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HomeHome / Total War: WARHAMMER III / Factions / Pilgrims of Myrmidia
Pilgrims of Myrmidia Immortal Empires

Pilgrims of Myrmidia

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Pilgrims of Myrmidia

Faction Name

Pilgrims of Myrmidia

Campaign

wh3_main_combi

Culture

wh2_main_rogue

Subculture

wh2_main_rogue

Military Group

wh2_dlc09_rogue_pilgrims_of_myrmidia

Faction Group

wh2_main_fact_group_rogue

Faction Group Name

Rogue Armies

Faction Group

(wh2_main_faction_trait_rogue)
wh2_dlc09_effect_increase_army_capacity_hidden (9999.0000)
[HIDDEN] Building set used when a new Rogue Army horde spawns (1.0000)
Lords
1 Lord
Lord
(wh_main_brt_cha_lord_0)
1 Lord (Hippogryph)
Lord (Hippogryph)
(wh_main_brt_cha_lord_2)
1 Lord (Royal Pegasus)
Lord (Royal Pegasus)
(wh_main_brt_cha_lord_3)
1 Lord (Barded Warhorse)
Lord (Barded Warhorse)
(wh_main_brt_cha_lord_4)
Infantry
120 Men-at-Arms (Polearm)
Men-at-Arms (Polearm)
(wh_main_brt_inf_men_at_arms)
120 Battle Pilgrims
Battle Pilgrims
(wh_dlc07_brt_inf_battle_pilgrims_0)
120 Foot Squires
Foot Squires
(wh_dlc07_brt_inf_foot_squires_0)
Missile Infantry
90 Crossbowmen
Crossbowmen
(wh_main_emp_inf_crossbowmen)
Cavalry & Chariots
60 Knights of the Blazing Sun
Knights of the Blazing Sun
(wh_dlc04_emp_cav_knights_blazing_sun_0)
60 Grail Knights
Grail Knights
(wh_main_brt_cav_grail_knights)
Artillery & War Machines
4 Mortars
Mortars
(wh_main_emp_art_mortar)