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Artillery & War Machines | ||||||||||||||||||||||
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No. | Unit |
Custom Battle Cost
Custom Battle Cost
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Recruitment Cost
Recruitment Cost
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Upkeep Cost
Upkeep Cost
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Number of Units
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Hit Points
This determines how many hits a unit can withstand alongside armour and melee defence. |
Mass
The weight of the unit. |
Armour
How resistant a unit is to missile fire and melee attacks. |
Leadership
A unit with high leadership is less likely to rout in the face of danger. Leadership is improved by experience in battle. |
Speed
This is how fast a unit moves. |
Melee Attack
This determines the chance of a successful hit on the enemy when the unit is engaged in melee. Battle-hardened troops will gain experience through melee, improving this skill. |
Melee Defence
This determines the chance of a unit being hit whilst in melee. This only works in melee and provides no protection from missiles! |
Weapon Strength
The damage caused by a unit's weapon, split between base and armour piercing. Armour-piercing damage is always applied; base damage can be blocked by armour. |
Charge Bonus
This increases a unit's melee attack and damage when charging. |
Ammunition
The amount of ammunition this unit can carry into battle. Once this has been exhausted the unit will be forced to switch to melee to continue fighting. After the battle, ammunition is fully replenished. |
Range
A long range enables you to hit enemies from a distance, but weapons are still more accurate at shorter ranges. |
Missile Strength
The damage caused by a missile attack, split between base and armour piercing. Armour-piercing damage is always applied, base damage can be blocked by armour. |
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1 |
Artillery & War Machines /
Magic Chariot / wh_dlc04_vmp_veh_corpse_cart_0 Corpse Cart Devilish chariots imbued with dark and eldritch power, driving the Undead to greater, more macabre acts. |
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300 | 250 | 63 | 1 | 4908 | 1200 | 45 | 55 | 23 | 10 | 22 | 26 | 8 | ||||||||||
2 |
Artillery & War Machines /
Magic Chariot / wh_dlc04_vmp_veh_corpse_cart_1 Corpse Cart (Balefire) Infernal flames belch from dismal braziers, permeating the air with fragments of magic-confounding Warpstone. |
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500 | 400 | 100 | 1 | 4908 | 1200 | 45 | 55 | 23 | 10 | 22 | 26 | 8 | ||||||||||
3 |
Artillery & War Machines /
Magic Chariot / wh_dlc04_vmp_veh_corpse_cart_2 Corpse Cart (Unholy Lodestone) When the lodestone bell rings, dark magic exudes and ripples across the battlefield. |
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500 | 500 | 125 | 1 | 4908 | 1200 | 45 | 55 | 23 | 10 | 22 | 26 | 8 | ||||||||||
4 |
Artillery & War Machines /
Magic Chariot / wh_main_vmp_veh_black_coach Black Coach On the field of battle, Black Coaches channel magical energy, making them both stronger in defence and on the charge. |
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1100 | 1100 | 275 | 1 | 5964 | 1800 | 60 | 40 | 75 | 29 | 25 | 200 | 80 | ||||||||||
5 |
Artillery & War Machines /
Magic Chariot / wh_dlc04_vmp_veh_mortis_engine_0 Mortis Engine Bolstering the fighting spirit of all those around it and blasting enemy ranks with savage, dark energy. |
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1400 | 1400 | 350 | 1 | 7236 | 1200 | 40 | 60 | 48 | 30 | 13 | 120 | 12 | ||||||||||
6 |
Artillery & War Machines /
Magic Chariot / wh_dlc04_vmp_veh_claw_of_nagash_0 The Claw of Nagash (Mortis Engine) Unspeakable evil energy is exuded, both empowering the Undead legions and crippling those who stand against them. |
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1700 | 1700 | 425 | 1 | 7236 | 1200 | 40 | 70 | 48 | 38 | 18 | 120 | 12 | ||||||||||
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