The Ice Court
The Tzardom of Kislev, known as the Realm of the Ice Queen, is the most northerly civilisation within the Old World, a powerful and war-driven country. The inhabitants of Kislev are wolf-tough and self-reliant warriors, valiant and determined in the defence of their Motherland, for they are the bulwark against the horrors of the north.
Since its founding, Kislev has been under constant assault by the hordes of Chaos. Countless generations of Kislevites have fought and died in the snowy tundra of those harsh northern oblasts, and it is thanks to these brave Kislevite warriors that mankind has managed to flourish in the south, huddled together in their warm, safe homes, whilst the sons and daughters of Kislev fight on until they draw their dying breaths.
Faction Name The Ice Court |
Campaign wh3_main_chaos |
Culture wh3_main_ksl_kislev |
Subculture wh3_main_sc_ksl_kislev |
Military Group wh3_main_ksl |
Faction Group wh3_main_fact_group_kislev |
Faction Group Name Kislev |
-
(wh3_main_political_party_chaos_ksl_the_ice_court)
Ruler of the Ice Court
From the icy fastness of her capital city of Kislev, the Ice Queen Katarin rules her land with an aloof majesty.
Hero recruit rank: +0 for Frost Maidens (3.0000)
Ice Court training duration: +0 turns (-2.0000)
Devotion generated: 0 from successful Frost Maiden Hero actions (10.0000)
Control: +0 (6.0000)
-
(wh3_main_political_party_ksl_the_ice_court)
The Ice Queen rules with a frozen fist from her capital of Kislev.
Ruler of the Ice Court
From the icy fastness of her capital city of Kislev, the Ice Queen Katarin rules her land with an aloof majesty.
Hero recruit rank: +0 for Frost Maidens (3.0000)
Ice Court training duration: +0 turns (-2.0000)
Devotion generated: 0 from successful Frost Maiden Hero actions (10.0000)
Control: +0 (6.0000)
Atamans: Assign an Ataman to govern a province and get unique benefits.
The Ice Court: Train Frost Maidens and Ice Witches to gain powerful traits before recruiting them.
Faction Group
Unlocks Hero recruitment: Frost Maiden (1.0000)
Seductive influence: +0 required for complete seduction (250.0000)
Seductive influence: +0 per turn from race (-5.0000)
Battering rams: +0 per siege item constructed (1.0000)
Siege towers: +0 per siege item constructed (2.0000)
Lords |
---|
Boris Ursus
(wh3_main_ksl_cha_boris_0)
Boris Ursus (Warhorse)
(wh3_main_ksl_cha_boris_1)
Boris Ursus (Urskin)
(wh3_main_ksl_cha_boris_2)
Boyar
(wh3_main_ksl_cha_boyar_0)
Boyar (Warhorse)
(wh3_main_ksl_cha_boyar_1)
Boyar (War Bear)
(wh3_main_ksl_cha_boyar_2)
Ice Witch (Ice)
(wh3_main_ksl_cha_ice_witch_ice_0)
Ice Witch (Ice) (Warhorse)
(wh3_main_ksl_cha_ice_witch_ice_1)
Ice Witch (Ice) (War Bear)
(wh3_main_ksl_cha_ice_witch_ice_2)
Ice Witch (Tempest)
(wh3_main_ksl_cha_ice_witch_tempest_0)
Ice Witch (Tempest) (Warhorse)
(wh3_main_ksl_cha_ice_witch_tempest_1)
Ice Witch (Tempest) (War Bear)
(wh3_main_ksl_cha_ice_witch_tempest_2)
Tzarina Katarin
(wh3_main_ksl_cha_katarin_0)
Tzarina Katarin (Warhorse)
(wh3_main_ksl_cha_katarin_1)
Tzarina Katarin (War Bear)
(wh3_main_ksl_cha_katarin_2)
Kostaltyn
(wh3_main_ksl_cha_kostaltyn_0)
Kostaltyn (Warhorse)
(wh3_main_ksl_cha_kostaltyn_1)
Kostaltyn (War Bear)
(wh3_main_ksl_cha_kostaltyn_2) |
Heroes |
Frost Maiden (Ice)
(wh3_main_ksl_cha_frost_maiden_ice_0)
Frost Maiden (Ice) (Warhorse)
(wh3_main_ksl_cha_frost_maiden_ice_1)
Frost Maiden (Ice) (War Bear)
(wh3_main_ksl_cha_frost_maiden_ice_2)
Frost Maiden (Tempest)
(wh3_main_ksl_cha_frost_maiden_tempest_0)
Frost Maiden (Tempest) (Warhorse)
(wh3_main_ksl_cha_frost_maiden_tempest_1)
Frost Maiden (Tempest) (War Bear)
(wh3_main_ksl_cha_frost_maiden_tempest_2)
Patriarch
(wh3_main_ksl_cha_patriarch_0)
Patriarch (Warhorse)
(wh3_main_ksl_cha_patriarch_1)
Patriarch (War Bear)
(wh3_main_ksl_cha_patriarch_2) |
Infantry |
Armoured Kossars
(wh3_main_ksl_inf_armoured_kossars_0)
Armoured Kossars (Great Weapons)
(wh3_main_ksl_inf_armoured_kossars_1)
Tzar Guard
(wh3_main_ksl_inf_tzar_guard_0)
Tzar Guard (Great Weapons)
(wh3_main_ksl_inf_tzar_guard_1)
Dazh's Hearth-Blades (Tzar Guard - Great Weapons)
(wh3_twa06_ksl_inf_tzar_guard_ror_0) |
Missile Infantry |
Kossars
(wh3_main_ksl_inf_kossars_0)
Kossars (Spears)
(wh3_main_ksl_inf_kossars_1)
Streltsi
(wh3_main_ksl_inf_streltsi_0)
Ice Guard (Swords)
(wh3_main_ksl_inf_ice_guard_1)
Ice Guard (Glaives)
(wh3_main_ksl_inf_ice_guard_0) |
Cavalry & Chariots |
Kossovite Dervishes
(wh3_main_ksl_cav_horse_raiders_0)
Winged Lancers
(wh3_main_ksl_cav_winged_lancers_0)
Gryphon Legion
(wh3_main_ksl_cav_gryphon_legion_0)
War Bear Riders
(wh3_main_ksl_cav_war_bear_riders_1)
Oath-Brothers of Tor (War Bear Riders)
(wh3_twa07_ksl_cav_war_bear_riders_ror_0) |
Missile Cavalry & Chariots |
Horse Archers
(wh3_main_ksl_cav_horse_archers_0)
Light War Sleds
(wh3_main_ksl_veh_light_war_sled_0)
Heavy War Sleds
(wh3_main_ksl_veh_heavy_war_sled_0) |
Monsters & Beasts |
Snow Leopard
(wh3_main_ksl_mon_snow_leopard_0)
Elemental Bear
(wh3_main_ksl_mon_elemental_bear_0)
The Frozen Heart of Winter (Elemental Bear)
(wh3_twa08_ksl_mon_elemental_bear_0_ror) |
Artillery & War Machines |
Little Grom
(wh3_main_ksl_veh_little_grom_0) |