
Mercenary Gladiators
Superbly-trained heavy infantry with little fear of death.Gladiators were usually slaves, condemned criminals or prisoners of war but others did enter the arena. Those with debts or a lust for glory could sell themselves as gladiators, and soldiers who had given ground might be sent to the arena as punishment. A gladiator's life was arduous and brutal, even before fighting in the games. Trainees could, and would, be killed in practice if they fought beneath their abilities, as a way of encouraging the others. The ludus, the training ground and home of gladiators, was run by a lanista, and within its walls his word was law. Outside the arena he was considered to be on the bottom rung of society; some Roman cemeteries did not allow the bodies of lanistas to be buried inside their walls, even. Having said that, there was also a peculiar glamour about their business and some were famed amongst games fans as the men who owned and trained gladiators - the sports stars of the Roman world.
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Unit Name Mercenary Gladiators |
Main Unit Key 3c_Mer_Gladiators |
Land Unit Key 3c_Mer_Gladiators |
Naval Unit Key 3c_pel_transport |
Soldiers 120 |
Category Melee Infantry |
Class Melee Infantry |
Custom Battle Cost 450 |
Recruitment Cost 450 |
Upkeep Cost 340 |
Melee Attack 67 |
Weapon Damage 39 |
├ Melee Weapon rome_gladius_elite |
├ Melee Damage Base 34 |
├ Melee Damage Ap 5 |
├ Armour Piercing No |
├ Bonus vs. Large 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 22 |
Melee Defence 60 |
├ Base Defence 25 |
├ Shield celtic_shock |
└ Shield Defence 35 |
Armour 10 |
├ Armour none |
├ Armour Defence 0 |
└ Shield Armour 10 |
Health 65 |
├ Man Entity rome_infantry_heavy |
├ Man Health 40 |
└ Bonus Hit Points 25 |
Base Morale 50 |
Abilities
No Ability
Attributes
- Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Good attack
- Average defence
- Average damage but low armour penetration
- Normal morale
Empire Divided Mercenaries Pool
Mercenaries Pool | |||||||
---|---|---|---|---|---|---|---|
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No. | Pool | Province | Region | Initial Unit Count | Chance To Replenish | Max Replenish Per Turn | Max Count |
1 | 3c_province_pool_italia | Cisalpina |
Genua Mediolanum Patavium |
0 | 0.5 | 1 | 1 |
2 | 3c_province_pool_italia | Corsica et Sardinia |
Aleria Caralis |
0 | 0.5 | 1 | 1 |
3 | 3c_province_pool_italia | Italia |
Beneventum Brundisium Cosentia |
0 | 0.5 | 1 | 1 |
4 | 3c_province_pool_italia | Latium |
Ariminium Arretium Asculum Roma |
0 | 0.5 | 1 | 1 |
5 | 3c_province_pool_italia | Sicily |
Agrigentum Panormus Syracuse |
0 | 0.5 | 1 | 1 |


























































































































































































