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Missile Raider - Mercenary Iberian Slingers Mercenaries Missile Ship

Missile Raider - Mercenary Iberian Slingers

These ships keep a contingent of archers aboard to harry enemy crews.

Killing for money rather than glory does not make a slinger any less deadly.

Most of the northern European tribes were not naval powers, but there were still able seafarers to be found amongst them. Shipbuilding techniques were well understood, so while many vessels were small leather-skinned boats for inland and inshore use, bigger sea-going vessels were also made. Shipwrights used heavy planking for hulls, stitched together and then fastened to a wooden skeleton to create sturdy craft able to cope with Atlantic conditions. Julius Caesar was surprised at the quality of the enemy ships when his fleet clashed with the Veneti from modern-day Brittany. The Veneti vessels had flat bottoms to cope with shallows, but were also of heavy oak construction to cope with rough seas. This made them tough opposition for Roman galleys, and capable of shrugging off a ramming attack. Caesar said that the enemy ships "...were constructed of planks a foot in breadth, fastened by iron spikes the thickness of a man's thumb; the anchors were secured fast by iron chains instead of cables”. When the Romans were forced to board, they faced fearsome warriors used to close-quarters fighting at sea.

(Mercenary Iberian Slingers)
Slingers were common in ancient armies. Slings are ancient weapons, dating back to Palaeolithic times. In comparison to bows, they were easy to make and had a greater effective range. Constructed from braided flax, hemp or rushes, a sling has a cradle where the shot is placed. One end has a finger-loop, while the other has a knot or strip giving a firm handhold. The slinger puts his middle finger through the loop and holds the knotted end with his thumb and forefinger. After whirling the shot in the sling it is released with a flick of the wrist. Quick to fire and reload, the sling was widely hated by those on the receiving end. Shot varied from stones collected in rivers to shaped lumps of clay and lead; lead shot could fly over 400 metres. Such missiles were sometimes inscribed with comments such as “Catch!” or “Take that!” Shot was difficult to see in flight, and although it lacked the penetrating power of an arrow it could easily break bone or stave-in armour at short ranges. Famously, the Roman Consul Paulus was killed by a slinger early in the disastrous Battle of Cannae.

Missile Raider - Mercenary Iberian Slingers

Unit Name

Missile Raider - Mercenary Iberian Slingers

Main Unit Key

Mer_Ibe_Raider

Land Unit Key

Mer_Ibe_Slingers

Naval Unit Key

barbarian_raider_ranged

Soldiers

80

Category

Medium Ship

Class

Missile Ship

Custom Battle Cost

420

Recruitment Cost

420

Upkeep Cost

310

Missile Damage

20

├ Missile Weapon

rome_sling

├ Projectile

sling_stone

├ Missile Damage

16

├ Missile Ap Damage

4

└ Base Reload Time

10

Accuracy

5

Range

150

Reload

13

Shots Per Minute

7

Ammunition

25

Ship Health

└ Ship

barbarian_raider

Ship Speed

Melee Attack

8

Weapon Damage

24

├ Melee Weapon

rome_shortsword

├ Melee Damage Base

20

├ Melee Damage Ap

4

├ Armour Piercing

No

├ Bonus vs. Large

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

3

Melee Defence

37

├ Base Defence

12

├ Shield

celtic_round

└ Shield Defence

25

Armour

25

├ Armour

cloth

├ Armour Defence

10

└ Shield Armour

15

Health

45

├ Man Entity

rome_infantry_very_light

├ Man Health

40

└ Bonus Hit Points

5

Base Morale

25

Abilities

Missile Raider
  • Row Hard 10
    Increases speed for 10 strokes.
    Ship speed

Attributes

  • Resistant to Fatigue
    Fatigue has less of an effect on this unit.
  • Hide (scrub & forest)
    This unit can hide in scrub and forest until enemy units get too close.

Strengths & Weaknesses

Missile Raider
  • Good hull strength
  • Medium crew
  • Fast speed
  • Weak ramming
  • Poor boarding
  • Good missile combat
Mercenary Iberian Slingers
  • Very long range
  • Average rate of fire
  • Low damage but average armour penetration
  • Very weak in melee
  • Very poor morale

Hannibal at the Gates Mercenaries Pool

Mercenaries Pool
Hannibal at the Gates
No. Pool Province Region Initial Unit Count Chance To Replenish Max Replenish Per Turn Max Count
1 pun_province_pool_gallaecia Gallaecia Asturica
Lugos
Pallantia
Portus Amanum
0 0.25 1 2
2 pun_province_pool_hispania_ulterior Hispania Ulterior Carthago Nova
Ibossim
Ilici
Saguntum
0 0.25 1 2
3 pun_province_pool_lusitania Lusitania Ebora
Helmantica
Olisipo
0 0.25 1 2
4 pun_province_pool_turdetania Turdetania Gades
Kartuba
0 0.25 1 2

Faction Mercenaries Pool

Mercenaries Pool
No. Pool Faction Initial Unit Count Chance To Replenish Max Replenish Per Turn Max Count
5 rom_faction_pool_naval_iberian 1 0.15 1 1
Capsa
Massyli (Hannibal at the Gates)
Carthago
Carthage (Hannibal at the Gates)
Hadrumentum
Carthage (Hannibal at the Gates)
Burdigala
Tarbelli (Hannibal at the Gates)
Iruna
Vascones (Hannibal at the Gates)
Libisosa
Oretani (Hannibal at the Gates)
Numantia
Arevaci (Hannibal at the Gates)
Toletum
Carpetani (Hannibal at the Gates)
Alalia
Rome (Hannibal at the Gates)
Karalis
Rome (Hannibal at the Gates)
Olbia
Rome (Hannibal at the Gates)
Arretium
Etruscan League (Hannibal at the Gates)
Pisae
Rome (Hannibal at the Gates)
Tarquinii
Etruscan League (Hannibal at the Gates)
Asturica
Astures (Hannibal at the Gates)
Lugos
Gallaeci (Hannibal at the Gates)
Pallantia
Vaccaei (Hannibal at the Gates)
Portus Amanum
Cantabri (Hannibal at the Gates)
Genua
Liguria (Hannibal at the Gates)
Patavium
Veneti (Hannibal at the Gates)
Placentia
Boii (Hannibal at the Gates)
Vercellae
Insubres (Hannibal at the Gates)
Lugdunum
Allobroges (Hannibal at the Gates)
Massilia
Massilia (Hannibal at the Gates)
Nemausus
Volcae (Hannibal at the Gates)
Tolosa
Volcae (Hannibal at the Gates)
Cissis
Cessetani (Hannibal at the Gates)
Emporiae
Emporion (Hannibal at the Gates)
Ilerda
Illergetes (Hannibal at the Gates)
Salduba
Illercavones (Hannibal at the Gates)
Carthago Nova
Carthage (Hannibal at the Gates)
Ibossim
Carthage (Hannibal at the Gates)
Ilici
Carthage (Hannibal at the Gates)
Saguntum
Carthage (Hannibal at the Gates)
Capua
Rome (Hannibal at the Gates)
Roma
Rome (Hannibal at the Gates)
Tarracina
Rome (Hannibal at the Gates)
Ebora
Celtici (Hannibal at the Gates)
Helmantica
Vettones (Hannibal at the Gates)
Olisipo
Lusitani (Hannibal at the Gates)
Buxentum
Samnites (Hannibal at the Gates)
Croton
Rome (Hannibal at the Gates)
Tarentum
Rome (Hannibal at the Gates)
Thurii
Rome (Hannibal at the Gates)
Rutubis
Gaetuli (Hannibal at the Gates)
Siga
Masaesyli (Hannibal at the Gates)
Tingis
Carthage (Hannibal at the Gates)
Volubilis
Mauri (Hannibal at the Gates)
Cirta
Massyli (Hannibal at the Gates)
Hippo Regius
Carthage (Hannibal at the Gates)
Iol
Carthage (Hannibal at the Gates)
Sitifi
Masaesyli (Hannibal at the Gates)
Barium
Samnites (Hannibal at the Gates)
Beneventum
Samnites (Hannibal at the Gates)
Sipontum
Samnites (Hannibal at the Gates)
Lilybaeum
Rome (Hannibal at the Gates)
Messana
Rome (Hannibal at the Gates)
Syracuse
Syracuse (Hannibal at the Gates)
Terra Incognita
Leptis Magna
Libya (Hannibal at the Gates)
Tacapae
Libya (Hannibal at the Gates)
Thenteos
Garamantia (Hannibal at the Gates)
Turris Tamalleni
Garamantia (Hannibal at the Gates)
Gades
Carthage (Hannibal at the Gates)
Kartuba
Turdetani (Hannibal at the Gates)
Ancona
Rome (Hannibal at the Gates)
Corfinium
Rome (Hannibal at the Gates)
Pisaurum
Rome (Hannibal at the Gates)
Spoletium
Etruscan League (Hannibal at the Gates)