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Goldtooth Goldtooth Units

Missile Monsters & Beasts

Missile Monsters & Beasts
No. Unit Custom Battle Cost
Custom Battle Cost
Recruitment Cost
Recruitment Cost
Upkeep Cost
Upkeep Cost
Number of Units
Hit Points
This determines how many hits a unit can withstand alongside armour and melee defence.
Mass
The weight of the unit.
Armour
How resistant a unit is to missile fire and melee attacks.
Leadership
A unit with high leadership is less likely to rout in the face of danger.
Leadership is improved by experience in battle.
Speed
This is how fast a unit moves.
Melee Attack
This determines the chance of a successful hit on the enemy when the unit is engaged in melee.
Battle-hardened troops will gain experience through melee, improving this skill.
Melee Defence
This determines the chance of a unit being hit whilst in melee.
This only works in melee and provides no protection from missiles!
Weapon Strength
The damage caused by a unit's weapon, split between base and armour piercing.
Armour-piercing damage is always applied; base damage can be blocked by armour.
Charge Bonus
This increases a unit's melee attack and damage when charging.
Ammunition
The amount of ammunition this unit can carry into battle.
Once this has been exhausted the unit will be forced to switch to melee to continue fighting.
After the battle, ammunition is fully replenished.
Range
A long range enables you to hit enemies from a distance, but weapons are still more accurate at shorter ranges.
Missile Strength
The damage caused by a missile attack, split between base and armour piercing.
Armour-piercing damage is always applied, base damage can be blocked by armour.
1
16 Leadbelchers
Missile Monsters & Beasts / Monstrous Cannon Infantry / wh3_main_ogr_inf_leadbelchers_0
Leadbelchers
Roasting and tenderising enemies with point-blank cannon fire creates delicious, ready-to-eat meals.
1000 1000 250 16 4928 1500 50 60 42 26 26 90 24 20 200 85
2
16 Maneaters (Ogre Pistol)
Missile Monsters & Beasts / Monstrous Missile Infantry / wh3_main_ogr_inf_maneaters_3
Maneaters (Ogre Pistol)
The lurid trophies of their many distant conflicts ensure that no two of these wandering mercenaries are armed the same way.
1500 1500 375 16 9280 1700 40 80 54 40 42 110 50 20 140 96
3
16 Powder-Guts (Maneaters – Ogre Pistols)
Missile Monsters & Beasts / Monstrous Missile Infantry / wh3_twa06_ogr_inf_maneaters_ror_0
Powder-Guts (Maneaters – Ogre Pistols)
A roving band of mercenary Maneaters, equipped with the finest firearms the Empire city of Nuln has to offer.
1950 1950 488 16 9280 1700 40 90 54 50 52 110 50 20 160 118
4
1 Stonehorn (Harpoon Launcher)
Missile Monsters & Beasts / Missile Monster / wh3_main_ogr_mon_stonehorn_1
Stonehorn (Harpoon Launcher)
Only the steeliest of Ogre trappers can face down a Stonehorn's rock-shattering charge and live to tell the tale.
2100 2100 525 1 9608 1500 110 70 54 40 28 480 70 22 250 375