields)
120 Blightscab's Plaguepack (Plague Monk Censer Bearers)
Blightscab's Plaguepack (Plague Monk Censer Bearers)
160 Council Guard (Stormvermin - Halberds)
Council Guard (Stormvermin - Halberds)
72 Visktrin's Death Squad (Death Runners)
Visktrin's Death Squad (Death Runners)
72 Iksha's Triads (Eshin Triads)
Iksha's Triads (Eshin Triads)
Missile Infantry
140 Skavenslave Slingers
Skavenslave Slingers
120 Night Runners
Night Runners
120 Night Runners (Slings)
Night Runners (Slings)
32 Warpfire Throwers
Warpfire Throwers
48 Poisoned Wind Globadiers
Poisoned Wind Globadiers
120 Gutter Runner Slingers
Gutter Runner Slingers
120 Gutter Runners
Gutter Runners
120 Gutter Runner Slingers (Poison)
Gutter Runner Slingers (Poison)
120 Gutter Runners (Poison)
Gutter Runners (Poison)
32 Ratling Guns
Ratling Guns
48 Death Globe Bombardiers
Death Globe Bombardiers
12 Poisoned Wind Mortars
Poisoned Wind Mortars
32 Warplock Jezzails
Warplock Jezzails
32 Teeth-Breakers (Ratling Guns)
Teeth-Breakers (Ratling Guns)
32 Natty Buboe's Sharpshooters (Warplock Jezzails)
Natty Buboe's Sharpshooters (Warplock Jezzails)
12 The Avalanche Mortars (Death Globe Mortars)
The Avalanche Mortars (Death Globe Mortars)
Monsters & Beasts
80 Wolf Rats
Wolf Rats
80 Wolf Rats (Poison)
Wolf Rats (Poison)
16 Rat Ogres
Rat Ogres
1 Brood Horror
Brood Horror
1 Warlord (Bonebreaker)
Warlord (Bonebreaker)
1 Mutant Rat Ogre
Mutant Rat Ogre
1 Hell Pit Abomination
Hell Pit Abomination
1 The Thing-Thing (Hell Pit Abomination)
The Thing-Thing (Hell Pit Abomination)
1 Morskittar's Hellion (Mutant Rat Ogre)
Morskittar's Hellion (Mutant Rat Ogre)
16 Pit Fighters of Hell’s Deep (Rat Ogres)
Pit Fighters of Hell’s Deep (Rat Ogres)
Artillery & War Machines
4 Plagueclaw Catapults
Plagueclaw Catapults
4 Warp Lightning Cannons
Warp Lightning Cannons
4 Doom-Flayers
1 Doomwheel
4 Ikit's Zzzzap-Zzzzap! (Warp Lightning Cannons)
Ikit's Zzzzap-Zzzzap! (Warp Lightning Cannons)
4 Dwarf-Thing Menace (Doom-Flayers)
Dwarf-Thing Menace (Doom-Flayers)
1 Wheelz of Dooom (Doomwheel)
Wheelz of Dooom (Doomwheel)