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Medium Assault Raider - Mercenary Illyrian Hoplites Mercenaries Melee Ship

Medium Assault Raider - Mercenary Illyrian Hoplites

Able to withstand rough seas, these ships' crews can capture enemy vessels in any weather.

Bravery and brotherhood march as one in the hoplite phalanx.

Most of the northern European tribes were not naval powers, but there were still able seafarers to be found amongst them. Shipbuilding techniques were well understood, so while many vessels were small leather-skinned boats for inland and inshore use, bigger sea-going vessels were also made. Shipwrights used heavy planking for hulls, stitched together and then fastened to a wooden skeleton to create sturdy craft able to cope with Atlantic conditions. Julius Caesar was surprised at the quality of the enemy ships when his fleet clashed with the Veneti from modern-day Brittany. The Veneti vessels had flat bottoms to cope with shallows, but were also of heavy oak construction to cope with rough seas. This made them tough opposition for Roman galleys, and capable of shrugging off a ramming attack. Caesar said that the enemy ships "...were constructed of planks a foot in breadth, fastened by iron spikes the thickness of a man's thumb; the anchors were secured fast by iron chains instead of cables”. When the Romans were forced to board, they faced fearsome warriors used to close-quarters fighting at sea.

(Mercenary Illyrian Hoplites)
Although called Illyrians by Greeks and Romans, these seafaring people from the Adriatic coast were actually not a single nation or tribe. The Greeks first had dealings with them during the Bronze Age, and the name was then applied to everyone in the area. The Illyrians were actually several petty, and not-so-petty, kingdoms that warred with each other when not fighting Greeks or their Macedonian neighbours. The Illyrians could not be lightly dismissed as barbarians: under powerful warlords such as Bardyllis, king of the Dardanians, they conquered Macedon and installed a puppet ruler in 393BC. It was Phillip II and Alexander the Great who eventually ended Illyrian interference in their affairs. The Illyrians were also pirates, and terrorised the Adriatic for centuries; this was what eventually prompted their subjugation by the Romans.

Medium Assault Raider - Mercenary Illyrian Hoplites

Unit Name

Medium Assault Raider - Mercenary Illyrian Hoplites

Main Unit Key

inv_barbarian_medium_raider_melee_mercenary_ill_hoplites

Land Unit Key

inv_mercenary_ill_hoplites

Naval Unit Key

barbarian_medium_raider_melee

Soldiers

80

Category

Medium Ship

Class

Melee Ship

Custom Battle Cost

600

Recruitment Cost

600

Upkeep Cost

450

Ship Health

└ Ship

barbarian_medium_raider

Ship Speed

Melee Attack

35

Weapon Damage

26

├ Melee Weapon

rome_hoplite_spear

├ Melee Damage Base

20

├ Melee Damage Ap

6

├ Armour Piercing

No

├ Bonus vs. Large

15

├ Bonus vs Elephants

15

└ Bonus vs Infantry

0

Charge Bonus

20

Melee Defence

49

├ Base Defence

34

├ Shield

hoplite

└ Shield Defence

15

Armour

105

├ Armour

bronze

├ Armour Defence

60

└ Shield Armour

45

Health

60

├ Man Entity

rome_infantry_hoplite

├ Man Health

45

└ Bonus Hit Points

15

Base Morale

45

Abilities

Medium Assault Raider
  • Row Hard 10
    Increases speed for 10 strokes.
    Ship speed
Mercenary Illyrian Hoplites
  • Hoplite Wall
    The unit moves into close wall formation.
    Bracing, melee defence, shield strength
    Acceleration, speed

Attributes

  • Expert Charge Defence
    This unit’s melee attack and damage are increased against charging enemies.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

Medium Assault Raider
  • Good hull strength
  • Medium crew
  • Fast speed
  • Weak ramming
  • Good boarding
Mercenary Illyrian Hoplites
  • Good defensive unit
  • Low damage but average armour penetration
  • Average attack
  • Normal morale

Rise of the Republic Mercenaries Pool

Mercenaries Pool
No. Pool Province Region Initial Unit Count Chance To Replenish Max Replenish Per Turn Max Count
1 inv_province_pool_naval_illyria Apulia Barion
Herdonia
Sipious
Sylbion
1 0.15 1 4
2 inv_province_pool_naval_illyria Picenum Ausculum
Firmum
Hadria
1 0.15 1 4
3 inv_province_pool_naval_illyria Venetia Patavium
Tarvisium
Tegeste
Vedinum
1 0.15 1 4
Barion
Herdonia
Sipious
Sylbion
Algarium
Nùgoro
Terranòa
Thathari
Consentia
Croton
Terina
Thurii
Brentesion
Hydros
Manduria
Taras
Capua
Neapolis
Pithekousai
Poseidonia
Carthago
Kerkouane
Utica
Aethalia
Aleria
Mantinon
Pallas
Akragas
Entella
Motya
Panormos
Luna
Pisa
Sarsina
Viesul
Aesernia
Histonium
Teate
Felsina
Parmni
Placentia
Ravenna
Brixia
Eporedia
Mediolanon
Vercelum
Cornus
Karalis
Nuraxi
Sulci
Hipponion
Locri
Rhegion
Skyllition
Anagni
Antium
Casinum
Fregellae
Clavenna
Comum
Oscela
Albingaunum
Asta
Retovium
Stalia
Aceruntia
Elea
Herakleia
Potentia
Ausculum
Firmum
Hadria
Bergamum
Feltria
Sebatum
Tridentum
Ostia
Roma
Alba Fucens
Cures
Nursia
Reate
Bovianum
Compsa
Corfinium
Terventum
Ariminum
Caesena
Sena
Agyrion
Katane
Kephaloidion
Messini
Gela
Hybla Heraea
Leontini
Syrakousai
Fufluna
Tarchuna
Vatluna
Velusna
Terra Incognita
Aritim
Clevsin
Felathri
Siena
Iguvium
Perusia
Sestinum
Spolettium
Cisra
Veii
Patavium
Tarvisium
Tegeste
Vedinum