
Mercenary Iberian Swordsmen
These Iberians are more than able to serve the Empire at the front of a battle line.Like many warriors, Iberian tribesmen were stubborn beyond all reason in defence of their gods, homes, lands and honour. Even when cornered, surrounded and beyond all hope, defeat was not an idea that could be entertained for a moment. In fact, rather than accept the shame of defeat they were known to kill themselves. Possibly they also hoped to deny the enemy the glory of having killed them. Some warriors went into battle carrying vials of quick-acting poison, carefully extracted from a variety of buttercup. All Strabo, the Greek historian described the poison as “…a herb that is nearly like parsley and painless…”, he was not being terribly accurate. Like all poisons, it hurt, and it caused the user’s face to contort into a horrid, sardonic grin before death came. This morbid, mocking expression unnerved enemies, even Romans, who were convinced that the smiling corpses were mocking their foes from the afterlife.
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Unit Name Mercenary Iberian Swordsmen |
Main Unit Key 3c_Mer_Iberian_Swordsmen |
Land Unit Key 3c_Mer_Iberian_Swordsmen |
Naval Unit Key 3c_pel_transport |
Soldiers 160 |
Category Melee Infantry |
Class Melee Infantry |
Custom Battle Cost 260 |
Recruitment Cost 260 |
Upkeep Cost 195 |
Missile Damage 29 |
├ Missile Weapon rome_javelin_light |
├ Projectile javelin_light |
├ Missile Damage 20 |
├ Missile Ap Damage 9 |
└ Base Reload Time 10 |
Accuracy 5 |
Range 80 |
Reload 0 |
Shots Per Minute 6 |
Ammunition 5 |
Melee Attack 35 |
Weapon Damage 35 |
├ Melee Weapon rome_falcata |
├ Melee Damage Base 30 |
├ Melee Damage Ap 5 |
├ Armour Piercing No |
├ Bonus vs. Large 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 20 |
Melee Defence 60 |
├ Base Defence 20 |
├ Shield caetra |
└ Shield Defence 40 |
Armour 15 |
├ Armour cloth |
├ Armour Defence 10 |
└ Shield Armour 5 |
Health 50 |
├ Man Entity rome_infantry_medium |
├ Man Health 40 |
└ Bonus Hit Points 10 |
Base Morale 35 |
Abilities
No Ability
Attributes
- Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Good attack
- Average defence
- Average damage but low armour penetration
- Normal morale
Empire Divided Mercenaries Pool
Mercenaries Pool | |||||||
---|---|---|---|---|---|---|---|
|
|||||||
No. | Pool | Province | Region | Initial Unit Count | Chance To Replenish | Max Replenish Per Turn | Max Count |
1 | 3c_province_pool_hispania | Baetica |
Corduba Gades Toletum |
1 | 0.15 | 1 | 3 |
2 | 3c_province_pool_hispania | Hispania |
Ibossim Nova Carthago Numantia Saguntum |
1 | 0.15 | 1 | 3 |
3 | 3c_province_pool_hispania | Lusitania |
Ebora Olisipo |
1 | 0.15 | 1 | 3 |
4 | 3c_province_pool_hispania | Tarraconensis |
Aracillum Brigantium Tarraco |
1 | 0.15 | 1 | 3 |


























































































































































































