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Clan Mors Immortal Empires

Clan Mors

The Skaven are a cunning and diabolical race of scuttering humanoid rat-creatures that have spread their loathsome corruption to the farthest corners of the world. From deep below the ground, these scavengers have built a vast Under-Empire, whose military power and incomprehensible numbers has the potential to smother the kingdoms of the Old World in a seething tide of violence and anarchy.

They follow the malevolent deity known as the Horned Rat, whose wishes and demands are both supreme and absolute. It is said that the ultimate goal of the Skaven is to conquer the surface world and bring about the Great Ascendancy, whence the Horned Rat's children will swarm across its face and claim all of it as their own.

Clan Mors
Clan Mors

Faction Name

Clan Mors







Military Group


Faction Group


Faction Group Name


  • (wh2_main_political_party_skv_queek_headtaker)
    Queek schemes from Misty Mountain at the very edge of the Dwarfholds, making ready to settle his scores with the stunties. "Yes-yes, whereas Queek the Mighty here. We will win. Nothing else is important. We will destroy. Queek will show the whole world that Queek is the mightiest, the best, the most deadly! We will see what Gnawdwell says about orders then."

    The Skaven are vile, malevolent ratmen that swarm beneath the surface of the world. Hidden in their sprawling underground lairs, they gnaw at the roots of civilisation, plotting and scheming for the day they will burst from their dark tunnels and drown the world above in a tide of mangy fur, rusty blades and plague-ridden filth.

    The Skaven Under-Empire consists of countless clans. Each one – just like each individual Skaven – jostles for position, status and power. The four Greater Clans are unassailable in this never-ending race, but under them, the Warlord Clans are a thriving mass of betrayal and broken alliances. Clan Mors is currently the most powerful, their ascendancy in no small part due to their control of the City of Pillars – the lower levels of Karak Eight Peaks and an important nexus of the Under-Empire. While the grand ruler of Clan Mors, Warlord Gnawdwell, takes his seat on the Council of Thirteen in the ratmen capital of Skavenblight, the City of Pillars falls under Gnawdwell’s infamous ‘Right Claw’: Queek Headtaker.

    The scarlet-armoured, fur-clad warrior of rage and ego is Queek Headtaker - scion of Clan Mors and one of the most accomplished and fierce fighters in all Skavendom. He is despised by Dwarfs for the sheer amounts of heads he has taken, with a record number of entries in the Great Book of Grudges, but he is also hated by Greenskins and Elves too. The only thing more renowned than Queek’s fighting prowess is his arrogance. The Headtaker is a power-hungry narcissist who carries the severed heads of his latest victims upon his trophy rack, advertising to enemies and followers just how truly great he is.

    While Queek has carved quite the powerbase under Eight Peaks, Gnawdwell sends him wherever Clan Mors needs him to be. The Council of Thirteen - of which Gnawdwell is a part - see Headtaker as a powerful asset to enable their plans, whether Queek agrees with them or not!

    Gnawdwell's Right-Claw
    As Right-Claw to Warlord Gnawdwell, Queek Headtaker has risen high within Clan Mors – a credit to the terrible violence he’s unleashed along the way.
    Hero capacity: +0 for Chieftains (2.0000)
    Upkeep: +0% for Stormvermin and Clanrats units (-25.0000)
    Can purchase up to +0 additional levels of "The Menace Below" before each battle (5.0000)
    Food cost: +0% for additional uses of "The Menace Below" (-33.0000)

Skaven Under-Empire: Establish warrens in any settlement, undermining your enemies progress, or hide in plain sight while growing your own empire.
Food: Maintain food supplies to gain growth and other bonuses, and to avoid starvation penalties.
Skaven corruption is a detriment to local control, but allows you to spawn additional units of Clanrats to fight in local battles.

Faction Group

wh2_dlc09_effect_increase_army_capacity_hidden (9999.0000)
Battering rams: +0 per siege item constructed (1.0000)
Siege towers: +0 per siege item constructed (2.0000)
Food generated: 0 (-1.0000)
Food consumption: +0 (-1.0000)
1 Tretch Craventail
Tretch Craventail
1 Deathmaster Snikch
Deathmaster Snikch
1 Master Assassin
Master Assassin
1 Grey Seer (Plague)
Grey Seer (Plague)
1 Grey Seer (Plague) (Screaming Bell)
Grey Seer (Plague) (Screaming Bell)
1 Lord Skrolk
Lord Skrolk
1 Queek Headtaker
Queek Headtaker
1 Warlord
1 Eshin Sorcerer
Eshin Sorcerer
1 Assassin
1 Plague Priest
Plague Priest
1 Plague Priest (Plague Furnace)
Plague Priest (Plague Furnace)
1 Warlock Engineer
Warlock Engineer
180 Skavenslaves
180 Skavenslave Spears
Skavenslave Spears
160 Clanrats
160 Clanrat Spears
Clanrat Spears
160 Clanrats (Shields)
Clanrats (Shields)
160 Clanrat Spears (Shields)
Clanrat Spears (Shields)
24 Warp-Grinders
120 Plague Monks
Plague Monks
72 Eshin Triads
Eshin Triads
72 Death Runners
Death Runners
120 Plague Monk Censer Bearers
Plague Monk Censer Bearers
160 Stormvermin (Halberds)
Stormvermin (Halberds)
160 Stormvermin (Sword & Shield)
Stormvermin (Sword & Shield)
160 Clan Vulkn Tailslashers (Clanrats - Shields)
Clan Vulkn Tailslashers (Clanrats - Shields)
120 Blightscab's Plaguepack (Plague Monk Censer Bearers)
Blightscab's Plaguepack (Plague Monk Censer Bearers)
160 Council Guard (Stormvermin - Halberds)
Council Guard (Stormvermin - Halberds)
72 Visktrin's Death Squad (Death Runners)
Visktrin's Death Squad (Death Runners)
72 Iksha's Triads (Eshin Triads)
Iksha's Triads (Eshin Triads)
Missile Infantry
140 Skavenslave Slingers
Skavenslave Slingers
120 Night Runners
Night Runners
120 Night Runners (Slings)
Night Runners (Slings)
32 Warpfire Throwers
Warpfire Throwers
48 Poisoned Wind Globadiers
Poisoned Wind Globadiers
120 Gutter Runner Slingers
Gutter Runner Slingers
120 Gutter Runners
Gutter Runners
120 Gutter Runner Slingers (Poison)
Gutter Runner Slingers (Poison)
120 Gutter Runners (Poison)
Gutter Runners (Poison)
32 Ratling Guns
Ratling Guns
48 Death Globe Bombardiers
Death Globe Bombardiers
12 Poisoned Wind Mortars
Poisoned Wind Mortars
32 Warplock Jezzails
Warplock Jezzails
32 Teeth-Breakers (Ratling Guns)
Teeth-Breakers (Ratling Guns)
32 Natty Buboe's Sharpshooters (Warplock Jezzails)
Natty Buboe's Sharpshooters (Warplock Jezzails)
12 The Avalanche Mortars (Death Globe Mortars)
The Avalanche Mortars (Death Globe Mortars)
Monsters & Beasts
80 Wolf Rats
Wolf Rats
80 Wolf Rats (Poison)
Wolf Rats (Poison)
16 Rat Ogres
Rat Ogres
1 Brood Horror
Brood Horror
1 Warlord (Bonebreaker)
Warlord (Bonebreaker)
1 Mutant Rat Ogre
Mutant Rat Ogre
1 Hell Pit Abomination
Hell Pit Abomination
1 The Thing-Thing (Hell Pit Abomination)
The Thing-Thing (Hell Pit Abomination)
1 Morskittar's Hellion (Mutant Rat Ogre)
Morskittar's Hellion (Mutant Rat Ogre)
16 Pit Fighters of Hell’s Deep (Rat Ogres)
Pit Fighters of Hell’s Deep (Rat Ogres)
Artillery & War Machines
4 Plagueclaw Catapults
Plagueclaw Catapults
4 Warp Lightning Cannons
Warp Lightning Cannons
4 Doom-Flayers
1 Doomwheel
4 Ikit's Zzzzap-Zzzzap! (Warp Lightning Cannons)
Ikit's Zzzzap-Zzzzap! (Warp Lightning Cannons)
4 Dwarf-Thing Menace (Doom-Flayers)
Dwarf-Thing Menace (Doom-Flayers)
1 Wheelz of Dooom (Doomwheel)
Wheelz of Dooom (Doomwheel)