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HomeHome / Total War: WARHAMMER III / Cult of Sotek / Units / Heroes
Heroes
No. Unit Custom Battle Cost
Custom Battle Cost
Recruitment Cost
Recruitment Cost
Upkeep Cost
Upkeep Cost
Number of Units
Hit Points
This determines how many hits a unit can withstand alongside armour and melee defence.
Mass
The weight of the unit.
Armour
How resistant a unit is to missile fire and melee attacks.
Leadership
A unit with high leadership is less likely to rout in the face of danger.
Leadership is improved by experience in battle.
Speed
This is how fast a unit moves.
Melee Attack
This determines the chance of a successful hit on the enemy when the unit is engaged in melee.
Battle-hardened troops will gain experience through melee, improving this skill.
Melee Defence
This determines the chance of a unit being hit whilst in melee.
This only works in melee and provides no protection from missiles!
Weapon Strength
The damage caused by a unit's weapon, split between base and armour piercing.
Armour-piercing damage is always applied; base damage can be blocked by armour.
Charge Bonus
This increases a unit's melee attack and damage when charging.
Ammunition
The amount of ammunition this unit can carry into battle.
Once this has been exhausted the unit will be forced to switch to melee to continue fighting.
After the battle, ammunition is fully replenished.
Range
A long range enables you to hit enemies from a distance, but weapons are still more accurate at shorter ranges.
Missile Strength
The damage caused by a missile attack, split between base and armour piercing.
Armour-piercing damage is always applied, base damage can be blocked by armour.
1
1 Skink Oracle
Heroes / Wizard / wh2_dlc17_lzd_cha_skink_oracle_troglodon_0
Skink Oracle
The future is written for those with the knowledge to read it.
1900 2150 538 1 7120 100 95 65 33 39 46 415 50 20 120 800
2
1 Saurus Scar-Veteran
Heroes / Melee Specialist / wh2_main_lzd_cha_saurus_scar_veteran_0
Saurus Scar-Veteran
Armed with spears and carrying bronze shields, these veteran warriors are the best warriors the Al Saurim have to offer.
700 1000 200 1 4168 1100 85 75 34 38 47 380 32
3
1 Saurus Scar-Veteran (Cold One)
Heroes / Melee Specialist / wh2_main_lzd_cha_saurus_scar_veteran_1
Saurus Scar-Veteran (Cold One)
Armed with spears and carrying bronze shields, these veteran warriors are the best warriors the Al Saurim have to offer.
1000 1000 275 1 4628 100 100 75 33 43 42 400 52
4
1 Saurus Scar-Veteran (Carnosaur)
Heroes / Melee Specialist / wh2_main_lzd_cha_saurus_scar_veteran_2
Saurus Scar-Veteran (Carnosaur)
Armed with spears and carrying bronze shields, these veteran warriors are the best warriors the Al Saurim have to offer.
1850 1900 475 1 7544 100 95 75 33 41 40 420 50
5
1 Skink Chief
Heroes / Missile Specialist / wh2_main_lzd_cha_skink_chief_0
Skink Chief
Where he hunts, the air is alive with poison darts, fired seemingly from nowhere at all.
400 400 100 1 3572 160 30 60 46 33 36 310 16 82 100 375
6
1 Skink Priest (Beasts)
Heroes / Wizard / wh2_main_lzd_cha_skink_priest_beasts_0
Skink Priest (Beasts)
Enacting the will of their Slann overlords, magical fury is unleashed upon the Old Ones' foes.
250 600 150 1 3256 250 30 55 46 22 26 280 10
7
1 Skink Priest (Heavens)
Heroes / Wizard / wh2_main_lzd_cha_skink_priest_heavens_0
Skink Priest (Heavens)
Enacting the will of their Slann overlords, magical fury is unleashed upon the Old Ones' foes.
250 600 150 1 3256 250 30 55 46 22 26 280 10