Left Panel
menu
HomeHome / Total War: WARHAMMER III / Von Carstein / Units / Artillery & War Machines
Von Carstein Von Carstein Units

Artillery & War Machines

Artillery & War Machines
No. Unit Custom Battle Cost
Custom Battle Cost
Recruitment Cost
Recruitment Cost
Upkeep Cost
Upkeep Cost
Number of Units
Hit Points
This determines how many hits a unit can withstand alongside armour and melee defence.
Mass
The weight of the unit.
Armour
How resistant a unit is to missile fire and melee attacks.
Leadership
A unit with high leadership is less likely to rout in the face of danger.
Leadership is improved by experience in battle.
Speed
This is how fast a unit moves.
Melee Attack
This determines the chance of a successful hit on the enemy when the unit is engaged in melee.
Battle-hardened troops will gain experience through melee, improving this skill.
Melee Defence
This determines the chance of a unit being hit whilst in melee.
This only works in melee and provides no protection from missiles!
Weapon Strength
The damage caused by a unit's weapon, split between base and armour piercing.
Armour-piercing damage is always applied; base damage can be blocked by armour.
Charge Bonus
This increases a unit's melee attack and damage when charging.
Ammunition
The amount of ammunition this unit can carry into battle.
Once this has been exhausted the unit will be forced to switch to melee to continue fighting.
After the battle, ammunition is fully replenished.
Range
A long range enables you to hit enemies from a distance, but weapons are still more accurate at shorter ranges.
Missile Strength
The damage caused by a missile attack, split between base and armour piercing.
Armour-piercing damage is always applied, base damage can be blocked by armour.
1
1 Corpse Cart
Artillery & War Machines / Magic Chariot / wh_dlc04_vmp_veh_corpse_cart_0
Corpse Cart
Devilish chariots imbued with dark and eldritch power, driving the Undead to greater, more macabre acts.
300 250 63 1 4908 1200 45 55 23 10 22 26 8
2
1 Corpse Cart (Balefire)
Artillery & War Machines / Magic Chariot / wh_dlc04_vmp_veh_corpse_cart_1
Corpse Cart (Balefire)
Infernal flames belch from dismal braziers, permeating the air with fragments of magic-confounding Warpstone.
500 400 100 1 4908 1200 45 55 23 10 22 26 8
3
1 Corpse Cart (Unholy Lodestone)
Artillery & War Machines / Magic Chariot / wh_dlc04_vmp_veh_corpse_cart_2
Corpse Cart (Unholy Lodestone)
When the lodestone bell rings, dark magic exudes and ripples across the battlefield.
500 500 125 1 4908 1200 45 55 23 10 22 26 8
4
1 Black Coach
Artillery & War Machines / Magic Chariot / wh_main_vmp_veh_black_coach
Black Coach
On the field of battle, Black Coaches channel magical energy, making them both stronger in defence and on the charge.
1100 1100 275 1 5964 1800 60 40 75 29 25 200 80
5
1 Mortis Engine
Artillery & War Machines / Magic Chariot / wh_dlc04_vmp_veh_mortis_engine_0
Mortis Engine
Bolstering the fighting spirit of all those around it and blasting enemy ranks with savage, dark energy.
1400 1400 350 1 7236 1200 40 60 48 30 13 120 12
6
1 The Claw of Nagash (Mortis Engine)
Artillery & War Machines / Magic Chariot / wh_dlc04_vmp_veh_claw_of_nagash_0
The Claw of Nagash (Mortis Engine)
Unspeakable evil energy is exuded, both empowering the Undead legions and crippling those who stand against them.
1700 1700 425 1 7236 1200 40 70 48 38 18 120 12