
Mercenary Citizen Cavalry
Citizens who fight mounted mercenaries, able to hold their own in melee.The early Greek cavalry took roughly the same form throughout the city-states, being comprised of citizens able to afford and maintain a horse. After the Greco-Persian Wars, city-states such as Athens founded more permanent cavalry funded by annual grants. Right through the Peloponnesian War however, this volunteer cavalry continued to be few in numbers, and was used principally to chase skirmishers and fleeing hoplites. It was not that cavalry were ineffectual in Greek warfare, as shown by the Theban victory at the Battle of Delium in 424BC, but until this time they had been underused and lacked the numbers to make a decisive impact. Often wearing a metal helm and a mailed cuirass reaching down to their knees, they were equipped with a long sword and a spear, usable as both a lance and a javelin. However, a lack of saddle and stirrups, unused by the Greeks of the time, made them relatively easy to knock from horseback.
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Unit Name Mercenary Citizen Cavalry |
Main Unit Key Mer_Gre_Citizen_Cav |
Land Unit Key Mer_Gre_Citizen_Cav |
Naval Unit Key pel_transport |
Soldiers 80 |
Category Cavalry |
Class Melee Cavalry |
Custom Battle Cost 540 |
Recruitment Cost 420 |
Upkeep Cost 310 |
Melee Attack 37 |
Weapon Damage 26 |
├ Melee Weapon rome_hoplite_spear_cav |
├ Melee Damage Base 20 |
├ Melee Damage Ap 6 |
├ Armour Piercing No |
├ Bonus vs. Large 10 |
├ Bonus vs Elephants 10 |
└ Bonus vs Infantry 0 |
Charge Bonus 28 |
Melee Defence 28 |
├ Base Defence 13 |
├ Shield hoplite_cav |
└ Shield Defence 15 |
Armour 70 |
├ Armour spolas |
├ Armour Defence 35 |
└ Shield Armour 35 |
Health 75 |
├ Man Entity rome_infantry_heavy |
├ Man Health 40 |
├ Bonus Hit Points 10 |
├ Mount rome_hellenic_horse_spear_shield_m |
├ Mount Entity rome_horse_medium |
└ Mount Health 25 |
Base Morale 45 |
Abilities
Mercenary Citizen Cavalry- Diamond
The unit moves into a diamond-shaped attack formation.
Charge bonus, melee attack
Acceleration, melee defence
Attributes
- Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Good attack
- Average defence
- Low damage but average armour penetration
- Average morale
Empire Divided Mercenaries Pool
Mercenaries Pool | |||||||
---|---|---|---|---|---|---|---|
|
|||||||
No. | Pool | Province | Region | Initial Unit Count | Chance To Replenish | Max Replenish Per Turn | Max Count |
1 | rom_province_pool_hellas | Achaia |
Athenae Gortyna Sparta |
0 | 0.15 | 1 | 3 |
2 | rom_province_pool_macedonia | Macedonia |
Apollonia Pharsalus Thessalonica |
0 | 0.15 | 1 | 3 |
3 | rom_province_pool_magna_graecia | Sicily |
Agrigentum Panormus Syracuse |
0 | 0.15 | 1 | 3 |
4 | rom_province_pool_asia | Asia |
Ephesus Pergamon Pessinus Rhodos |
1 | 0.15 | 1 | 3 |
Grand Campaign Mercenaries Pool
Mercenaries Pool | |||||||
---|---|---|---|---|---|---|---|
|
|||||||
No. | Pool | Province | Region | Initial Unit Count | Chance To Replenish | Max Replenish Per Turn | Max Count |
5 | rom_province_pool_hellas | Hellas |
Athenai Hierapytna Sparta |
0 | 0.15 | 1 | 3 |
6 | rom_province_pool_macedonia | Macedonia |
Apollonia Pella Larissa |
0 | 0.15 | 1 | 3 |
7 | rom_province_pool_magna_graecia | Magna Graecia |
Cosentia Brundisium Lilybaeum Syracusae |
0 | 0.15 | 1 | 3 |
8 | rom_province_pool_asia | Asia |
Ephesus Pergamon Pessinus Rhodos |
1 | 0.15 | 1 | 3 |
Caesar in Gaul Mercenaries Pool
Mercenaries Pool | |||||||
---|---|---|---|---|---|---|---|
|
|||||||
No. | Pool | Province | Region | Initial Unit Count | Chance To Replenish | Max Replenish Per Turn | Max Count |
9 | gaul_province_pool_transalpina | Transalpina |
Massalia Vasio |
1 | 0.15 | 1 | 3 |
Hannibal at the Gates Mercenaries Pool
Mercenaries Pool | |||||||
---|---|---|---|---|---|---|---|
|
|||||||
No. | Pool | Province | Region | Initial Unit Count | Chance To Replenish | Max Replenish Per Turn | Max Count |
10 | pun_province_pool_gallia_transalpina | Gallia Transalpina |
Lugdunum Massilia Nemausus Tolosa |
0 | 0.5 | 1 | 3 |
11 | pun_province_pool_hispania_citerior | Hispania Citerior |
Cissis Emporiae Ilerda Salduba |
0 | 0.5 | 1 | 3 |
12 | pun_province_pool_magna_graecia | Magna Graecia |
Buxentum Croton Tarentum Thurii |
1 | 0.5 | 1 | 3 |
13 | pun_province_pool_sicilia | Sicilia |
Lilybaeum Messana Syracuse |
1 | 0.5 | 1 | 3 |
Faction Mercenaries Pool
Mercenaries Pool | ||||||
---|---|---|---|---|---|---|
No. | Pool | Faction | Initial Unit Count | Chance To Replenish | Max Replenish Per Turn | Max Count |
14 | gaul_faction_pool_hellenic | 1 | 0.15 | 1 | 3 |































































































































































































































































































































































































































































































