Cultist of Khorne (Chaos Warshrine)
Cultists of the Blood God are brutes in battle, hoping to draw their master's gaze.The Cults of Khorne can be found across the world. Less fond of the clandestine trappings that accompany the other Dark Powers, His Cultists establish and propagate such sects, roaming far and wide to serve their God, spreading His corruption in their stead. Some will aspire to rise and become true champions of Khorne, but there are always plenty of eager supplicants who simply wish to murder and slay in the Blood God’s name, and so spread their Cult's influence far and wide.
Unit Name Cultist of Khorne (Chaos Warshrine) |
Main Unit Key wh3_dlc20_kho_cha_cultist_mkho_warshrine |
Land Unit Key wh3_dlc20_kho_cha_cultist_mkho_warshrine |
Land Unit Group Parents Heroes |
Land Unit Group Melee Specialist |
Caste Hero |
Category War Beast |
Class Command |
Custom Battle Cost 1400 |
Recruitment Cost 3000 |
Upkeep Cost 250 |
Number of Units 1 |
11242 |
├ Mount 1 |
├ Mount Entity |
├ Mount Hit Points |
├ Num Mounts hu1c_dlc20_wsh1_warshrine_cultist_of_khorne_axe_shield |
├ Man Entity wh_main_infantry_standard_large_hero_blood |
├ Man Hit Points 8 |
├ Num Men 1 |
└ Bonus Hit Points 11234 |
1300 |
└ Man Mass 1300.0000 |
70 |
├ Armour wh2_main_body_70 |
├ Shield none |
└ Missile Block Chance 0 |
Leadership 65 |
33 |
└ Man Speed 33 |
Melee Attack 35 |
25 |
375 |
├ Melee Weapon wh3_dlc20_chs_mon_warshrine_mkho |
├ Base Weapon Damage 250 |
├ Armour-Piercing Weapon Damage 125 |
├ Bonus vs. Large 0 |
└ Bonus vs. Infantry 0 |
Charge Bonus 25 |
Abilities
-
Giver of Furious Glory
Khorne blesses his warriors for every enemy slain, feasting on their suffering and screams.
Melee Attack +8
Armour-Piercing Weapon Damage x 115%
Base Weapon Damage x 115% -
Gate of Khorne
Khorne's loyal Cultist forces open the gate to allow His vicious, chosen Bloodletters to surge through and consume the inauspicious enemy. -
Wounds
Even the greatest foes can be laid low with terrible injuries, and the greater the damage done, the less able they will be to effectively continue the fray.
Speed x 90%
Armour-Piercing Weapon Damage x 80%
Base Weapon Damage x 80% -
Favour of the Ruinous Powers
When the Dark Gods bless the faithful assembled from atop their mighty battle-altars, loyalty is assured forevermore.
Leadership +10 -
Foe-Seeker
There are those who wish nothing more than to be at the heart of battle, seeking foes to vanquish.
Speed x 125% -
Frenzy
Some warriors care not for their own personal safety and so work themselves into a whirlwind of destruction and mindless violence!
Charge Bonus x 110%
Melee Attack +10
Armour-Piercing Weapon Damage x 110%
Base Weapon Damage x 110%
Attributes
-
Causes Fear
This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack. -
Encourage
This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses. -
Mark of Khorne
A unit with the [[col:white]]Mark of Khorne has:
Strengths & Weaknesses
- Chaos Warshrine
The presence of a Chaos Warshrine empowers the leadership of any nearby friendly units.
Additionally, any entity (friend or foe) that is killed near the Chaos Warshrine increases the intensity of the "Giver of Glory" ability. - Frenzy
Units with [[img:ui/battle ui/ability_icons/wh_main_unit_passive_frenzy.png]]frenzy cause more damage while their leadership is high. - Flaming Attacks
This unit inflicts flaming attacks. Units hit by flaming attacks heal at half the usual rate whilst 'on fire’ and sustain additional damage if vulnerable to fire.
Faction Availability | |
---|---|
The Realm of Chaos |