
Mercenary Gallic Hunters
The hunting of other men often carries the greatest of rewards.As far as the Celts were concerned, the best way to kill a man was in hand-to-hand combat. The Celts thought there was great value in personal bravery and there was no honour in killing from a distance. Even so, slingers, javelinmen and archers still had their place on the battlefield. It was often the only way that some Celts could go to war: Celtic warriors paid for their own equipment, so only the wealthy could afford, or had the right to carry, fine armour and weapons. Skirmishers were usually the poor: freemen who served as clients to the noble class. While they could never hope to achieve the same status as their noble masters, they could still prove their worth in the cut and thrust of battle.
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Unit Name Mercenary Gallic Hunters |
Main Unit Key Mer_Gal_Gallic_Hunters |
Land Unit Key Mer_Gal_Gallic_Hunters |
Naval Unit Key barbarian_transport |
Soldiers 120 |
Category Missile Infantry |
Class Missile Infantry |
Custom Battle Cost 450 |
Recruitment Cost 380 |
Upkeep Cost 270 |
Missile Damage 35 |
├ Missile Weapon rome_bow_long |
├ Projectile arrow_normal_long |
├ Missile Damage 31 |
├ Missile Ap Damage 4 |
└ Base Reload Time 12 |
Accuracy 5 |
Range 150 |
Reload 30 |
Shots Per Minute 7 |
Ammunition 15 |
Melee Attack 17 |
Weapon Damage 24 |
├ Melee Weapon rome_shortsword |
├ Melee Damage Base 20 |
├ Melee Damage Ap 4 |
├ Armour Piercing No |
├ Bonus vs. Large 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 5 |
Melee Defence 15 |
├ Base Defence 15 |
├ Shield none |
└ Shield Defence 0 |
Armour 10 |
├ Armour cloth |
├ Armour Defence 10 |
└ Shield Armour 0 |
Health 45 |
├ Man Entity rome_infantry_very_light |
├ Man Health 40 |
└ Bonus Hit Points 5 |
Base Morale 40 |
Abilities
Mercenary Gallic Hunters- Quick Reload
Improved reloading for an extended time.
Shots per minute
Exertion: fatigue
Attributes
- Resistant to Fatigue
Fatigue has less of an effect on this unit. - Guerrilla Deployment
This unit can deploy outside of the deployment zone. - Snipe
This unit remains hidden while firing. - Stalk
This unit can move hidden in any terrain.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Long range
- Average rate of fire
- Good damage but low armour penetration
- Very weak in melee
- Very poor morale
Caesar in Gaul Mercenaries Pool
Mercenaries Pool | |||||||
---|---|---|---|---|---|---|---|
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No. | Pool | Province | Region | Initial Unit Count | Chance To Replenish | Max Replenish Per Turn | Max Count |
1 | gaul_province_pool_aquitania | Aquitania |
Aquae Tarbellicae Burdigala Elimberris Sotium |
1 | 0.15 | 1 | 3 |
2 | gaul_province_pool_gergovia | Gergovia |
Avaricon Durotincon Nemossos |
1 | 0.15 | 1 | 3 |
3 | gaul_province_pool_lugdunensis | Lugdunensis |
Bibracte Vienna |
1 | 0.15 | 1 | 3 |
4 | gaul_province_pool_narbonensis | Narbonensis |
Divona Narbo Martius Segodunum Tolosa |
1 | 0.15 | 1 | 3 |
5 | gaul_province_pool_senonia | Senonia |
Agedincum Alesia Lutetia |
1 | 0.15 | 1 | 3 |
Hannibal at the Gates Mercenaries Pool
Mercenaries Pool | |||||||
---|---|---|---|---|---|---|---|
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No. | Pool | Province | Region | Initial Unit Count | Chance To Replenish | Max Replenish Per Turn | Max Count |
6 | pun_province_pool_gallia_transalpina | Gallia Transalpina |
Lugdunum Massilia Nemausus Tolosa |
2 | 0.3 | 1 | 3 |
Faction Mercenaries Pool
Mercenaries Pool | ||||||
---|---|---|---|---|---|---|
No. | Pool | Faction | Initial Unit Count | Chance To Replenish | Max Replenish Per Turn | Max Count |
7 | gaul_faction_pool_gallic | 1 | 0.15 | 1 | 3 |























































































































