Units List 兵種單位 |
60
Axemen of Lossarnach heavy infantry Experienced warriors protected by a chain mail and armed with a tall two-handed axe.REQUIRES LOSSARNACH
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60
Gondor Militia heavy infantry Strong militia units with solid shields and swords.
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60
Pelargir Marines heavy infantry Well equipped infantry, armed with javelins, sword and shield.REQUIRES PELARGIR
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60
Gondor Infantry heavy infantry Professional heavy infantry, armed with swords and shields, with excellent morale and stamina.
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60
Dismounted Swan Knights heavy infantry Well armoured, elite unit blessed with unwavering morale. REQUIRES DOL AMROTH
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60
Gondor Spearmen spearmen infantry Professional heavy spearmen protected with shields and plate armour and armed with a solid spear.
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60
Citadel Guard spearmen infantry Elite spearmen with heavy armour and strong shields.
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60
Fountain Guard spearmen infantry Elite Gondorian spearmen without shields. REQUIRES MINAS TIRITH
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60
Guards of Osgiliath spearmen infantry Perfect defensive unit, armed with long pikes and protected by a mix of mail and plate armor. REQUIRES REBUILT OSGILIATH
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60
Archer Militia missile infantry Militia units equipped with simple bows and a short sword.
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60
Blackroot Vale Archers missile infantry Skilled and hardy bowmen from Blackrot Vale loyal to Gondor. REQUIRES ERECH OR CALEMBEL
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60
Gondor Archers missile infantry Professional heavy archers, armed with a longbow and a sword for close combat. Wearing full plate armour.
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60
Ithilien Rangers missile infantry Light archers with excellent morale and stamina. Best used in supporting or ambushing roles. REQUIRES AN ITHILIEN REGION
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30
Gondor Cavalry Militia heavy cavalry Strong cavalry militia with small shields and sharp spears.
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30
Gondor Cavalry heavy cavalry Professional medium cavalry armed with lances and swords and protected by plate armour.
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30
Swan Knights heavy cavalry Professional heavy cavalry with a very strong charge. Armed with spears and shields, able to form a wedge formation. REQUIRES DOL AMROTH
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20
Númerrámar light ship This light and manoeuvrable warship of the Fleet should not be underestimated for her size.
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30
Palarran light ship This heavy warship of the Fleet can outmatch most other vessels, though a Corsair Marauder will provide a challenge.
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30
Alcarondas light ship A great warship for long voyages of exploration.
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24
Ballista missile siege Resembling a giant crossbow, this powerful weapon can fling javelins a great distance, skewering men with ease.
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24
Catapult missile siege Older style rock-flinging wooden artillery piece. Can throw flaming and normal shots.
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24
Trebuchet missile siege Giant rock-flinging artillery piece. Capable of flaming and normal shot. Also able to fling diseased cows!
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Cannot recruit units 無法招募兵種 |
15
General's Bodyguard heavy cavalry Well armed and equipped, these elite troops have the task of guarding and fighting alongside the army's general.
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60
Ithilien Rangers missile infantry Light archers with excellent morale and stamina. Best used in supporting or ambushing roles.
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60
Citadel Guard spearmen infantry Elite spearmen with heavy armour and strong shields.
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80
Oathbreakers light infantry Cursed by Isildur, they wait for Isildur's heir to grant them the chance to fulfil their word at last.
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48
Hunters missile infantry Poorly trained and equipped archers.
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60
Peasant Spearmen spearmen infantry Comprised of free farmers. Trained and armed with spears but unable to afford armour.
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60
Peasant Axemen light infantry Comprised of free farmers. Trained and armed with crude axes but unable to afford armour.
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60
Peasant Archers missile infantry In times of war peasants are forced from their farms to protect their homeland.
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60
Spear Militia spearmen infantry Spear Militia are commoners and peasants levied into local militias to defend settlements and bolster armies, armed with short spears.
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60
Sword Militia light infantry Town Militia are commoners and peasants levied into local militias to defend settlements and bolster armies, armed with short swords.
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60
Huntsmen missile infantry Made up of villagers and ordinary folk, these men are superior hunters and are excellent at ambushes.
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60
Variag Tribesmen spearmen infantry Variag Tribesmen are impetious warriors who are useful to counter cavalry attacks.
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60
Variag Archers missile infantry Variag Archers shower the enemy with arrows, weakening and breaking formations before the infantry move in.
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60
Freemen light infantry Heavy infantry equipped with axes and shields.
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60
Tribal Spearmen spearmen infantry Fierce and hardened Tribesmen protected by a solid shield and armor.
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60
Heavy Axemen heavy infantry Hardy warriors armed with deadly two-handed axes and protected by chanmail.
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60
Dorwinion Retainers heavy infantry Heavy Axemen in the service of the local lord.
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4
Gondor Infantry heavy infantry Professional heavy infantry, armed with swords and shields, with excellent morale and stamina.
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30
Palarran light ship This heavy warship of the Fleet can outmatch most other vessels, though a Corsair Marauder will provide a challenge.
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60
Axemen of Lossarnach heavy infantry Experienced warriors protected by a chain mail and armed with a tall two-handed axe. REQUIRES LOSSARNACH
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60
Pelargir Marines heavy infantry Well equipped infantry, armed with javelins, sword and shield. REQUIRES PELARGIR
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60
Gondor Infantry heavy infantry Professional heavy infantry, armed with swords and shields, with excellent morale and stamina.
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60
Gondor Spearmen spearmen infantry Professional heavy spearmen protected with shields and plate armour and armed with a solid spear.
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60
Gondor Archers missile infantry Professional heavy archers, armed with a longbow and a sword for close combat. Wearing full plate armour.
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60
Blackroot Vale Archers missile infantry Skilled and hardy bowmen from Blackrot Vale loyal to Gondor. REQUIRES ERECH OR CALEMBEL
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60
Ithilien Rangers missile infantry Light archers with excellent morale and stamina. Best used in supporting or ambushing roles.
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60
Gondor Militia heavy infantry Strong militia units with solid shields and swords.
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30
Gondor Cavalry Militia heavy cavalry Strong cavalry militia with small shields and sharp spears.
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30
Swan Knights heavy cavalry Professional heavy cavalry with a very strong charge. Armed with spears and shields, able to form a wedge formation. REQUIRES DOL AMROTH
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24
Catapult missile siege Older style rock-flinging wooden artillery piece. Can throw flaming and normal shots.
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5
Cave Trolls heavy infantry Very strong trolls, and due to their size and strength they are formidable and fearsome opponents in battle.
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City Buildings List 城市建築 |
Wooden Palisade (Upgrade) A Wooden Palisade gives a sense of security but is unlikely to delay determined attackers for very long.
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Ballista Towers Ballista Towers provide the defenders with enough firepower to keep attackers at bay.
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Stables A Stable allows for the recruitment of basic cavalry units.
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Town Watch The Town Watch has the minimum equipment and resources needed to train infantry.
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Bowyer A Bowyer allows for the recruitment of basic missile units.
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Ballista Maker A Ballista Maker allows the construction of ballista siege weaponry.
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Military Academy A Military Academy allows for the recruitment of professional Gondorian units.
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Leather Tanner A Leather Tanner offers the most basic armour improvements to new and retrained units.
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Port A Port allows a settlement to trade with the far-distant corners of the world.
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Merchant's Wharf A Merchant's Wharf allows an extra trade fleet, and increases trade to the settlement.
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Naval Academy A Naval Academy reduces the cost of naval units recruited in the region, while also improving their training.
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Grain Exchange A Grain Exchange is absolutely essential if townsfolk are to be fed and good profits made.
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Dirt Roads Dirt Roads increase the movement speed of units that travel along them, as well as improve trade.
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Pig Farm A Pig Farm feeds the population and encourages growth.
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Chicken Farming Chicken Farming improves productivity in the region to encourage growth and prosperity.
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Mines Mines increase the trade income generated by metal deposits in the region and increase population growth for Dwarves.
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Merchants' Guild A Merchants' Guild house improves both the trade income, and the quality of merchants created in the region.
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Thieves' Guild A Thieves' Guild house improves the quality of spies hired in the same settlement.
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Explorers' Guild An Explorers' Guild house slightly increases the movement speed of those trained in the same settlement.
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Swordsmiths' Guild A Swordsmiths' Guild house allows trained melee units to upgrade their weaponry by retraining in the same settlement.
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Library A Library converts a small percentage of the region to Dúnedain culture, and improves happiness.
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Brothel A Brothel increases happiness in the settlement slightly, and allows the recruitment of a spy.
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Town Hall A Town Hall helps maintain law and order, as well as reduce squalor.
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Merchant Bank A Merchant Bank improves trade in the region, and allows the recruitment of an extra merchant.
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Theatre A Theatre improves public happiness throughout the settlement it graces.
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The Tower of Ecthelion The Tower of Ecthelion is overlooking Minas Tirith and bears the standard of the city.
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The Great Gates The main gate to Minas Tirith.
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The Othram Main city wall of Minas Tirith.
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Castle Buildings List 城堡建築 |
Motte and Bailey (Upgrade) A Motte and Bailey is a simple, defensible outpost, little more than a watchtower and protective fence.
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Ballista Towers Ballista Towers provide the defenders with enough firepower to keep attackers at bay.
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Stables A Stable allows for the recruitment of basic cavalry units.
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Mustering Hall Dwarves must be gathered, selected and trained if military strength is to be maintained.
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Bowyer A Bowyer allows for the recruitment of basic missile units.
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Ballista Maker A Ballista Maker allows the construction of ballista siege weaponry.
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Military Academy A Military Academy allows for the recruitment of late-period professional army units.
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Leather Tanner A Leather Tanner offers the most basic armour improvements to new and retrained units.
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Port A Port allows a settlement to trade with the far-distant corners of the world.
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Dirt Roads Dirt Roads increase the movement speed of units that travel along them, as well as improve trade.
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Pig Farm A Pig Farm feeds the population and encourages growth.
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Mines Mines increase the trade income generated by metal deposits in the region and increase population growth for Dwarves.
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Swordsmiths' Guild A Swordsmiths' Guild house allows trained melee units to upgrade their weaponry by retraining in the same settlement.
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Library A Library converts a small percentage of the region to Dúnedain culture, and improves happiness.
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Jousting Lists Jousting Lists improve the quality of knights recruited here.
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