
Mercenary Veteran Hoplites
These armoured veterans are dangerous exponents of phalanx warfare.Hoplites date back to the wars between the Greek city-states in the 8th and 7th centuries BC. During the Greco-Persian Wars most hoplites wore a Corinthian-style bronze helm, and a cuirass of bronze or stiffened linen or canvas. They were armed with a short sword and an iron-tipped spear with a bronze counterbalance butt-spike. Hoplites were named, though, after the round hoplon shield they carried. The hoplon-and-spear combination required them to fight as a phalanx, a block of spearmen some eight ranks deep. When closed up, each man would find shelter behind the shield of his neighbour, creating a wall of bristling spear-points. While all hoplites were originally citizen-soldiers, full-time mercenaries took over and became the standard fighting unit of the Greek world. Later, under Phillip II of Macedon and Alexander the Great, the shield became smaller, while the spear developed into the five metre sarissa pike. Many armies adopted the phalanx of hoplites as a tactical unit because it was very successful in battle.
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Unit Name Mercenary Veteran Hoplites |
Main Unit Key Mer_Gre_Vet_Hoplites |
Land Unit Key Mer_Gre_Vet_Hoplites |
Naval Unit Key pel_transport |
Soldiers 160 |
Category Melee Infantry |
Class Spear Infantry |
Custom Battle Cost 840 |
Recruitment Cost 650 |
Upkeep Cost 480 |
Melee Attack 35 |
Weapon Damage 30 |
├ Melee Weapon rome_hoplite_spear_elite |
├ Melee Damage Base 22 |
├ Melee Damage Ap 8 |
├ Armour Piercing No |
├ Bonus vs. Large 15 |
├ Bonus vs Elephants 15 |
└ Bonus vs Infantry 0 |
Charge Bonus 25 |
Melee Defence 59 |
├ Base Defence 44 |
├ Shield hoplite |
└ Shield Defence 15 |
Armour 105 |
├ Armour bronze |
├ Armour Defence 60 |
└ Shield Armour 45 |
Health 65 |
├ Man Entity rome_infantry_hoplite |
├ Man Health 45 |
└ Bonus Hit Points 20 |
Base Morale 65 |
Abilities
Mercenary Veteran Hoplites- Hoplite Wall
The unit moves into close wall formation.
Bracing, melee defence, shield strength
Acceleration, speed
Attributes
- Disciplined
This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often. - Formation Attack
The unit will try to stay in formation when in melee. - Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Very good defensive unit
- Low damage but average armour penetration
- Average attack
- Good morale
Empire Divided Mercenaries Pool
Mercenaries Pool | |||||||
---|---|---|---|---|---|---|---|
|
|||||||
No. | Pool | Province | Region | Initial Unit Count | Chance To Replenish | Max Replenish Per Turn | Max Count |
1 | rom_province_pool_hellas | Achaia |
Athenae Gortyna Sparta |
0 | 0.75 | 1 | 2 |
2 | rom_province_pool_macedonia | Macedonia |
Apollonia Pharsalus Thessalonica |
0 | 0.75 | 1 | 2 |
3 | rom_province_pool_magna_graecia | Sicily |
Agrigentum Panormus Syracuse |
0 | 0.75 | 1 | 2 |
4 | rom_province_pool_asia | Asia |
Ephesus Pergamon Pessinus Rhodos |
0 | 0.75 | 1 | 2 |
Grand Campaign Mercenaries Pool
Mercenaries Pool | |||||||
---|---|---|---|---|---|---|---|
|
|||||||
No. | Pool | Province | Region | Initial Unit Count | Chance To Replenish | Max Replenish Per Turn | Max Count |
5 | rom_province_pool_hellas | Hellas |
Athenai Hierapytna Sparta |
0 | 0.75 | 1 | 2 |
6 | rom_province_pool_macedonia | Macedonia |
Apollonia Pella Larissa |
0 | 0.75 | 1 | 2 |
7 | rom_province_pool_magna_graecia | Magna Graecia |
Cosentia Brundisium Lilybaeum Syracusae |
0 | 0.75 | 1 | 2 |
8 | rom_province_pool_asia | Asia |
Ephesus Pergamon Pessinus Rhodos |
0 | 0.75 | 1 | 2 |
Hannibal at the Gates Mercenaries Pool











































































































































































































































































































































































































































