
Talsyn
The Wood Elves – or Asrai – are the guardians of Athel Loren, the most ancient forest in the Old World. They are a reclusive and mysterious race who rarely emerge from the forest and are generally only seen when coming to its defence. Although they can appear cruel or capricious, in reality the Asrai are a neutral power who act only to maintain the balance of their environment.
It is this cause for which they fight, for no land remains untarnished long if it cannot take up arms against those that wish it harm. The waking woodlands of Athel Loren have endured for many thousands of years, so long as the watchful eyes of her protectors continue their loyal vigilance.

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Faction Name Talsyn |
Campaign wh3_main_combi |
Culture wh_dlc05_wef_wood_elves |
Subculture wh_dlc05_sc_wef_wood_elves |
Military Group wh_dlc05_group_wood_elves |
Faction Group wh_dlc05_fact_group_wood_elves |
Faction Group Name Wood Elves |
-
(wh_dlc05_political_party_wood_elves_ruler)
Orion is reborn and roused to Athel Loren’s defence, emerging from Bretonnia's Forest of Chalons to smite all threats to the sacred groves. Orion is the god-king of the Wood Elves, a powerful being who dies each Midwinter upon a pyre only to be born again in Spring. A savage King, he is the vessel of the Elven God, Kurnous, the Hunter. However, Orion's savagery is tempered with the wisdom of Queen Ariel's guidance and that of the countless hosts who choose to take his form each year. Every vernal equinox, a young prince is taken to the Oak of Ages and there fashioned by the Elven Queen into the King's mighty form. With each year that passes, another chosen one is called and another voice added to the choir of personalities that influence Orion. The eldest are now the faintest of whispers, having lived as the King thousands of years hence, while the most recent add their youthful fury to the god-King's will. And yet the 'King in the Wood' persists, continuing to reign throughout the many seasons of his existence. In battle, when his realm is threatened, Orion is the first to fight in its defence. Taking up his mighty weapons of war, he winds his great horn and calls the Elves of Athel Loren to the Wild Hunt!
God-King of Athel Loren
Orion is the King of Athel Loren and consort of the Mage Queen, Ariel. Although all Elves are long-lived, he is immortal - calling the Wild Hunt each year in defence of the sacred forest.
Upkeep cost: +0% for Orion's army for each active war (-8.0000)
Upkeep cost: +0% for all other armies for each active war (-4.0000)
Campaign movement range: +0% in Worldroots stance (50.0000)
No colonisation cost (2.0000)
Enables the unique Wild Hunt event (1.0000)



Faction Group




Lords |
---|
Glade Lord
(wh_dlc05_wef_cha_female_glade_lord_0)
Glade Lord (Elven Steed)
(wh_dlc05_wef_cha_female_glade_lord_1)
Glade Lord (Great Eagle)
(wh_dlc05_wef_cha_female_glade_lord_2)
Glade Lord (Forest Dragon)
(wh_dlc05_wef_cha_female_glade_lord_3)
Glade Lord
(wh_dlc05_wef_cha_glade_lord_0)
Glade Lord (Elven Steed)
(wh_dlc05_wef_cha_glade_lord_1)
Glade Lord (Great Eagle)
(wh_dlc05_wef_cha_glade_lord_2)
Glade Lord (Forest Dragon)
(wh_dlc05_wef_cha_glade_lord_3)
Orion
(wh_dlc05_wef_cha_orion_0) |
Heroes |
Spellsinger (Beasts)
(wh_dlc05_wef_cha_spellsinger_beasts_0)
Spellsinger (Beasts) (Elven Steed)
(wh_dlc05_wef_cha_spellsinger_beasts_1)
Spellsinger (Beasts) (Great Eagle)
(wh_dlc05_wef_cha_spellsinger_beasts_2)
Spellsinger (Beasts) (Unicorn)
(wh_dlc05_wef_cha_spellsinger_beasts_3)
Spellsinger (Life)
(wh_dlc05_wef_cha_spellsinger_life_0)
Spellsinger (Life) (Elven Steed)
(wh_dlc05_wef_cha_spellsinger_life_1)
Spellsinger (Life) (Great Eagle)
(wh_dlc05_wef_cha_spellsinger_life_2)
Spellsinger (Life) (Unicorn)
(wh_dlc05_wef_cha_spellsinger_life_3)
Spellsinger (Shadows)
(wh_dlc05_wef_cha_spellsinger_shadows_0)
Spellsinger (Shadows) (Elven Steed)
(wh_dlc05_wef_cha_spellsinger_shadows_1)
Spellsinger (Shadows) (Great Eagle)
(wh_dlc05_wef_cha_spellsinger_shadows_2)
Spellsinger (Shadows) (Unicorn)
(wh_dlc05_wef_cha_spellsinger_shadows_3)
Waystalker
(wh_dlc05_wef_cha_waystalker_0) |
Infantry |
Eternal Guard
(wh_dlc05_wef_inf_eternal_guard_0)
Dryads
(wh_dlc05_wef_inf_dryads_0)
Eternal Guard (Shields)
(wh_dlc05_wef_inf_eternal_guard_1)
Wardancers
(wh_dlc05_wef_inf_wardancers_0)
Wildwood Rangers
(wh_dlc05_wef_inf_wildwood_rangers_0)
Wardancers (Asrai Spears)
(wh_dlc05_wef_inf_wardancers_1)
Bladesingers
(wh2_dlc16_wef_inf_bladesingers_0)
Wraiths of the Frozen Heart (Dryads)
(wh2_dlc16_wef_inf_dryads_ror_0)
Winterheart Guards (Eternal Guard - Shields)
(wh_pro04_wef_inf_eternal_guard_ror_0)
Loec's Tricksters (Wardancers - Asrai Spears)
(wh_pro04_wef_inf_wardancers_ror_0)
Wardens of Cythral (Wildwood Rangers)
(wh_pro04_wef_inf_wildwood_rangers_ror_0) |
Missile Infantry |
Glade Guard
(wh_dlc05_wef_inf_glade_guard_0)
Glade Guard (Hagbane Tips)
(wh_dlc05_wef_inf_glade_guard_2)
Glade Guard (Starfire Shafts)
(wh_dlc05_wef_inf_glade_guard_1)
Deepwood Scouts
(wh_dlc05_wef_inf_deepwood_scouts_0)
Deepwood Scouts (Swiftshiver Shards)
(wh_dlc05_wef_inf_deepwood_scouts_1)
Waywatchers
(wh_dlc05_wef_inf_waywatchers_0)
Hawk-Eyes of Drakira (Waywatchers)
(wh_pro04_wef_inf_waywatchers_ror_0) |
Cavalry & Chariots |
Glade Riders (Spears)
(wh2_dlc16_wef_cav_glade_riders_2)
Wild Riders
(wh_dlc05_wef_cav_wild_riders_0)
Wild Riders (Shields)
(wh_dlc05_wef_cav_wild_riders_1)
Great Stag Knights
(wh2_dlc16_wef_cav_great_stag_knights_0)
Lost Sylvan Knights (Great Stag Knights)
(wh2_dlc16_wef_cav_great_stag_knights_ror_0)
Wild Hunters of Kurnous (Wild Riders - Shields)
(wh_pro04_wef_cav_wild_riders_ror_0) |
Missile Cavalry & Chariots |
Glade Riders
(wh_dlc05_wef_cav_glade_riders_0)
Glade Riders (Hagbane Tips)
(wh_dlc05_wef_cav_glade_riders_1)
Hawk Riders
(wh_dlc05_wef_cav_hawk_riders_0)
Sisters of the Thorn
(wh_dlc05_wef_cav_sisters_thorn_0) |
Monsters & Beasts |
Great Eagle
(wh_dlc05_wef_mon_great_eagle_0)
Tree Kin
(wh_dlc05_wef_mon_treekin_0)
Treeman
(wh_dlc05_wef_mon_treeman_0)
Zoats
(wh2_dlc16_wef_mon_zoats)
Forest Dragon
(wh_dlc05_wef_forest_dragon_0)
Durthu
(wh_dlc05_wef_cha_durthu_0)
Enigmas of Ghyran (Zoats)
(wh2_dlc16_wef_mon_zoats_ror_0)
Firebark Elders (Tree Kin)
(wh_pro04_wef_mon_treekin_ror_0) |