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HomeHome / Total War: Rome II / Mercenaries / Missile Trieres - Mercenary Etruscan Archers
Missile Trieres - Mercenary Etruscan Archers Mercenaries Missile Ship

Missile Trieres - Mercenary Etruscan Archers

A large contingent of archers can make short work of enemy crews.

Good archers will prove their worth many times over, even in a single battle.

Of all the warships found in the ancient world, it is the trireme, or trieres, that remains the most famous and recognisable. Nearly all Hollywood 'sword and sandal' movies will include a trireme somewhere. The vessel was entirely designed for war. Its name came from the three rows of oars carried on each side, stacked above each other in staggered columns to give the rowers some room to work. The top row of oars pivoted on a rowlock, or oarlock, mounted on an outrigger projecting from the hull. This allowed the top oars to pitch down at a sharper angle to reach the sea without getting tangled in the lower ones. The trireme was a greyhound of a ship, capable of high-speed dashes with a well-trained crew and, contrary to popular belief, not all rowers were slaves. Aboard Greek vessels they were citizens, and were given respect, not the lash. They were also largely fair-weather ships, and unsuited to rough seas such as the Atlantic; the lowest level of oars were, at most, less than half a metre above the waterline. That, however, did not stop the trireme being a superb weapon against other ships: a high-speed ramming attack could rip a hole in the side of almost any target. The type was also large enough to be used in other ways, which lead to it carrying archers and assorted light artillery pieces.

(Mercenary Etruscan Archers)
According to Rome's foundation myth, as recounted by Livy, the Etruscans attacked the Latins, leading to the former's defeat and a peace settlement which made the River Tiber the common boundary between them. Following Rome's founding, on the banks of the Tiber in 753BC, conflict between the Etruscans and Romans continued for another five centuries, both militarily and politically. Veii, Fidenae, Tarchuna and Clusium each fought and were defeated by on Rome multiple occasions. The last three kings of Rome were actually of Etruscan descent, a result of the post-war peace treaties between the two states. When the Gallic warbands first defeated the Roman army at the Battle of Allia, prior to the sacking of Rome, the Etruscans tried to capitalise on Rome's disarray, seizing the opportunity to capture Roman lands for themselves. They began by besieging Sutrium, a Roman ally. On the same day that Sutrium fell, the Roman dictator Marcus Furius Camillus marched on the inferior Etruscan forces, compelling them to surrender and offering to spare their lives.

Missile Trieres - Mercenary Etruscan Archers

Unit Name

Missile Trieres - Mercenary Etruscan Archers

Main Unit Key

inv_greek_three_mercenary_etr_archers

Land Unit Key

inv_mercenary_etr_archers

Naval Unit Key

greek_three

Soldiers

80

Category

Medium Ship

Class

Missile Ship

Custom Battle Cost

400

Recruitment Cost

400

Upkeep Cost

300

Missile Damage

35

├ Missile Weapon

rome_bow

├ Projectile

arrow_normal

├ Missile Damage

31

├ Missile Ap Damage

4

└ Base Reload Time

12

Accuracy

5

Range

125

Reload

13

Shots Per Minute

6

Ammunition

15

Ship Health

693

└ Ship

greek_three

Ship Speed

6

Melee Attack

8

Weapon Damage

24

├ Melee Weapon

rome_shortsword

├ Melee Damage Base

20

├ Melee Damage Ap

4

├ Armour Piercing

No

├ Bonus vs. Large

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

4

Melee Defence

20

├ Base Defence

20

├ Shield

none

└ Shield Defence

0

Armour

10

├ Armour

cloth

├ Armour Defence

10

└ Shield Armour

0

Health

50

├ Man Entity

rome_infantry_light

├ Man Health

40

└ Bonus Hit Points

10

Base Morale

30

Abilities

Missile Trieres
  • Row Hard 10
    Increases speed for 10 strokes.
    Ship speed

Attributes

  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

Missile Trieres
  • Poor hull strength
  • Light crew
  • Fast speed
  • Weak ramming
  • Poor boarding
  • Average missile combat
Mercenary Etruscan Archers
  • Long range
  • Average rate of fire
  • Good damage but low armour penetration
  • Very weak in melee
  • Very poor morale

Rise of the Republic Mercenaries Pool

Mercenaries Pool
No. Pool Province Region Initial Unit Count Chance To Replenish Max Replenish Per Turn Max Count
1 inv_province_pool_naval_etruscan Corsica Aethalia
Aleria
Mantinon
Pallas
1 0.25 1 2
2 inv_province_pool_naval_etruscan Veii Cisra
Veii
1 0.25 1 2
Barion
Herdonia
Sipious
Sylbion
Algarium
Nùgoro
Terranòa
Thathari
Consentia
Croton
Terina
Thurii
Brentesion
Hydros
Manduria
Taras
Capua
Neapolis
Pithekousai
Poseidonia
Carthago
Kerkouane
Utica
Aethalia
Aleria
Mantinon
Pallas
Akragas
Entella
Motya
Panormos
Luna
Pisa
Sarsina
Viesul
Aesernia
Histonium
Teate
Felsina
Parmni
Placentia
Ravenna
Brixia
Eporedia
Mediolanon
Vercelum
Cornus
Karalis
Nuraxi
Sulci
Hipponion
Locri
Rhegion
Skyllition
Anagni
Antium
Casinum
Fregellae
Clavenna
Comum
Oscela
Albingaunum
Asta
Retovium
Stalia
Aceruntia
Elea
Herakleia
Potentia
Ausculum
Firmum
Hadria
Bergamum
Feltria
Sebatum
Tridentum
Ostia
Roma
Alba Fucens
Cures
Nursia
Reate
Bovianum
Compsa
Corfinium
Terventum
Ariminum
Caesena
Sena
Agyrion
Katane
Kephaloidion
Messini
Gela
Hybla Heraea
Leontini
Syrakousai
Fufluna
Tarchuna
Vatluna
Velusna
Terra Incognita
Aritim
Clevsin
Felathri
Siena
Iguvium
Perusia
Sestinum
Spolettium
Cisra
Veii
Patavium
Tarvisium
Tegeste
Vedinum