Left Panel
HomeHome / Total War: Rome II / Mercenaries / Missile Raider - Mercenary Briton Slingers
Missile Raider - Mercenary Briton Slingers Mercenaries Missile Ship

Missile Raider - Mercenary Briton Slingers

These ships keep a contingent of archers aboard to harry enemy crews.

A good slinger is worth his pay for the havoc he causes.

Most of the northern European tribes were not naval powers, but there were still able seafarers to be found amongst them. Shipbuilding techniques were well understood, so while many vessels were small leather-skinned boats for inland and inshore use, bigger sea-going vessels were also made. Shipwrights used heavy planking for hulls, stitched together and then fastened to a wooden skeleton to create sturdy craft able to cope with Atlantic conditions. Julius Caesar was surprised at the quality of the enemy ships when his fleet clashed with the Veneti from modern-day Brittany. The Veneti vessels had flat bottoms to cope with shallows, but were also of heavy oak construction to cope with rough seas. This made them tough opposition for Roman galleys, and capable of shrugging off a ramming attack. Caesar said that the enemy ships "...were constructed of planks a foot in breadth, fastened by iron spikes the thickness of a man\'s thumb; the anchors were secured fast by iron chains instead of cables”. When the Romans were forced to board, they faced fearsome warriors used to close-quarters fighting at sea.

(Mercenary Briton Slingers)
As far as the Celts were concerned, the best way to kill a man was in hand-to-hand combat. The Celts thought there was great value in personal bravery and there was no honour in killing from a distance. Even so, slingers, javelinmen and archers still had their place on the battlefield. It was often the only way that some Celts could go to war: Celtic warriors paid for their own equipment, so only the wealthy could afford, or had the right to carry, fine armour and weapons. Skirmishers were usually the poor: freemen who served as clients to the noble class. While they could never hope to achieve the same status as their noble masters, they could still prove their worth in the cut and thrust of battle.

Missile Raider - Mercenary Briton Slingers

Unit Name

Missile Raider - Mercenary Briton Slingers

Main Unit Key

Mer_Bri_Raider

Land Unit Key

Mer_Bri_Slingers

Naval Unit Key

barbarian_raider_ranged

Soldiers

80

Category

Medium Ship

Class

Missile Ship

Custom Battle Cost

420

Recruitment Cost

420

Upkeep Cost

310

Missile Damage

23

├ Missile Weapon

rome_sling_improved

├ Projectile

sling_stone_improved

├ Missile Damage

17

├ Missile Ap Damage

6

└ Base Reload Time

10

Accuracy

5

Range

150

Reload

18

Shots Per Minute

7

Ammunition

25

Ship Health

└ Ship

barbarian_raider

Ship Speed

Melee Attack

8

Weapon Damage

24

├ Melee Weapon

rome_shortsword

├ Melee Damage Base

20

├ Melee Damage Ap

4

├ Armour Piercing

No

├ Bonus vs. Large

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

3

Melee Defence

37

├ Base Defence

12

├ Shield

celtic_round

└ Shield Defence

25

Armour

25

├ Armour

cloth

├ Armour Defence

10

└ Shield Armour

15

Health

50

├ Man Entity

rome_infantry_very_light

├ Man Health

40

└ Bonus Hit Points

10

Base Morale

25

Abilities

Missile Raider
  • Row Hard 10
    Increases speed for 10 strokes.
    Ship speed

Attributes

  • Resistant to Fatigue
    Fatigue has less of an effect on this unit.
  • Hide (scrub & forest)
    This unit can hide in scrub and forest until enemy units get too close.
  • Resistant to Cold
    This unit tires less quickly in snow.

Strengths & Weaknesses

Missile Raider
  • Good hull strength
  • Medium crew
  • Fast speed
  • Weak ramming
  • Poor boarding
  • Good missile combat
Mercenary Briton Slingers
  • Very long range
  • Average rate of fire
  • Low damage but average armour penetration
  • Very weak in melee
  • Very poor morale

Caesar In Gaul Mercenaries Pool

Mercenaries Pool
Caesar In Gaul
No. Pool Province Region Initial Unit Count Chance To Replenish Max Replenish Per Turn Max Count
1 gaul_province_pool_naval_oceanus_britannicus Britannia Durovernon
Iska
Venta Belgarum
1 0.15 1 1

Faction Mercenaries Pool

Aquae Tarbellicae
Tarbelli (Caesar In Gaul)
Burdigala
Vivisci (Caesar In Gaul)
Elimberris
Ausci (Caesar In Gaul)
Sotium
Sotiates (Caesar In Gaul)
Divoduron
Mediomatrici (Caesar In Gaul)
Durocorteron
Remi (Caesar In Gaul)
Noviodunon
Suessiones (Caesar In Gaul)
Treverorum
Treverii (Caesar In Gaul)
Condate
Redones (Caesar In Gaul)
Darioritum
Veneti (Caesar In Gaul)
Namnetum
Namnetes (Caesar In Gaul)
Vorgion
Osismii (Caesar In Gaul)
Durovernon
Cantiaci (Caesar In Gaul)
Iska
Dumnonii (Caesar In Gaul)
Venta Belgarum
Belgae (Caesar In Gaul)
Avaricon
Bituriges (Caesar In Gaul)
Durotincon
Lemovices (Caesar In Gaul)
Nemossos
Arverni (Caesar In Gaul)
Atuatuca
Eburones (Caesar In Gaul)
Bagacum
Nervii (Caesar In Gaul)
Octoduron
Helvetii (Caesar In Gaul)
Turicum
Tulingi (Caesar In Gaul)
Medhlan
Rome (Caesar In Gaul)
Vercelum
Rome (Caesar In Gaul)
Genua
Rome (Caesar In Gaul)
Pollentia
Rome (Caesar In Gaul)
Bibracte
Aedui (Caesar In Gaul)
Vienna
Allobroges (Caesar In Gaul)
Cenabum
Carnutes (Caesar In Gaul)
Crociatonum
Unelli (Caesar In Gaul)
Lexovion
Lexovii (Caesar In Gaul)
Suindinum
Cenomani (Caesar In Gaul)
Rauricon
Suebi (Caesar In Gaul)
Vesontio
Sequani (Caesar In Gaul)
Divona
Cadurci (Caesar In Gaul)
Narbo Martius
Rome (Caesar In Gaul)
Segodunum
Ruteni (Caesar In Gaul)
Tolosa
Volcae (Caesar In Gaul)
Ambatia
Turones (Caesar In Gaul)
Lemonum
Pictones (Caesar In Gaul)
Mediolanum Santonum
Santones (Caesar In Gaul)
Agedincum
Senones (Caesar In Gaul)
Alesia
Mandubii (Caesar In Gaul)
Lutetia
Parisii (Caesar In Gaul)
Bratuspantion
Bellovaci (Caesar In Gaul)
Gesoriacum
Morini (Caesar In Gaul)
Nemetocenna
Atrebates (Caesar In Gaul)
Argentorate
Vangiones (Caesar In Gaul)
Noviiomagos
Nemetes (Caesar In Gaul)
Uburzis
Suebi (Caesar In Gaul)
Terra Incognita
Massalia
Massilia (Caesar In Gaul)
Vasio
Vocontii (Caesar In Gaul)