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Crooked Moon Crooked Moon Units

Missile Cavalry & Chariots

Missile Cavalry & Chariots
No. Unit Custom Battle Cost
Custom Battle Cost
Recruitment Cost
Recruitment Cost
Upkeep Cost
Upkeep Cost
Number of Units
Hit Points
This determines how many hits a unit can withstand alongside armour and melee defence.
Mass
The weight of the unit.
Armour
How resistant a unit is to missile fire and melee attacks.
Leadership
A unit with high leadership is less likely to rout in the face of danger.
Leadership is improved by experience in battle.
Speed
This is how fast a unit moves.
Melee Attack
This determines the chance of a successful hit on the enemy when the unit is engaged in melee.
Battle-hardened troops will gain experience through melee, improving this skill.
Melee Defence
This determines the chance of a unit being hit whilst in melee.
This only works in melee and provides no protection from missiles!
Weapon Strength
The damage caused by a unit's weapon, split between base and armour piercing.
Armour-piercing damage is always applied; base damage can be blocked by armour.
Charge Bonus
This increases a unit's melee attack and damage when charging.
Ammunition
The amount of ammunition this unit can carry into battle.
Once this has been exhausted the unit will be forced to switch to melee to continue fighting.
After the battle, ammunition is fully replenished.
Range
A long range enables you to hit enemies from a distance, but weapons are still more accurate at shorter ranges.
Missile Strength
The damage caused by a missile attack, split between base and armour piercing.
Armour-piercing damage is always applied, base damage can be blocked by armour.
1
80 Goblin Wolf Rider Archers
Missile Cavalry & Chariots / Missile Cavalry / wh_main_grn_cav_goblin_wolf_riders_1
Goblin Wolf Rider Archers
A pack of Wolf Riders can appear from nowhere, strike with precision, and be away before the enemy knows what has happened.
400 400 100 80 3920 90 25 38 33 15 14 24 12 18 100 14
2
60 Forest Goblin Spider Rider Archers
Missile Cavalry & Chariots / Missile Cavalry / wh_main_grn_cav_forest_goblin_spider_riders_1
Forest Goblin Spider Rider Archers
Atop their venomous mounts, Goblin Riders can run down enemies with surprising precision.
475 475 119 60 4620 90 45 44 33 15 22 26 14 20 100 14
3
8 Goblin Wolf Chariots
Missile Cavalry & Chariots / Missile Chariot / wh_main_grn_cav_goblin_wolf_chariot
Goblin Wolf Chariots
Chariots deliver devastating charges to the front lines; the wolf steeds that draw them are ferocious in battle.
500 500 125 8 6304 840 45 45 90 16 20 24 38 23 115 73
4
60 Deff Creepers (Forest Goblin Spider Rider Archers)
Missile Cavalry & Chariots / Missile Cavalry / wh_dlc06_grn_cav_deff_creepers_0
Deff Creepers (Forest Goblin Spider Rider Archers)
These arachnid aberrations make for powerful, terrifying mounts, bringing eight-legged death to their cowering foes.
625 625 156 60 4620 90 45 54 33 20 29 26 14 20 100 17
5
80 Mogrubb's Mangy Marauders (Goblin Wolf Archers)
Missile Cavalry & Chariots / Missile Cavalry / wh_dlc06_grn_cav_mogrubbs_marauders_0
Mogrubb's Mangy Marauders (Goblin Wolf Archers)
Dishevelled and mange-ridden, these wolves (and their riders) are savage beasts all the same.
600 600 145 80 3920 90 25 48 33 20 19 24 18 18 100 17
6
8 Teef Robbers (Goblin Wolf Chariots)
Missile Cavalry & Chariots / Missile Chariot / wh_dlc06_grn_cav_teef_robbers_0
Teef Robbers (Goblin Wolf Chariots)
After riding their enemies down, what grim prize these Goblins claim is their own dark, devilish business.
650 650 163 8 6304 840 45 55 90 22 27 24 38 23 115 89