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HomeHome / Total War: WARHAMMER III / Clan Skryre / Units / Clanrat Spears (Shields)
Clanrat Spears (Shields) Clan SkryreClan Skryre Infantry

Clanrat Spears (Shields)

Although fury and numbers count for much in a fight, a good shield cannot be overstated.

The bulk of most Skaven armies are formed of Clanrats - a vast and verminous horde of ratmen that make up the warrior class. These Skaven belong to any one of thousands of clans scattered throughout the underground burrows, strongholds, and bursting cavern-cities that make up the Under-Empire. Of all the teeming masses, only the worker dregs, the shiftless Skavenslaves, are more numerous than the Clanrats. When a Warlord gathers his might for war, the Clanrats are front and centre, occupying a key place in the battleline. They form into great blocks to overwhelm a foe with their weight of numbers and the fury of their attack. If the Warlord can afford the price and is in reasonable standing with Clan Skryre, then a Weapons Team might accompany the regiment. These arcane devices of destruction are viewed suspiciously by the Clanrats, who frequently suffer due to their all-too frequent technical failures.

Clanrat Spears (Shields) Clanrat Spears (Shields) Clanrat Spears (Shields) Clanrat Spears (Shields)
Clanrat Spears (Shields)

Unit Name

Clanrat Spears (Shields)

Main Unit Key

wh2_main_skv_inf_clanrat_spearmen_1

Land Unit Key

wh2_main_skv_inf_clanrat_spearmen_1

Land Unit Group Parents

Infantry

Land Unit Group

Spear Infantry

Caste

Melee Infantry

Category

Melee Infantry

Class

Melee Infantry

Custom Battle Cost

375

Recruitment Cost

375

Upkeep Cost

94

Number of Units

160

Hit Points

9600

├ Mount

0

├ Mount Entity

├ Mount Hit Points

├ Num Mounts

hu17_skaven_spear_and_shield

├ Man Entity

wh2_main_skv_infantry

├ Man Hit Points

8

├ Num Men

160

└ Bonus Hit Points

52

Mass

100

└ Man Mass

100.0000

Armour

25

├ Armour

wh2_main_leather_25

├ Shield

wh_missile_block_35_wood

Missile Block Chance

35

Leadership

45

Speed

42

└ Man Speed

42

Melee Attack

18

Melee Defence

28

Weapon Strength

23

├ Melee Weapon

wh2_main_skv_spear

Base Weapon Damage

18

Armour-Piercing Weapon Damage

5

Bonus vs. Large

9

Bonus vs. Infantry

0

Charge Bonus

6

Abilities

  • Scurry Away!
    "He who runs away lives to fight another day!" - so the foul, craven adage goes.
    Speed x 110%
  • Strength in Numbers
    Skaven are craven by nature but take courage when in packs of their own kind, where they move slower but enjoy the safety of numbers.
    Speed x 90%
    Melee Defence +8
    Leadership +6

Attributes

  • Charge Defence vs. Large
    When bracing, this unit negates the charge bonus of any large attacker.
  • Charge Reflection
    When bracing, this unit deals additional damage when attacking charging enemies.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

  • Shielded
    Shields have a chance of blocking arrows, bolts, rifle shots and similar small arms fire - but only in a forward facing arc.
  • Charge Defence Against Large Foes
    When standing and bracing against a charge of large enemies (such as cavalry or monsters) this unit will negate the enemy's charge bonus.
  • Anti-Large
    Anti-large units have an advantage against targets that are at least as large as a horse. This advantage can be a damage bonus against large targets or an attack that focuses on a very small area. However, some units are simply better against large targets because their attacks are slow and easy to dodge by skilled melee combatants.
  • Meat Shield
    While unimpressive at causing damage, this unit is useful as a 'meat shield', absorbing damage that would otherwise hurt a more useful or precious target.