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HomeHome / Total War: WARHAMMER III / Clan Skryre / Units / Blightscab's Plaguepack (Plague Monk Censer Bearers)
Blightscab's Plaguepack (Plague Monk Censer Bearers) Clan SkryreClan Skryre Infantry

Blightscab's Plaguepack (Plague Monk Censer Bearers)

Good luck getting close enough to these foul, pestilential creatures to kill them without getting infected!

Only the most insanely devoted of the Plague Monks are given the honour of wielding a plague censer - the deadliest weapon in the Clan Pestilens armoury. A plague censer is a hollow spiked metal ball attached to a length of chain. In an unholy ritual, a Plague Priest reads aloud disturbing and disease-ridden passages from the Book of Woe while a shard of Warpstone is placed inside the cruelly-spiked globe. A ladle's worth of vile contagions is added, poured over the Warpstone itself. Hellish runes glow as the devil's concoction immediately begins a slow bubble, sending tendrils of greenish vapours wafting out from the many holes in the ornate iron orb. Contact with the haze of noxious fumes emitted from a gently swaying censer will cause flesh to erupt into sores and fluid-filled blisters. When swung in the heat of battle, however, the censer emits vast billowing green clouds. Exposure to this plague fog causes horrific damage as lungs instantly fill with virulent fluid and vital organs putrefy. It would take a creature absolutely devoid of common sense to be anywhere near such a weapon, much less wield it in battle. Enter the Plague Monk Censer Bearers...

Blightscab's Plaguepack (Plague Monk Censer Bearers)

Unit Name

Blightscab's Plaguepack (Plague Monk Censer Bearers)

Main Unit Key

wh2_dlc12_skv_inf_plague_monk_censer_bearer_ror_0

Land Unit Key

wh2_dlc12_skv_inf_plague_monk_censer_bearer_ror_0

Land Unit Group Parents

Infantry

Land Unit Group

Flail Infantry

Caste

Melee Infantry

Category

Melee Infantry

Class

Melee Infantry

Custom Battle Cost

1250

Recruitment Cost

1250

Upkeep Cost

313

Number of Units

120

Hit Points

9600

├ Mount

0

├ Mount Entity

├ Mount Hit Points

├ Num Mounts

hu17_skaven_monk_censer

├ Man Entity

wh2_main_skv_infantry_plague_monk_censer

├ Man Hit Points

8

├ Num Men

120

└ Bonus Hit Points

72

Mass

120

└ Man Mass

120.0000

Armour

10

├ Armour

wh2_main_body_10

├ Shield

none

Missile Block Chance

0

Leadership

82

Speed

42

└ Man Speed

42

Melee Attack

39

Melee Defence

34

Weapon Strength

44

├ Melee Weapon

wh2_main_skv_censer

Base Weapon Damage

13

Armour-Piercing Weapon Damage

31

Bonus vs. Large

0

Bonus vs. Infantry

0

Charge Bonus

34

Abilities

  • Rabble-Rouse
    The more prominent the warrior, the better they are at stirring up subordinates to fight the ghastliest of enemies.
  • Scurry Away!
    "He who runs away lives to fight another day!" - so the foul, craven adage goes.
    Speed x 110%
  • Strength in Numbers
    Skaven are craven by nature but take courage when in packs of their own kind, where they move slower but enjoy the safety of numbers.
    Speed x 90%
    Melee Defence +8
    Leadership +6
  • Frenzy
    Some warriors care not for their own personal safety and so work themselves into a whirlwind of destruction and mindless violence!
    Charge Bonus x 110%
    Melee Attack +10
    Armour-Piercing Weapon Damage x 110%
    Base Weapon Damage x 110%

Attributes

  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

  • Plague Censer
    Warpstone dust and vile contagions fill this diabolical censer, exposure to which does horrendous things to bodies and minds alike.
  • Frenzy
    Units with [[img:ui/battle ui/ability_icons/wh_main_unit_passive_frenzy.png]]frenzy cause more damage while their leadership is high.
  • Armour-Piercing
    The damage of armour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets.
  • Damage Dealer
    This unit has a strong emphasis on dealing damage. If fighting it, make sure to take it out before it can get into firing or melee range.
Recuitment Requirement
Maximum Number 1
Faction Availability
Immortal Empires