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Last Defenders Immortal Empires

Last Defenders

The Lizardmen are an ancient race of cold-blooded reptilians said to be the first and oldest civilisation. Alien, enigmatic, and entirely without mercy, the Lizardmen were there at the start of all things and will be there when the world draws its last dying breath, never tiring nor relenting until order is finally restored to this uncaring, chaotic world.

From the primeval jungles of Lustria they come, disciplined cohorts of Saurian warriors with giant scaly beasts in their midst, led by the most powerful Sorcerers the world has ever seen. The ground trembles from their approach. They go to battle for reasons indecipherable to others – an ancient plan known only to themselves.

Last Defenders
Last Defenders

Faction Name

Last Defenders

Campaign

wh3_main_combi

Culture

wh2_main_lzd_lizardmen

Subculture

wh2_main_sc_lzd_lizardmen

Military Group

wh2_main_lzd

Faction Group

wh2_main_fact_group_lizardmen

Faction Group Name

Lizardmen

  • (wh2_main_political_party_lzd_kroq_gar)
    Kroq-Gar, ever the consummate defender, sallies from the Golden Tower to protect the Southlands from the Forces of Destruction. "Summon Grymloq. Now we hunt!"

    To the south of the world, in much warmer, jungle climes, live the Lizardmen. These reptilian champions of order are not one race but a collective of various cold-blooded creatures all dedicated to bringing the Great Plan of the Old Ones – the stellar race that terraformed the world before the Ancient Enemy brought Ruin – to fruition.

    The Lizardmen are led by the Slann Mage-Priests, who in turn are served by the adaptable Skinks, the labouring Kroxigor and the fearsome warrior-caste, the mighty Saurus. It is the Saurus that form the bulk of the Lizardmen armies for they are spawned for that sole purpose – bringing war to those deigned as enemies by the Mage-Priests.

    Just because the Saurus have no concerns beyond battle does not mean they are limited in intellect. Far from it, in fact, for they excel in the role for which they are specifically spawned. None among their number is more capable or feared by the warmbloods than Kroq-Gar, Last Defender of Xhotl. Kroq-Gar is an Ancient Scar-Leader and a legendary presence amongst the Lizardmen, for he has fought Daemons and countless enemies over untold millennia.

    Unquestioningly, Kroq-Gar was blessed by the Old Ones during his spawning, for he was among the last survivors of Xhotl, a temple-city that suffered constant Daemonic attack during the Great Cataclysm. After the loss of his home temple-city, he continued to fight; master-less, he and his Saurus Warriors ranged far across the jungles seeking out foes and interlopers, of which there are many.

    In recent centuries, Kroq-Gar has fallen under the sway of Lord Mazdamundi. The great second generation Mage-Priest recognised in him an eternal warrior spirit and gifted him the Hand of Gods, a relic of the Old Ones. Strategically positioned for the coming wars, Mazdamundi has sent Kroq-Gar and his loyal cohorts across the World Pond to the Southlands. The Last Defender has been tasked with re-establishing the failing Geomantic Web and bringing about the next stage of the Great Plan: the annihilation of the myriad enemies of order.

    Last Defender of Xhotl
    Kroq-Gar is an ancient Saurus, the last remaining warrior from the now ruined temple-city of Xhotl. The spawning that brought him into the world also produced a handful of other Saurus, each marked for greatness.
    Experience gain: +0% for Saurus Scar-Veterans and Saurus Old-Bloods (30.0000)
    Saurus buildings grant additional bonuses to Saurus Scar-Veterans and Saurus Old-Bloods (1.0000)
    Weapon strength: +0% per character rank for Saurus Scar-Veterans and Saurus Old-Bloods (1.0000)
    Upkeep: +0% for armies led by Saurus Old-Bloods (-15.0000)

Geomantic Web: settlements are linked by a network which boosts the power of commandments.
Special Spawnings: Periodic missions allow access to powerful Blessed variants of certain units.
Beasts suitable for every task, though some are so ferocious they may lose control and charge ahead.

Faction Group

(wh2_main_faction_trait_lizardmen)
wh2_dlc09_effect_increase_army_capacity_hidden (9999.0000)
Battering rams: +0 per siege item constructed (1.0000)
Siege towers: +0 per siege item constructed (2.0000)
wh2_main_spawning_blessed_bastiladon_armour (15.0000)
wh2_main_spawning_blessed_bastiladon_missile_damage (20.0000)
wh2_main_spawning_blessed_carnosaur_charge_bonus (10.0000)
wh2_main_spawning_blessed_carnosaur_melee_attack (12.0000)
wh2_main_spawning_blessed_carnosaur_speed (10.0000)
wh2_main_spawning_blessed_chameleon_skinks_missile_damage (12.0000)
wh2_main_spawning_blessed_chameleon_skinks_missile_range (12.0000)
wh2_main_spawning_blessed_cold_one_riders_armour (7.0000)
wh2_main_spawning_blessed_cold_one_riders_charge_bonus (8.0000)
wh2_main_spawning_blessed_cold_one_riders_melee_attack (10.0000)
wh2_main_spawning_blessed_horned_ones_melee_attack (15.0000)
wh2_main_spawning_blessed_horned_ones_melee_defence (8.0000)
wh2_main_spawning_blessed_kroxigors_cause_terror (1.0000)
wh2_main_spawning_blessed_kroxigors_charge_bonus (8.0000)
wh2_main_spawning_blessed_saurus_guard_armour (7.0000)
wh2_main_spawning_blessed_saurus_guard_melee_defence (6.0000)
wh2_main_spawning_blessed_saurus_warriors_ap_damage (12.0000)
wh2_main_spawning_blessed_saurus_warriors_charge_bonus (6.0000)
wh2_main_spawning_blessed_saurus_warriors_melee_attack (8.0000)
wh2_main_spawning_blessed_skink_skirmishers_leadership (5.0000)
wh2_main_spawning_blessed_skink_skirmishers_speed (14.0000)
wh2_main_spawning_blessed_stegadon_ammo (100.0000)
wh2_main_spawning_blessed_stegadon_missile_range (10.0000)
wh2_main_spawning_blessed_temple_guard_armour (6.0000)
wh2_main_spawning_blessed_temple_guard_melee_defence (8.0000)
wh2_main_spawning_blessed_terradon_riders_ammo (100.0000)
wh2_main_spawning_blessed_terradon_riders_movement_speed (20.0000)
Lords
1 Slann Mage-Priest (High)
Slann Mage-Priest (High)
(wh2_main_lzd_cha_slann_mage_priest_high_0)
Heroes
1 Skink Oracle
Skink Oracle
(wh2_dlc17_lzd_cha_skink_oracle_troglodon_0)
1 Saurus Scar-Veteran
Saurus Scar-Veteran
(wh2_main_lzd_cha_saurus_scar_veteran_0)
1 Saurus Scar-Veteran (Cold One)
Saurus Scar-Veteran (Cold One)
(wh2_main_lzd_cha_saurus_scar_veteran_1)
1 Saurus Scar-Veteran (Carnosaur)
Saurus Scar-Veteran (Carnosaur)
(wh2_main_lzd_cha_saurus_scar_veteran_2)
1 Skink Chief
Skink Chief
(wh2_main_lzd_cha_skink_chief_0)
1 Skink Priest (Beasts)
Skink Priest (Beasts)
(wh2_main_lzd_cha_skink_priest_beasts_0)
1 Skink Priest (Heavens)
Skink Priest (Heavens)
(wh2_main_lzd_cha_skink_priest_heavens_0)
Infantry
160 Skink Cohort
Skink Cohort
(wh2_main_lzd_inf_skink_cohort_0)
120 Red Crested Skinks
Red Crested Skinks
(wh2_dlc12_lzd_inf_skink_red_crested_0)
90 Chameleon Stalkers
Chameleon Stalkers
(wh2_dlc17_lzd_inf_chameleon_stalkers_0)
100 Saurus Spears
Saurus Spears
(wh2_main_lzd_inf_saurus_spearmen_0)
100 Saurus Warriors
Saurus Warriors
(wh2_main_lzd_inf_saurus_warriors_0)
100 Saurus Spears (Shields)
Saurus Spears (Shields)
(wh2_main_lzd_inf_saurus_spearmen_1)
100 Saurus Warriors (Shields)
Saurus Warriors (Shields)
(wh2_main_lzd_inf_saurus_warriors_1)
100 Temple Guards
Temple Guards
(wh2_main_lzd_inf_temple_guards)
100 Temple Guards
Temple Guards
(wh2_main_lzd_inf_temple_guards_nakai)
100 Legion of Chaqua (Saurus Spears)
Legion of Chaqua (Saurus Spears)
(wh2_dlc12_lzd_inf_saurus_warriors_ror_0)
120 Cohort of Sotek (Red Crested Skinks)
Cohort of Sotek (Red Crested Skinks)
(wh2_dlc12_lzd_inf_skink_red_crested_ror_0)
100 Star Chamber Guardians (Temple Guard)
Star Chamber Guardians (Temple Guard)
(wh2_dlc12_lzd_inf_temple_guards_ror_0)
Missile Infantry
160 Skink Cohort (Javelins)
Skink Cohort (Javelins)
(wh2_main_lzd_inf_skink_cohort_1)
120 Skink Skirmishers
Skink Skirmishers
(wh2_main_lzd_inf_skink_skirmishers_0)
90 Chameleon Skinks
Chameleon Skinks
(wh2_main_lzd_inf_chameleon_skinks_0)
Cavalry & Chariots
32 Feral Cold Ones
Feral Cold Ones
(wh2_main_lzd_cav_cold_ones_feral_0)
48 Cold One Riders
Cold One Riders
(wh2_main_lzd_cav_cold_ones_1)
48 Cold One Spear-Riders
Cold One Spear-Riders
(wh2_main_lzd_cav_cold_one_spearmen_1)
10 Ripperdactyl Riders
Ripperdactyl Riders
(wh2_dlc12_lzd_cav_ripperdactyl_riders_0)
48 Horned Ones
Horned Ones
(wh2_main_lzd_cav_horned_ones_0)
48 Horned Ones
Horned Ones
(wh2_main_lzd_cav_horned_ones_0_nakai)
48 Pok-Hopak Cohort (Cold One Spear-Riders)
Pok-Hopak Cohort (Cold One Spear-Riders)
(wh2_dlc12_lzd_cav_cold_one_spearriders_ror_0)
10 Colossadon Hunters (Ripperdactyl Riders)
Colossadon Hunters (Ripperdactyl Riders)
(wh2_dlc12_lzd_cav_ripperdactyl_riders_ror_0)
Monsters & Beasts
1 Feral Bastiladon
Feral Bastiladon
(wh2_main_lzd_mon_bastiladon_0)
16 Kroxigor
Kroxigor
(wh2_main_lzd_mon_kroxigors)
16 Kroxigor
Kroxigor
(wh2_main_lzd_mon_kroxigors_nakai)
4 Bastiladon (Ark of Sotek)
Bastiladon (Ark of Sotek)
(wh2_dlc12_lzd_mon_bastiladon_3)
4 Bastiladon (Ark of Sotek)
Bastiladon (Ark of Sotek)
(wh2_dlc12_lzd_mon_bastiladon_3_nakai)
4 Bastiladon (Revivification Crystal)
Bastiladon (Revivification Crystal)
(wh2_main_lzd_mon_bastiladon_1)
1 Feral Stegadon
Feral Stegadon
(wh2_main_lzd_mon_stegadon_0)
16 Sacred Kroxigor
Sacred Kroxigor
(wh2_dlc13_lzd_mon_sacred_kroxigors_0)
16 Sacred Kroxigor
Sacred Kroxigor
(wh2_dlc13_lzd_mon_sacred_kroxigors_0_nakai)
1 Feral Carnosaur
Feral Carnosaur
(wh2_main_lzd_mon_carnosaur_0)
16 Zoats
Zoats
(wh2_dlc16_wef_mon_zoats)
1 Coatl
Coatl
(wh2_dlc17_lzd_mon_coatl_0)
1 Geltblöm's Terror (Feral Carnosaur)
Geltblöm's Terror (Feral Carnosaur)
(wh2_dlc17_lzd_mon_carnosaur_ror_0)
5 Ancient Stegadon (Engine of the Gods)
Ancient Stegadon (Engine of the Gods)
(wh2_dlc12_lzd_mon_ancient_stegadon_1)
5 Ancient Stegadon (Engine of the Gods)
Ancient Stegadon (Engine of the Gods)
(wh2_dlc12_lzd_mon_ancient_stegadon_1_nakai)
1 Spirit of Tepok (Coatl)
Spirit of Tepok (Coatl)
(wh2_dlc17_lzd_mon_coatl_ror_0)
1 Feral Dread Saurian
Feral Dread Saurian
(wh2_dlc13_lzd_mon_dread_saurian_0)
12 Dread Saurian
Dread Saurian
(wh2_dlc13_lzd_mon_dread_saurian_1)
12 The Shredder of Lustria (Dread Saurian)
The Shredder of Lustria (Dread Saurian)
(wh2_dlc13_lzd_mon_dread_saurian_ror_0)
16 Cohort of Huatl (Sacred Kroxigor)
Cohort of Huatl (Sacred Kroxigor)
(wh2_dlc13_lzd_mon_sacred_kroxigors_ror_0)
Missile Monsters & Beasts
10 Terradon Riders
Terradon Riders
(wh2_main_lzd_cav_terradon_riders_0)
10 Terradon Riders (Fireleech Bolas)
Terradon Riders (Fireleech Bolas)
(wh2_main_lzd_cav_terradon_riders_1)
32 Razordon Hunting Pack
Razordon Hunting Pack
(wh2_dlc13_lzd_mon_razordon_pack_0)
32 Salamander Hunting Pack
Salamander Hunting Pack
(wh2_dlc12_lzd_mon_salamander_pack_0)
1 Ancient Salamander
Ancient Salamander
(wh2_dlc12_lzd_mon_ancient_salamander_0)
4 Bastiladon (Solar Engine)
Bastiladon (Solar Engine)
(wh2_main_lzd_mon_bastiladon_2)
5 Stegadon
Stegadon
(wh2_main_lzd_mon_stegadon_1)
1 Feral Troglodon
Feral Troglodon
(wh2_dlc17_lzd_mon_troglodon_0)
5 Ancient Stegadon
Ancient Stegadon
(wh2_main_lzd_mon_ancient_stegadon)
1 The Pale Death (Feral Troglodon)
The Pale Death (Feral Troglodon)
(wh2_dlc17_lzd_mon_troglodon_ror_0)
10 Pahaux Sentinels (Terradon Riders)
Pahaux Sentinels (Terradon Riders)
(wh2_dlc12_lzd_cav_terradon_riders_ror_0)
5 The Thunderous One (Ancient Stegadon)
The Thunderous One (Ancient Stegadon)
(wh2_dlc12_lzd_mon_ancient_stegadon_ror_0)
32 The Umbral Tide (Salamander Hunting Pack)
The Umbral Tide (Salamander Hunting Pack)
(wh2_dlc12_lzd_mon_salamander_pack_ror_0)
32 Amaxon Barbs (Razordon Hunting Pack)
Amaxon Barbs (Razordon Hunting Pack)
(wh2_dlc13_lzd_mon_razordon_pack_ror_0)