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HomeHome / Total War: WARHAMMER III / Har Ganeth / Units / Doomfire Warlocks
Doomfire Warlocks Har GanethHar Ganeth Cavalry & Chariots

Doomfire Warlocks

Hollow-eyed murderers, the Doomfire Warlocks must loosen the grip of Slaanesh with the blood of others.

When Malekith first learned of the Prophecy of Demise, his initial wrathful blow fell against the Doomfire Warlocks of Hag Graef. Fearing their rebellion, the Witch King cursed them with hollowness, and their souls have teetered between the mortal world and the Realm of Chaos ever since. Thus, whilst other Elves fear Slaanesh as a potential fate, Doomfire Warlocks feel the Dark Prince's grasp on their souls grow with every passing day. As the grip tightens, dark runes blaze in to life on their flesh, an unholy fire that creeps slowly across the skin.

Doomfire Warlocks

Unit Name

Doomfire Warlocks

Main Unit Key

wh2_dlc10_def_cav_doomfire_warlocks_0

Land Unit Key

wh2_dlc10_def_cav_doomfire_warlocks_0

Land Unit Group Parents

Cavalry & Chariots

Land Unit Group

Magical Cavalry

Caste

Melee Cavalry

Category

Cavalry

Class

Melee Cavalry

Custom Battle Cost

1200

Recruitment Cost

1200

Upkeep Cost

300

Number of Units

60

Hit Points

5040

├ Mount

60

├ Mount Entity

├ Mount Hit Points

├ Num Mounts

hu1d_doomfire_hr1_warhorse_sword

├ Man Entity

wh2_dlc17_cavalry_rider_standard_blood_doomfire

├ Man Hit Points

8

├ Num Men

60

└ Bonus Hit Points

76

Mass

100

└ Man Mass

100.0000

Armour

15

├ Armour

wh2_main_leather_15

├ Shield

none

Missile Block Chance

0

Leadership

65

Speed

33

└ Man Speed

33

Melee Attack

32

Melee Defence

28

Weapon Strength

45

├ Melee Weapon

wh2_dlc10_def_warlock_sword

Base Weapon Damage

32

Armour-Piercing Weapon Damage

13

Bonus vs. Large

0

Bonus vs. Infantry

0

Charge Bonus

40

Abilities

  • Lesser Doombolt
    The sky opens and a bolt of burning, pure Chaos black lightning hurtles towards the foe.
  • Soulblight
    Harnessing the sickly power of Shyish, the Wizard weakens the foe's will to survive the battle.
    Armour -30
    Armour-Piercing Weapon Damage x 75%
    Base Weapon Damage x 75%
  • Murderous Prowess
    Slaughter! There is no greater glorification of Khaine, the God of Murder, and no more popular form of worship amongst the Dark Elves. It is through killing that Dark Elves rise above other beings. Once engulfed in enough bloodshed, they will often feel their murderous prowess increase, as if Khaine himself was guiding the blades of his disciples.
    Armour-Piercing Missile Damage x 120%
    Charge Bonus x 125%
    Melee Attack x 125%
    Leadership +15
  • Murderous Prowess Indicator
    Once enough blood has been shed, the Dark Elves’ murderous prowess increases, as if Khaine himself was guiding his disciples' blades!

Attributes

  • Vanguard Deployment
    This unit can deploy outside the deployment zone.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

  • Very Fast
    This unit can run circles around most other units, taunting and harassing the enemy or evading its missile fire.
  • Poison Attacks
    The [[img:ui/battle ui/ability_icons/wh_main_unit_contact_poison.png]]poisonous attacks of this unit weaken the target's speed and damage.