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HomeHome / Total War: WARHAMMER III / Legion of the Gorequeen / Units / Chaos Warriors (Great Weapons)
Chaos Warriors (Great Weapons) Legion of the GorequeenLegion of the Gorequeen Infantry

Chaos Warriors (Great Weapons)

Chaos Warriors come alive in the midst of bloody battle; thriving on the slaughter of similar foes.

Answering the call of Chaos, many a great fighter has journeyed to the frozen north to throw in their lot with the hordes that muster in the Wastes. They do so because they feel a deep connection with the Ruinous Powers, evident by some form of corruption affecting the minds, bodies, or both. Once pledged, they have no need of food, drink or sleep, for they are nourished by the carnage they wreak. They have nothing but contempt for the weak and the cowardly and go about the business of murder with a vengeance, for there is always a part of the warrior who was that rages against the Chaos Warrior he has become.

Chaos Warriors (Great Weapons)

Unit Name

Chaos Warriors (Great Weapons)

Main Unit Key

wh_dlc01_chs_inf_chaos_warriors_2

Land Unit Key

wh_dlc01_chs_inf_chaos_warriors_2

Land Unit Group Parents

Infantry

Land Unit Group

Great Axe Infantry

Caste

Melee Infantry

Category

Melee Infantry

Class

Melee Infantry

Custom Battle Cost

850

Recruitment Cost

850

Upkeep Cost

213

Number of Units

100

Hit Points

9000

├ Mount

0

├ Mount Entity

├ Mount Hit Points

├ Num Mounts

hu1c_chaos_2handed_axe

├ Man Entity

wh_main_infantry_standard_very_large_blood_dismembers

├ Man Hit Points

8

├ Num Men

100

└ Bonus Hit Points

82

Mass

160

└ Man Mass

160.0000

Armour

100

├ Armour

wh2_main_heavy_metal_100

├ Shield

none

Missile Block Chance

0

Leadership

75

Speed

28

└ Man Speed

28

Melee Attack

36

Melee Defence

32

Weapon Strength

38

├ Melee Weapon

wh_dlc01_chs_axe_great

Base Weapon Damage

10

Armour-Piercing Weapon Damage

28

Bonus vs. Large

0

Bonus vs. Infantry

0

Charge Bonus

26

Abilities

No Ability

Attributes

  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

  • Armoured
    Armoured units can block damage from any source apart from Armour-Piercing damage.
  • Armour-Piercing
    The damage of armour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets.