
Mercenary Iberian Slingers
Killing for money rather than glory does not make a slinger any less deadly.Slingers were common in ancient armies. Slings are ancient weapons, dating back to Palaeolithic times. In comparison to bows, they were easy to make and had a greater effective range. Constructed from braided flax, hemp or rushes, a sling has a cradle where the shot is placed. One end has a finger-loop, while the other has a knot or strip giving a firm handhold. The slinger puts his middle finger through the loop and holds the knotted end with his thumb and forefinger. After whirling the shot in the sling it is released with a flick of the wrist. Quick to fire and reload, the sling was widely hated by those on the receiving end. Shot varied from stones collected in rivers to shaped lumps of clay and lead; lead shot could fly over 400 metres. Such missiles were sometimes inscribed with comments such as “Catch!” or “Take that!” Shot was difficult to see in flight, and although it lacked the penetrating power of an arrow it could easily break bone or stave-in armour at short ranges. Famously, the Roman Consul Paulus was killed by a slinger early in the disastrous Battle of Cannae.
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Unit Name Mercenary Iberian Slingers |
Main Unit Key Mer_Ibe_Slingers |
Land Unit Key Mer_Ibe_Slingers |
Naval Unit Key barbarian_transport |
Soldiers 120 |
Category Missile Infantry |
Class Missile Infantry |
Custom Battle Cost 280 |
Recruitment Cost 210 |
Upkeep Cost 150 |
Missile Damage 20 |
├ Missile Weapon rome_sling |
├ Projectile sling_stone |
├ Missile Damage 16 |
├ Missile Ap Damage 4 |
└ Base Reload Time 10 |
Accuracy 5 |
Range 150 |
Reload 13 |
Shots Per Minute 7 |
Ammunition 25 |
Melee Attack 8 |
Weapon Damage 24 |
├ Melee Weapon rome_shortsword |
├ Melee Damage Base 20 |
├ Melee Damage Ap 4 |
├ Armour Piercing No |
├ Bonus vs. Large 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 3 |
Melee Defence 37 |
├ Base Defence 12 |
├ Shield celtic_round |
└ Shield Defence 25 |
Armour 25 |
├ Armour cloth |
├ Armour Defence 10 |
└ Shield Armour 15 |
Health 45 |
├ Man Entity rome_infantry_very_light |
├ Man Health 40 |
└ Bonus Hit Points 5 |
Base Morale 25 |
Abilities
No Ability
Attributes
- Resistant to Fatigue
Fatigue has less of an effect on this unit. - Hide (scrub & forest)
This unit can hide in scrub and forest until enemy units get too close.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Very long range
- Average rate of fire
- Low damage but average armour penetration
- Very weak in melee
- Very poor morale
Empire Divided Mercenaries Pool
Mercenaries Pool | |||||||
---|---|---|---|---|---|---|---|
|
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No. | Pool | Province | Region | Initial Unit Count | Chance To Replenish | Max Replenish Per Turn | Max Count |
1 | rom_province_pool_lusitania | Lusitania |
Ebora Olisipo |
0 | 0.15 | 1 | 4 |
2 | rom_province_pool_tarraconensis | Tarraconensis |
Aracillum Brigantium Tarraco |
0 | 0.15 | 1 | 4 |
3 | rom_province_pool_baetica | Baetica |
Corduba Gades Toletum |
0 | 0.15 | 1 | 4 |
4 | rom_province_pool_cartaginensis | Hispania |
Ibossim Nova Carthago Numantia Saguntum |
1 | 0.15 | 1 | 4 |
Grand Campaign Mercenaries Pool
Mercenaries Pool | |||||||
---|---|---|---|---|---|---|---|
|
|||||||
No. | Pool | Province | Region | Initial Unit Count | Chance To Replenish | Max Replenish Per Turn | Max Count |
5 | rom_province_pool_lusitania | Lusitania |
Ebora Olisipo |
0 | 0.15 | 1 | 4 |
6 | rom_province_pool_tarraconensis | Tarraconensis |
Brigantium Aracillum Tarraco |
0 | 0.15 | 1 | 4 |
7 | rom_province_pool_baetica | Baetica |
Kartuba Gadira |
0 | 0.15 | 1 | 4 |
8 | rom_province_pool_cartaginensis | Cartaginensis |
Ibossim Qart Hadasht Numantia Arse |
1 | 0.15 | 1 | 4 |
Hannibal at the Gates Mercenaries Pool
Mercenaries Pool | |||||||
---|---|---|---|---|---|---|---|
|
|||||||
No. | Pool | Province | Region | Initial Unit Count | Chance To Replenish | Max Replenish Per Turn | Max Count |
9 | pun_province_pool_celtiberia | Celtiberia |
Libisosa Numantia Toletum |
2 | 0.5 | 2 | 4 |
10 | pun_province_pool_gallaecia | Gallaecia |
Asturica Lugos Pallantia Portus Amanum |
2 | 0.5 | 2 | 4 |
11 | pun_province_pool_hispania_citerior | Hispania Citerior |
Cissis Emporiae Ilerda Salduba |
2 | 0.5 | 2 | 4 |
12 | pun_province_pool_hispania_ulterior | Hispania Ulterior |
Carthago Nova Ibossim Ilici Saguntum |
1 | 0.5 | 2 | 4 |
13 | pun_province_pool_lusitania | Lusitania |
Ebora Helmantica Olisipo |
2 | 0.5 | 2 | 4 |
14 | pun_province_pool_turdetania | Turdetania |
Gades Kartuba |
2 | 0.5 | 2 | 4 |
Faction Mercenaries Pool
Mercenaries Pool | ||||||
---|---|---|---|---|---|---|
No. | Pool | Faction | Initial Unit Count | Chance To Replenish | Max Replenish Per Turn | Max Count |
15 | rom_faction_pool_iberian | 1 | 0.5 | 2 | 4 |











































































































































































































































































































































































































































