
Warherd of the Shadowgave
Deep within the dark twisted forests of the Old World range the Beastmen, a race of savage mutants that bear various traits of bestial appearance. Beastmen are creatures of Chaos. They follow the Ruinous Powers, so civilisation is anathema to them; they tear down progress and society wherever it is found. And so they raid, destroying hamlets, villages and even towns that dare to exist close to their blood-grounds.
Yet should a brayherd be gathered, then even mankind's cities are under threat, for the Beastmen go to war with savage intent, slaughtering civilised races like cattle, burning down and shattering their homes, and stomping on the remains with their cloven hooves until there is nothing left but devastation and ruin.

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Faction Name Warherd of the Shadowgave |
Campaign wh3_main_combi |
Culture wh_dlc03_bst_beastmen |
Subculture wh_dlc03_sc_bst_beastmen |
Military Group wh_dlc03_group_beastmen |
Faction Group wh_dlc03_fact_group_beastmen |
Faction Group Name Beastmen |
-
(wh_dlc03_political_party_beastmen_morghur)
Reborn once more, Morghur’s Ruinous cycle of madness and destruction begins anew in the forests of Estalia. The Beastmen revere Morghur, for he is the embodiment of disorder and mutation. As he walks, worms and insects fester to the surface, rivers travel the wrong way, and fire flits through the air. The Bray-Shamans claim that if the physical body of Morghur is cut down, then his vile spirit is simply reborn elsewhere. To the Gors, he is the essence of Chaos - the collective will of all Beastmen to fight order and burn civilisation to the ground. While the Beastmen venerate this twisted creature, the Uncloven revile him. The only one to perhaps understand the true horror of Morghur is Queen Ariel of the Wood Elves. It is she alone who perceives what the Shadowgave actually represents: a spirit of evil too powerful to be contained within a single corporeal form. Thus war rages between the Asrai and the Beastmen as the Queen seeks a way to destroy Morghur forever. The Master of Skulls knows of this endeavour but is not concerned, yet hates the Wood Elves for all they represent in turn. And as they seek his destruction, Morghur dedicates all his demented thoughts to devising their ruin.
Shadowgave
The vile, twisted creature known as Morghur is the essence of mutation and corruption given form. His coarse hair is woven through with gibbering, shrieking skulls, and his form flows and reshapes with every passing second.
Unit capacity: +4
Chaos Spawn (faction_to_faction_own_unseen)
Chaos Undivided corruption: +3 (all characters)
Casualty replenishment rate: +8% (all armies)
Horde building construction cost: -15% (all armies)



Faction Group



[HIDDEN] Building set used when a new Beastmen horde spawns (faction_to_faction_own_unseen)


wh_dlc03_effect_technology_research_points_hidden (faction_to_faction_own_unseen)




Lords |
---|
Beastlord
(wh_dlc03_bst_cha_beastlord_0)
Beastlord (Razorgor Chariot)
(wh_dlc03_bst_cha_beastlord_1)
Khazrak the One-Eye
(wh_dlc03_bst_cha_khazrak_one_eye_0)
Khazrak the One-Eye (Razorgor Chariot)
(wh_dlc03_bst_cha_khazrak_one_eye_1)
Malagor the Dark Omen
(wh_dlc03_bst_cha_malagor_the_dark_omen_0)
Morghur the Shadowgave
(wh_dlc05_bst_cha_morghur_0) |
Heroes |
Doombull
(wh2_dlc17_bst_cha_doombull_0)
Taurox the Brass Bull
(wh2_dlc17_bst_cha_taurox_the_brass_bull_0)
Wargor
(wh2_dlc17_bst_cha_wargor_0)
Wargor (Razorgor Chariot)
(wh2_dlc17_bst_cha_wargor_1)
Wargor (Tuskgor Chariot)
(wh2_dlc17_bst_cha_wargor_2)
Bray-Shaman (Beasts)
(wh_dlc03_bst_cha_bray_shaman_beasts_0)
Bray-Shaman (Beasts) (Razorgor Chariot)
(wh_dlc03_bst_cha_bray_shaman_beasts_1)
Bray-Shaman (Death)
(wh_dlc03_bst_cha_bray_shaman_death_0)
Bray-Shaman (Death) (Razorgor Chariot)
(wh_dlc03_bst_cha_bray_shaman_death_1)
Bray-Shaman (Shadows)
(wh_dlc03_bst_cha_bray_shaman_shadows_0)
Bray-Shaman (Shadows) (Razorgor Chariot)
(wh_dlc03_bst_cha_bray_shaman_shadows_1)
Bray-Shaman (Wild)
(wh_dlc03_bst_cha_bray_shaman_wild_0)
Bray-Shaman (Wild) (Razorgor Chariot)
(wh_dlc03_bst_cha_bray_shaman_wild_1)
Gorebull
(wh_dlc03_bst_cha_gorebull_0) |
Infantry |
Gor Herd
(wh_dlc03_bst_inf_gor_herd_0)
Gor Herd (Shields)
(wh_dlc03_bst_inf_gor_herd_1)
Ungor Herd
(wh_dlc03_bst_inf_ungor_herd_1)
Ungor Spearmen Herd
(wh_dlc03_bst_inf_ungor_spearmen_0)
Bestigor Herd
(wh_dlc03_bst_inf_bestigor_herd_0)
Ungor Spearmen Herd (Shields)
(wh_dlc03_bst_inf_ungor_spearmen_1)
Khorrok's Manrippers (Bestigor Herd)
(wh_pro04_bst_inf_bestigor_herd_ror_0)
Black-Horn's Ravagers (Gor Herd - Shields)
(wh_pro04_bst_inf_gor_herd_ror_0)
Destroyers of the Drakwald (Ungor Spearmen Herd - Shields)
(wh_pro04_bst_inf_ungor_spearmen_ror_0) |
Missile Infantry |
Ungor Raiders
(wh_dlc03_bst_inf_ungor_raiders_0) |
Cavalry & Chariots |
Tuskgor Chariots
(wh2_dlc17_bst_cav_tuskgor_chariot_0)
Razorgor Chariots
(wh_dlc03_bst_cav_razorgor_chariot_0)
Centigors
(wh_dlc03_bst_inf_centigors_0)
Centigors (Great Weapons)
(wh_dlc03_bst_inf_centigors_2)
Sons of Ghorros (Centigors - Great Weapons)
(wh_pro04_bst_inf_centigors_ror_0) |
Missile Cavalry & Chariots |
Groghooves of Wolf's Run (Centigors - Throwing Axes)
(wh2_dlc17_bst_inf_centigors_ror_1)
Centigors (Throwing Axes)
(wh_dlc03_bst_inf_centigors_1) |
Monsters & Beasts |
Chaos Warhounds (Poison)
(wh_dlc03_bst_inf_chaos_warhounds_1)
Cygor
(wh_dlc03_bst_inf_cygor_0)
Minotaurs
(wh_dlc03_bst_inf_minotaurs_0)
Minotaurs (Shields)
(wh_dlc03_bst_inf_minotaurs_1)
Minotaurs (Great Weapons)
(wh_dlc03_bst_inf_minotaurs_2)
Ghorgon
(wh2_dlc17_bst_mon_ghorgon_0)
Razorgor Herd
(wh_dlc03_bst_inf_razorgor_herd_0)
The Bloodbrute Behemoth (Ghorgon)
(wh2_dlc17_bst_mon_ghorgon_ror_0)
Jabberslythe
(wh2_dlc17_bst_mon_jabberslythe_0)
The Vorbergland Broodmother (Jabberslythe)
(wh2_dlc17_bst_mon_jabberslythe_ror_0)
Feral Manticore
(wh_dlc03_bst_feral_manticore)
Chaos Spawn
(wh_dlc03_bst_mon_chaos_spawn_0)
Giant
(wh_dlc03_bst_mon_giant_0)
Chaos Warhounds
(wh_dlc03_bst_inf_chaos_warhounds_0)
Harpies
(wh_dlc05_bst_mon_harpies_0)
The Eye of Morrslieb (Cygor)
(wh_pro04_bst_inf_cygor_ror_0)
Butchers of Kalkengard (Minotaurs - Shields)
(wh_pro04_bst_inf_minotaurs_ror_0) |