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HomeHome / Total War: WARHAMMER III / Legion of the Gorequeen / Units / Chosen (Great Weapons)
Chosen (Great Weapons) Legion of the GorequeenLegion of the Gorequeen Infantry

Chosen (Great Weapons)

Chosen are greater than their Chaotic brethren, more powerful and savage in close quarters, especially with great weapons.

There are those amongst the ranks of the Chaos Warriors who bear the favour of the Dark Gods more than their fellows. Known amongst their kind as 'Chosen', their frames are swollen with unholy power and gifts bestowed on them by the Dark Gods in recognition of the many fell deeds they have committed. These gifts are as varied as any other aspect of Chaos, but most mutations tend to be useful as weapons that aid the quest to inflict devastation on the civilised realms of the world. Even if a Chosen bears no such stigmata, it is clear that he carries the grace of the Dark Gods from his aura of dark menace.

Chosen (Great Weapons)

Unit Name

Chosen (Great Weapons)

Main Unit Key

wh_main_chs_inf_chosen_1

Land Unit Key

wh_main_chs_inf_chosen_1

Land Unit Group Parents

Infantry

Land Unit Group

Great Axe Infantry

Caste

Melee Infantry

Category

Melee Infantry

Class

Melee Infantry

Custom Battle Cost

1450

Recruitment Cost

1450

Upkeep Cost

363

Number of Units

80

Hit Points

10480

├ Mount

0

├ Mount Entity

├ Mount Hit Points

├ Num Mounts

hu1c_chaos_2handed_axe

├ Man Entity

wh_main_infantry_standard_very_large_blood_dismembers

├ Man Hit Points

8

├ Num Men

80

└ Bonus Hit Points

123

Mass

160

└ Man Mass

160.0000

Armour

120

├ Armour

wh2_main_heavy_metal_120

├ Shield

none

Missile Block Chance

0

Leadership

85

Speed

28

└ Man Speed

28

Melee Attack

48

Melee Defence

46

Weapon Strength

50

├ Melee Weapon

wh_main_chs_axe_great_chosen

Base Weapon Damage

12

Armour-Piercing Weapon Damage

38

Bonus vs. Large

0

Bonus vs. Infantry

0

Charge Bonus

32

Abilities

No Ability

Attributes

  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

  • Armoured
    Armoured units can block damage from any source apart from Armour-Piercing damage.
  • Armour-Piercing
    The damage of armour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets.