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Mercenary Lucanian Veterans Mercenaries Melee Infantry

Mercenary Lucanian Veterans

Wild warriors from Italy's mountains, they fight with almost-animalistic strength.

The Lucanians are an ancient Italic tribe from the southern Italian region of Lucania. Oscan in origin, they are said to have migrated from the Apennine mountains, driving away or assimilating the indigenous tribes of Oenotrians, Chones and Lauternoi. In terms of their appearance and culture, the Lucanians were quite similar to the Samnites, wearing similar triple-disc armour and large, bronze belts over their tunics in battle. Lucanian tribes were warlike in nature; their forces fought their Greek neighbours on more than one occasion, against the Italiote League and Taras. According to Diodorus' chronicles, Lucanian warriors also participated in the wars between Dionysius I of Syracuse and the Greeks of southern Italy, joining the tyrant's forces as mercenaries. Rome also fought the Lucanian tribes, albeit late in the 4th century BC, during the Samnite Wars.

Mercenary Lucanian Veterans

Unit Name

Mercenary Lucanian Veterans

Main Unit Key

inv_mercenary_lucanian_veterans

Land Unit Key

inv_mercenary_lucanian_veterans

Naval Unit Key

pel_transport

Soldiers

160

Category

Melee Infantry

Class

Melee Infantry

Custom Battle Cost

650

Recruitment Cost

650

Upkeep Cost

490

Melee Attack

45

Weapon Damage

35

├ Melee Weapon

rome_gladius

├ Melee Damage Base

30

├ Melee Damage Ap

5

├ Armour Piercing

No

├ Bonus vs. Large

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

30

Melee Defence

35

├ Base Defence

20

├ Shield

hoplite

└ Shield Defence

15

Armour

70

├ Armour

chest

├ Armour Defence

25

└ Shield Armour

45

Health

55

├ Man Entity

rome_infantry_light_fast_barb

├ Man Health

45

└ Bonus Hit Points

10

Base Morale

40

Abilities

Mercenary Lucanian Veterans
  • Rapid Advance
    Improved unit movement speed over an extended period.
    Speed, acceleration, charge speed
    Exertion: fatigue

Attributes

  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Mercenary Lucanian Veterans
  • Very good attack
  • Average defence
  • Average damage but low armour penetration
  • Good morale

Rise of the Republic Mercenaries Pool

Mercenaries Pool
No. Pool Province Region Initial Unit Count Chance To Replenish Max Replenish Per Turn Max Count
1 inv_province_pool_samnium Samnium Bovianum
Compsa
Corfinium
Terventum
0 0.15 1 2
2 inv_province_pool_lucania Lucania Aceruntia
Elea
Herakleia
Potentia
0 0.25 1 3
Barion
Herdonia
Sipious
Sylbion
Algarium
Nùgoro
Terranòa
Thathari
Consentia
Croton
Terina
Thurii
Brentesion
Hydros
Manduria
Taras
Capua
Neapolis
Pithekousai
Poseidonia
Carthago
Kerkouane
Utica
Aethalia
Aleria
Mantinon
Pallas
Akragas
Entella
Motya
Panormos
Luna
Pisa
Sarsina
Viesul
Aesernia
Histonium
Teate
Felsina
Parmni
Placentia
Ravenna
Brixia
Eporedia
Mediolanon
Vercelum
Cornus
Karalis
Nuraxi
Sulci
Hipponion
Locri
Rhegion
Skyllition
Anagni
Antium
Casinum
Fregellae
Clavenna
Comum
Oscela
Albingaunum
Asta
Retovium
Stalia
Aceruntia
Elea
Herakleia
Potentia
Ausculum
Firmum
Hadria
Bergamum
Feltria
Sebatum
Tridentum
Ostia
Roma
Alba Fucens
Cures
Nursia
Reate
Bovianum
Compsa
Corfinium
Terventum
Ariminum
Caesena
Sena
Agyrion
Katane
Kephaloidion
Messini
Gela
Hybla Heraea
Leontini
Syrakousai
Fufluna
Tarchuna
Vatluna
Velusna
Terra Incognita
Aritim
Clevsin
Felathri
Siena
Iguvium
Perusia
Sestinum
Spolettium
Cisra
Veii
Patavium
Tarvisium
Tegeste
Vedinum