
Mercenary Armoured Lancers
Mercenary cavalry, armed with lances, can deliver a terrible charge.Developed from the cavalry skills of their ancestors, the steppe lancers of the Scythian, or Saka, tribes and the Sarmatians were a type of heavy cavalry comparable to their Hellenic counterparts. They wore scale armour to protect themselves and their mounts, and used a long lance known as a kontos. This enabled them to deliver devastating charges in a fashion comparable to the Alexandrian Companion cavalry. The scale armour was made from horn, or later metal, and allowed the wearers to run down their western counterparts. They were still vulnerable to dense pike or spear-armed formations. Archery provided a solution: sustained volleys from skirmishing foot and horse archers were used to thin and spread out the enemy. At the Battle of Carrhae in 53BC, the tightly-packed Roman infantry were forced to spread out by Parthian archers, which enabled their cataphracts to charge and break an overconfident Roman force four times their number.
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Unit Name Mercenary Armoured Lancers |
Main Unit Key Mer_Sar_Armour_Lancers |
Land Unit Key Mer_Sar_Armour_Lancers |
Naval Unit Key pel_transport |
Soldiers 80 |
Category Cavalry |
Class Shock Cavalry |
Custom Battle Cost 550 |
Recruitment Cost 400 |
Upkeep Cost 300 |
Melee Attack 40 |
Weapon Damage 25 |
├ Melee Weapon rome_lance |
├ Melee Damage Base 14 |
├ Melee Damage Ap 11 |
├ Armour Piercing No |
├ Bonus vs. Large 10 |
├ Bonus vs Elephants 10 |
└ Bonus vs Infantry 0 |
Charge Bonus 57 |
Melee Defence 16 |
├ Base Defence 16 |
├ Shield none |
└ Shield Defence 0 |
Armour 30 |
├ Armour leather |
├ Armour Defence 30 |
└ Shield Armour 0 |
Health 85 |
├ Man Entity rome_infantry_heavy |
├ Man Health 40 |
├ Bonus Hit Points 15 |
├ Mount rome_scythian_horse_lance_h |
├ Mount Entity rome_horse_heavy_shock |
└ Mount Health 30 |
Base Morale 30 |
Abilities
No Ability
Attributes
- Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Good charge
- Low damage but average armour penetration
- Weak in prolonged melee
- Average morale
Empire Divided Mercenaries Pool
Mercenaries Pool | |||||||
---|---|---|---|---|---|---|---|
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No. | Pool | Province | Region | Initial Unit Count | Chance To Replenish | Max Replenish Per Turn | Max Count |
1 | rom_province_pool_sarmatia | Lugii |
Arsenium Carrodunum Grinev Oblin |
0 | 0.75 | 1 | 2 |
Grand Campaign Mercenaries Pool
Mercenaries Pool | |||||||
---|---|---|---|---|---|---|---|
|
|||||||
No. | Pool | Province | Region | Initial Unit Count | Chance To Replenish | Max Replenish Per Turn | Max Count |
2 | rom_province_pool_sarmatia | Sarmatia |
Mons Regius Galic Tur |
0 | 0.75 | 1 | 2 |
Faction Mercenaries Pool
Mercenaries Pool | ||||||
---|---|---|---|---|---|---|
No. | Pool | Faction | Initial Unit Count | Chance To Replenish | Max Replenish Per Turn | Max Count |
3 | rom_province_pool_sarmatia | 0 | 0.75 | 1 | 2 |







































































































































































































































































































































































