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Cavalry & Chariots

Cavalry & Chariots
No. Unit Custom Battle Cost
Custom Battle Cost
Recruitment Cost
Recruitment Cost
Upkeep Cost
Upkeep Cost
Number of Units
Hit Points
This determines how many hits a unit can withstand alongside armour and melee defence.
Mass
The weight of the unit.
Armour
How resistant a unit is to missile fire and melee attacks.
Leadership
A unit with high leadership is less likely to rout in the face of danger.
Leadership is improved by experience in battle.
Speed
This is how fast a unit moves.
Melee Attack
This determines the chance of a successful hit on the enemy when the unit is engaged in melee.
Battle-hardened troops will gain experience through melee, improving this skill.
Melee Defence
This determines the chance of a unit being hit whilst in melee.
This only works in melee and provides no protection from missiles!
Weapon Strength
The damage caused by a unit's weapon, split between base and armour piercing.
Armour-piercing damage is always applied; base damage can be blocked by armour.
Charge Bonus
This increases a unit's melee attack and damage when charging.
Ammunition
The amount of ammunition this unit can carry into battle.
Once this has been exhausted the unit will be forced to switch to melee to continue fighting.
After the battle, ammunition is fully replenished.
Range
A long range enables you to hit enemies from a distance, but weapons are still more accurate at shorter ranges.
Missile Strength
The damage caused by a missile attack, split between base and armour piercing.
Armour-piercing damage is always applied, base damage can be blocked by armour.
1
60 Dark Riders
Cavalry & Chariots / Shock Cavalry / wh2_main_def_cav_dark_riders_0
Dark Riders
Fast and nimble, dodging enemy fire to deliver incisive hit-and-run charges to enemy lines.
450 450 113 60 5040 100 30 55 33 24 24 28 40
2
60 Dark Riders (Shields)
Cavalry & Chariots / Shock Cavalry / wh2_main_def_cav_dark_riders_1
Dark Riders (Shields)
Their shields ensure that these riders can get in amongst the fray and remain there.
500 500 125 60 5040 100 30 55 33 24 30 28 40
3
48 Cold One Knights
Cavalry & Chariots / Cold One Spear Cavalry / wh2_main_def_cav_cold_one_knights_0
Cold One Knights
Armed with a mighty lance for a powerful charge, then enchanted swords to deliver punishment up close.
1000 1000 250 48 5568 100 90 75 33 29 28 42 44
4
60 Doomfire Warlocks
Cavalry & Chariots / Magical Cavalry / wh2_dlc10_def_cav_doomfire_warlocks_0
Doomfire Warlocks
Hollow-eyed murderers, the Doomfire Warlocks must loosen the grip of Slaanesh with the blood of others.
1200 1200 300 60 5040 100 15 65 33 32 28 45 40
5
48 Cold One Dread Knights
Cavalry & Chariots / Cold One Cavalry / wh2_main_def_cav_cold_one_knights_1
Cold One Dread Knights
Their charge protected by heavy barding, these mounted warriors wield mighty blades to slash and gore.
1300 1300 325 48 6480 100 120 80 33 40 44 48 36
6
60 Slaanesh's Harvesters (Doomfire Warlocks)
Cavalry & Chariots / Magical Cavalry / wh2_dlc10_def_cav_slaanesh_harvesters_ror_0
Slaanesh's Harvesters (Doomfire Warlocks)
Slaanesh has an insatiable appetite for Elven souls, and the Harvesters are only too happy to oblige!
1450 1450 363 60 5040 100 15 75 33 41 36 45 40
7
48 Knights of the Ebon Claw (Dread Knights)
Cavalry & Chariots / Cold One Cavalry / wh2_dlc10_def_cav_knights_of_the_ebon_claw_ror_0
Knights of the Ebon Claw (Dread Knights)
With riders as deadly as their mounts, the Knights of the Ebon Claw are a force to be reckoned with.
1550 1550 388 48 6480 100 120 90 33 50 54 48 36