Orcs and Goblins are the scourge of the Old World. Orcs are built for violence; Goblins, by contrast, are smaller but more cunning. Collectively known as Greenskins, they are an aggressive and brutal race with an unquenchable love of fighting. While the Greenskins have made lairs in ransacked Dwarfholds, they can be found across the Old World – the majority residing in the arid Badlands, mainly fighting amongst themselves and only coming together when the call to Waaagh! goes out.
One such occasion is now, and with a strong Warboss to unite the tribes, the time has surely come to unleash da Green Tide and ravage the lands of both humies and stunties alike! For such are the demands of Gork and Mork – and who would go against the word of da Green Godz? Exactly. Waaagh!
Faction NameBroken Axe
Faction Group NameGreenskins
Having dominated the low-lying Bretonnian mountain range of Massif Orcal, Grom casts his gluttonous attentions unto the wider world. "Find da pointy-‘eads! Give ‘em a proper fight! WAAAGH!"
Orcs and Goblins are a bane to civilisation, raiding ceaselessly and carrying war and barbarism to every corner of the world. Collectively known as Greenskins, time and again they amass without warning, their direction and intent utterly fickle and unpredictable. Their hodgepodge armies are typically a whole slew of violent-minded creatures, monsters and critters dominated by a single Orc or Goblin. For one of the latter to lead due to being "da biggest" is unheard of, which makes the story of the tribe known as Broken Axe notable due to the remarkable rise and feats of its Goblin Warboss, Grom the Paunch.
Grom was once a young Boss of the Broken Axe Goblins – a little-known, backwards mob from dismal surroundings. He began his rise to fame after consuming a large quantity of raw Troll meat during a wager. By all rights the regenerating flesh should have killed him, but he had always been a big eater, and after days of chronic indigestion and profuse flatulence Grom found he was able to digest the meat at roughly the same rate at which it grew back – so long as he kept eating excessively. A grossly fat and even stronger Grom heroically emerged, his new expansive proportions rivalling that of even the biggest Orcs. Using his newfound bulk, he worked his way to the top of the Broken Axe tribe before conquering many other Orc and Goblin mobs. Grom’s trail of destruction continued through the realms of Dwarfs and men, his horde swelling to unfathomable numbers as countless Greenskins flocked for a share of his battle glory. Following a trance-prophecy from his Shaman Ol’ Blacktoof, Grom took his massive host to sea, fortuitously landing on a mysterious shingle beach wreathed in mist – this was Ulthuan, along the bleak coast of Yvresse.
The maniacal Shaman claimed the High Elves’ realm was a land that Gork and Mork wanted conquered, and Grom obliged. The hopelessly outnumbered High Elves could do little to stop his rampage inland. Eventually, he reached a city to conquer worthy of his reputation; a beautiful metropolis that rivals any ever built, Tor Yvresse. Grom’s overwhelming Waaagh! flooded in, cackling as the flames went higher and pausing to rip the arms off statues, torment injured Elves and barbarically smash any symbols of civilisation they could find. Then, just as the city was on the verge of complete destruction, down from the skies upon a mighty Griffon hurtled Eltharion, an Elven captain of renown. Fighting with vengeance in his eyes, he eventually beheaded Blacktoof with a single sword stroke. With the death of Broken Axe’s chief Sorcerer and the arrival of Eltharion’s battle-hardened reinforcements, Broken Axe’s horde started to rout as a storm raged overhead. Grom attempted to rally his shaken troops in vain, until he too finally fled.
With the ignominy of defeat a not-so-distant memory, the proclaimed King of the Goblins hungers still – both for anything he can get in his mouth, and the glories of conquest. In time, Grom’s Waaagh! shall amass once again and return to claim "da biggest prize"!
Waaagh Against Ulthuan!
"Them Elves ain't that scary, deyz just stunties who'z a bit taller."
Diplomatic relations: -80 with High Elves (faction_to_faction_own_unseen)
Global recruitment duration: -1 turn for Goblin units (faction_to_faction_own_unseen)
Has access to Grom's Cauldron (faction_to_faction_own_unseen)
The Underway: Greenskins can use underground tunnels to avoid impassable terrain and enemy forces.
Extensive unit roster with aggressive infantry, fast cavalry and monsters.
wh2_dlc15_effect_greenskins_waaagh_army_abilities (all armies)
Income from looting settlements: +100% (faction_to_faction_own_unseen)
Income from raiding: +100% (faction_to_force_own_unseen)
Income from sacking settlements: +100% (faction_to_faction_own_unseen)
[HIDDEN] Building set used when a new Savage Orc horde spawns (faction_to_faction_own_unseen)
Battering rams: +1 per siege item constructed (all armies)
Siege towers: +2 per siege item constructed (all armies)
Goblin Great Shaman
Goblin Great Shaman (Giant Wolf)
Goblin Great Shaman
Black Orc Big Boss
Black Orc Big Boss (War Boar)
Goblin Big Boss
Goblin Big Boss (Giant Wolf)
Goblin Big Boss (Giant Spider)
Goblin Big Boss
Night Goblin Shaman
Orc Shaman (War Boar)
Night Goblins (Fanatics)
Orc Big 'Uns
Savage Orc Big 'Uns
Da Eight Peak Loonies (Night Goblins – Fanatics)
Da Warlord's Boyz (Night Goblins)
Krimson Killerz (Black Orcs)
Night Goblin Archers
Orc Arrer Boyz
Savage Orc Arrer Boyz
Night Goblin Archers (Fanatics)
Da Rusty Arrers (Night Goblin Archers)
|Cavalry & Chariots|
Goblin Wolf Riders
Forest Goblin Spider Riders
Orc Boar Boyz
Night Goblin Squig Hoppers
Savage Orc Boar Boyz
Orc Boar Chariots
Orc Boar Boy Big 'Uns
Savage Orc Boar Boy Big 'Uns
Broken Tusks Mob (Orc Boar Boy Big 'Uns)
Durkit's Squigs (Night Goblin Squig Hoppers)
Moon-howlers (Goblin Wolf Riders)
|Missile Cavalry & Chariots|
Goblin Wolf Rider Archers
Forest Goblin Spider Rider Archers
Goblin Wolf Chariots
Deff Creepers (Forest Goblin Spider Rider Archers)
Mogrubb's Mangy Marauders (Goblin Wolf Archers)
Teef Robbers (Goblin Wolf Chariots)
|Monsters & Beasts|
Da Swamp Fings (River Trolls)
Da Big Un (Rogue Idol)
The Arachnarok Queen (Arachnarok Spider)
|Artillery & War Machines|
Snotling Pump Wagons
Goblin Rock Lobbers
Snotling Pump Wagons (Flappas)
Snotling Pump Wagons (Spiky Rollers)
Doom Diver Catapults
Logey Bogey’s Spore ‘Splodaz (Snotling Pump Wagons)
Hammer of Gork (Goblin Rock Lobbers)