
Mercenary Cretan Archers
Give a loyal Cretan a bow and he will conquer in the Empire's name.Although archery was not well thought of as a military skill in Greece, Crete produced truly excellent archers who were able to sell their services to the highest bidder as mercenaries. Firing bronze-tipped arrows from their heavy self bows, Cretan archers tended to carry shields, indicative of some additional prowess in melee, which must’ve made them an even more enticing proposition for a general hiring mercenaries for campaign. Whereas the Romans didn’t traditionally use archers, once they conquered Greece Cretan archers began to appear as auxiliary troops in their armies. Notably, the Cretans fought in Caesar’s campaign in Gaul against Vercingetorix, causing him to rally the best archers the tribes could provide to range against them.
![]() |
Unit Name Mercenary Cretan Archers |
Main Unit Key 3c_Mer_Cretan_Archers |
Land Unit Key 3c_Mer_Cretan_Archers |
Naval Unit Key 3c_pel_transport |
Soldiers 120 |
Category Missile Infantry |
Class Missile Infantry |
Custom Battle Cost 450 |
Recruitment Cost 450 |
Upkeep Cost 340 |
Missile Damage 40 |
├ Missile Weapon rome_composite_bow_elite |
├ Projectile arrow_composite |
├ Missile Damage 36 |
├ Missile Ap Damage 4 |
└ Base Reload Time 12 |
Accuracy 5 |
Range 150 |
Reload 28 |
Shots Per Minute 7 |
Ammunition 15 |
Melee Attack 12 |
Weapon Damage 24 |
├ Melee Weapon rome_shortsword |
├ Melee Damage Base 20 |
├ Melee Damage Ap 4 |
├ Armour Piercing No |
├ Bonus vs. Large 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 6 |
Melee Defence 14 |
├ Base Defence 14 |
├ Shield none |
└ Shield Defence 0 |
Armour 30 |
├ Armour leather |
├ Armour Defence 30 |
└ Shield Armour 0 |
Health 55 |
├ Man Entity rome_infantry_very_light |
├ Man Health 40 |
└ Bonus Hit Points 15 |
Base Morale 55 |
Abilities
No Ability
Attributes
- Resistant to Fatigue
Fatigue has less of an effect on this unit. - Hide (scrub & forest)
This unit can hide in scrub and forest until enemy units get too close.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Long range
- Fast rate of fire
- Good damage but low armour penetration
- Very weak in melee
- Poor morale
Empire Divided Mercenaries Pool


























































































































































































