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HomeHome / Total War: WARHAMMER III / Legion of the Gorequeen / Units / The Soul of Damnation (Hellcannon)
The Soul of Damnation (Hellcannon) Legion of the GorequeenLegion of the Gorequeen Artillery & War Machines

The Soul of Damnation (Hellcannon)

Distorting the laws of nature, unnatural energies of Chaos imbue this Hellcannon with astonishingly quick firing rates and deadlier projectiles.

Part-Daemon, part-war machine, a Hellcannon is a massive construct of metal that growls and shakes with daemonic sentience. In battle, these arcane engines heave crackling blasts of raw energy that soar through the air into their targets, liquefying anything they touch and sending the survivors insane with fear. Hellcannons are guided by a team of corrupt and sadistic Chaos Dwarfs. These malign warsmiths escort and restrain the Hellcannons into battle, for the Daemons bound within hunger for a banquet of flesh. Such is the Hellcannon's bloodlust that it must be chained to the ground to stop it rampaging towards enemy lines. Even these precautions often prove inadequate, as there is little that can stay a Hellcannon's lust for destruction. The Chaos Dwarfs load their charge by brutally shovelling the bodies of their enemies into the Hellcannon's dire-furnace. Flesh runs like wax as the Daemon-machine's hearth feasts on body and bone. Soon, only the souls of its victims are left, harnessed in the Hellcannon's gullet as crackling bolts of energy that are fired towards the enemy in powerful spasms of malice.

The Soul of Damnation (Hellcannon)

Unit Name

The Soul of Damnation (Hellcannon)

Main Unit Key

wh_pro04_chs_art_hellcannon_ror_0

Land Unit Key

wh_pro04_chs_art_hellcannon_ror_0

Land Unit Group Parents

Artillery & War Machines

Land Unit Group

Siege Artillery

Caste

War Machine

Category

Siege Engine

Class

Field Artillery

Custom Battle Cost

1550

Recruitment Cost

1550

Upkeep Cost

388

Number of Units

1

Hit Points

3957

├ Mount

0

├ Mount Entity

├ Mount Hit Points

├ Num Mounts

hu3_dwarf_hammer

├ Engines of War

wh_pro04_chs_art_hellcannon_ror_0

├ Engine Entity

wh3_dlc20_chs_art_hellcannon_ror

├ Engine Hit Points

1950

├ Num Engines

1

├ Man Entity

wh_main_dwf_inf_dwarfs_crew_blood_dismembers

├ Man Hit Points

8

├ Num Men

12

└ Bonus Hit Points

147

Mass

720

├ Engine Mass

600.0000

└ Man Mass

120.0000

Armour

30

├ Armour

wh2_main_leather_30

├ Shield

none

Missile Block Chance

0

Leadership

80

Speed

20

├ Engine Speed

20

└ Man Speed

28

Melee Attack

24

Melee Defence

19

Weapon Strength

28

├ Melee Weapon

wh_main_dwf_axe

Base Weapon Damage

21

Armour-Piercing Weapon Damage

7

Bonus vs. Large

0

Bonus vs. Infantry

0

Charge Bonus

5

Ammunition

40

Range

420

Missile Strength

461

├ Engines of War

wh_pro04_chs_art_hellcannon_ror_0

├ Missile Weapon

wh_pro04_chs_hellcannon_ror

├ Projectile

wh_pro04_chs_hellcannon_blast_ror

Base Missile Damage

72

Armour-Piercing Missile Damage

262

Base Explosive Damage

30.0000

Armour-Piercing Explosive Damage

90.0000

├ Number of Projectiles

1

├ Shots per volley

1

Reload Time

9.84

Accuracy

33

Reload Skill

18

Abilities

  • Blooood!
    The Hellcannon breaks its chains and rushes forwards. Increased movement speed.
    Acceleration x 118%
    Speed x 125%
  • Boom!
    The Hellcannon's blasts are devastating!
    Armour-Piercing Explosive Damage x 120%
    Base Explosive Damage x 125%
  • Soul Devourer
    Sometimes less really is more; the souls of the fallen feed the engines of war.
    Reload Skill +40

Attributes

  • Cannot Run
    This unit cannot run and will only move at walking pace.
  • Unbreakable
    This unit does not suffer any form of leadership loss and will never rout.

Strengths & Weaknesses

  • Armour-Piercing Missiles
    The damage of armour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets.
  • Doomfire
    The Hellcannon transforms the souls of former victims into crackling bolts of energy. Targets hit by this projectile receive a leadership penalty. The daemonic bond between the Hellcannon and its shot also allows minor corrections of the latter's flightpath. When fired in first-person mode, you can control the projectile yourself.
  • Unbreakable
    This unit does not suffer any form of leadership loss and will never rout.
Recuitment Requirement
Maximum Number 1