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HomeHome / Total War: WARHAMMER III / Crooked Moon / Units / Heroes
Heroes
No. Unit Custom Battle Cost
Custom Battle Cost
Recruitment Cost
Recruitment Cost
Upkeep Cost
Upkeep Cost
Number of Units
Hit Points
This determines how many hits a unit can withstand alongside armour and melee defence.
Mass
The weight of the unit.
Armour
How resistant a unit is to missile fire and melee attacks.
Leadership
A unit with high leadership is less likely to rout in the face of danger.
Leadership is improved by experience in battle.
Speed
This is how fast a unit moves.
Melee Attack
This determines the chance of a successful hit on the enemy when the unit is engaged in melee.
Battle-hardened troops will gain experience through melee, improving this skill.
Melee Defence
This determines the chance of a unit being hit whilst in melee.
This only works in melee and provides no protection from missiles!
Weapon Strength
The damage caused by a unit's weapon, split between base and armour piercing.
Armour-piercing damage is always applied; base damage can be blocked by armour.
Charge Bonus
This increases a unit's melee attack and damage when charging.
Ammunition
The amount of ammunition this unit can carry into battle.
Once this has been exhausted the unit will be forced to switch to melee to continue fighting.
After the battle, ammunition is fully replenished.
Range
A long range enables you to hit enemies from a distance, but weapons are still more accurate at shorter ranges.
Missile Strength
The damage caused by a missile attack, split between base and armour piercing.
Armour-piercing damage is always applied, base damage can be blocked by armour.
1
1 Black Orc Big Boss
Heroes / Melee Specialist / wh2_pro09_grn_cha_black_orc_big_boss_0
Black Orc Big Boss
Black Orcs don’t often fight solo, but their obsession with killing things means some willingly end up as one-Orc armies.
825 1000 250 1 4178 1200 110 72 33 55 55 390 45
2
1 Black Orc Big Boss (War Boar)
Heroes / Melee Specialist / wh2_pro09_grn_cha_black_orc_big_boss_1
Black Orc Big Boss (War Boar)
Black Orcs don’t often fight solo, but their obsession with killing things means some willingly end up as one-Orc armies.
1125 1100 275 1 4673 1200 110 72 36 55 55 390 65
3
1 Goblin Big Boss
Heroes / Melee Specialist / wh_main_grn_cha_goblin_big_boss_0
Goblin Big Boss
Though powerful enough in battle, a Goblin Boss can also employ all manner of trickery to ensure victory.
250 500 125 1 3485 350 35 55 35 40 48 360 30
4
1 Goblin Big Boss (Giant Wolf)
Heroes / Melee Specialist / wh_main_grn_cha_goblin_big_boss_1
Goblin Big Boss (Giant Wolf)
Though powerful enough in battle, a Goblin Boss can also employ all manner of trickery to ensure victory.
400 600 150 1 3928 350 35 55 35 40 48 360 50
5
1 Goblin Big Boss (Giant Spider)
Heroes / Melee Specialist / wh_main_grn_cha_goblin_big_boss_2
Goblin Big Boss (Giant Spider)
Though powerful enough in battle, a Goblin Boss can also employ all manner of trickery to ensure victory.
500 700 175 1 4087 350 45 55 35 40 48 360 60
6
1 Goblin Big Boss
Heroes / Melee Specialist / wh_main_grn_cha_goblin_big_boss_4
Goblin Big Boss
Though powerful enough in battle, a Goblin Boss can also employ all manner of trickery to ensure victory.
600 800 200 1 4357 1100 45 55 90 30 20 250 80
7
1 Night Goblin Shaman
Heroes / Wizard / wh_main_grn_cha_night_goblin_shaman
Night Goblin Shaman
Maddened by dank mould and mushrooms, a Goblin Shaman hurls debilitating spells into the enemy's ranks with chaotic abandon.
250 1000 250 1 3386 300 15 50 35 24 26 280 20
8
1 Orc Shaman
Heroes / Wizard / wh_main_grn_cha_orc_shaman_0
Orc Shaman
Shamans practise the art of annoyance - peppering their enemies with frustrating, painful and distracting spells.
300 1000 250 1 3869 900 30 55 33 38 20 310 40
9
1 Orc Shaman (War Boar)
Heroes / Wizard / wh_main_grn_cha_orc_shaman_1
Orc Shaman (War Boar)
Shamans practise the art of annoyance - peppering their enemies with frustrating, painful and distracting spells.
600 1100 275 1 4412 1200 55 55 36 38 20 310 70