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Lithobolos (Bastion) Markamannoz (Imperator Augustus)Markamannoz (Imperator Augustus) Field Artillery

Lithobolos (Bastion)

(Stone-Thrower)

Even the war gods approve of machinery when it strikes down enemies!

At close targets, a ballista could be aimed effectively but accuracy came at a cost in range; it could fire around 500 metres. The machine used two torsion springs with levers inserted into twisted ropes made from animal sinew, giving incredible power for its size. Firing either solid shot or bolts, it was equally effective against infantry or cavalry, but could also be deployed to destroy light fortifications during sieges. Originally developed by the Greeks around 400BC, and based on the oversized Oxybeles composite bow, ballistae were widely used by many cultures of the period, including the Romans. Later Roman versions included adjustable caps that enabled crews to quickly alter the tension of each sinew bundle to provide balance and therefore improve accuracy.

Lithobolos (Bastion)

Unit Name

Lithobolos (Bastion)

Main Unit Key

Ger_Ballista_Bastion

Land Unit Key

Ger_Ballista_Bastion

Naval Unit Key

barbarian_transport_small

Soldiers

40

Category

Siege Engine

Class

Field Artillery

Custom Battle Cost

2000

Recruitment Cost

2000

Upkeep Cost

400

Missile Damage

69

├ Engine

ballista_medium_bastion

├ Missile Weapon

rome_ballista_medium_bastion

├ Projectile

stone_ballista_bastion

├ Missile Damage

39

├ Missile Ap Damage

30

└ Base Reload Time

28

Accuracy

5

Range

475

Reload

20

Shots Per Minute

3

Ammunition

30

Melee Attack

36

Weapon Damage

13

├ Melee Weapon

falx1

├ Weapon Damage

13

├ Weapon Deadliness

0

├ Armour Piercing

Yes

├ Bonus vs. Cavalry

2

├ Bonus vs. Elephants

30

└ Bonus vs Infantry

1

Charge Bonus

20

Melee Defence

48

├ Base Defence

32

├ Shield

none

└ Shield Defence

16

Armour

3

├ Armour

arm1

├ Armour Defence

3

└ Shield Armour

0

Health

20

├ Man Entity

heavy_light

├ Man Health

20

└ Bonus Hit Points

0

Base Morale

45

Abilities

Lithobolos (Bastion)
  • Stamina (average)
    Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat.

Attributes

  • Cannot Run
    This unit cannot run and will only move at walking pace.
  • Resistant to Cold
    This unit tires less quickly in snow.

Strengths & Weaknesses

Light Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Lithobolos (Bastion)
  • placeholder
Garrison Buildings
Lithobolos (Bastion) x 2 Alexandria (Occupied)
Alexandria (Occupied)
(dei_main_city_ALEXANDRIA_3)
Level 2
Commercial Alexandria (Occupied)
Commercial Alexandria (Occupied)
(dei_main_city_ALEXANDRIA_3_trade)
Level 2
Antioch (Occupied)
Antioch (Occupied)
(dei_main_city_ANTIOCH_3)
Level 2
Commercial Antioch (Occupied)
Commercial Antioch (Occupied)
(dei_main_city_ANTIOCH_3_trade)
Level 2
Athens (Occupied)
Athens (Occupied)
(dei_main_city_ATHENS_3)
Level 2
Commercial Athens (Occupied)
Commercial Athens (Occupied)
(dei_main_city_ATHENS_3_trade)
Level 2
Qart-Hadasht (Occupied)
Qart-Hadasht (Occupied)
(dei_main_city_CARTHAGE_3)
Level 2
Commercial Qart-Hadasht (Occupied)
Commercial Qart-Hadasht (Occupied)
(dei_main_city_CARTHAGE_3_trade)
Level 2
Massalia (Occupied)
Massalia (Occupied)
(dei_main_city_MASSILIA_3)
Level 2
Commercial Massalia (Occupied)
Commercial Massalia (Occupied)
(dei_main_city_MASSILIA_3_trade)
Level 2
Pella (Occupied)
Pella (Occupied)
(dei_main_city_PELLA_3)
Level 2
Commercial Pella (Occupied)
Commercial Pella (Occupied)
(dei_main_city_PELLA_3_trade)
Level 2
Pergamon (Occupied)
Pergamon (Occupied)
(dei_main_city_PERGAMON_3)
Level 2
Commercial Pergamon (Occupied)
Commercial Pergamon (Occupied)
(dei_main_city_PERGAMON_3_trade)
Level 2
Roma (Occupied)
Roma (Occupied)
(dei_main_city_ROME_3)
Level 2
Commercial Roma (Occupied)
Commercial Roma (Occupied)
(dei_main_city_ROME_3_trade)
Level 2
Syracuse (Occupied)
Syracuse (Occupied)
(dei_main_city_SYRACUSE_3)
Level 2
Commercial Syracuse (Occupied)
Commercial Syracuse (Occupied)
(dei_main_city_SYRACUSE_3_trade)
Level 2
Barbarian Hundred
Barbarian Hundred
(rom_BARBARIAN_city_major_3)
Level 2
Barbarian Trade Hundred
Barbarian Trade Hundred
(rom_BARBARIAN_city_major_trade_3)
Level 2
Lithobolos (Bastion) x 3 Fortified Alexandria (Occupied)
Fortified Alexandria (Occupied)
(dei_main_city_ALEXANDRIA_3_fort)
Level 2
Alexandria (Occupied)
Alexandria (Occupied)
(dei_main_city_ALEXANDRIA_4)
Level 3
Commercial Alexandria (Occupied)
Commercial Alexandria (Occupied)
(dei_main_city_ALEXANDRIA_4_trade)
Level 3
Fortified Antioch (Occupied)
Fortified Antioch (Occupied)
(dei_main_city_ANTIOCH_3_fort)
Level 2
Antioch (Occupied)
Antioch (Occupied)
(dei_main_city_ANTIOCH_4)
Level 3
Commercial Antioch (Occupied)
Commercial Antioch (Occupied)
(dei_main_city_ANTIOCH_4_trade)
Level 3
Fortified Athens (Occupied)
Fortified Athens (Occupied)
(dei_main_city_ATHENS_3_fort)
Level 2
Athens (Occupied)
Athens (Occupied)
(dei_main_city_ATHENS_4)
Level 3
Commercial Athens (Occupied)
Commercial Athens (Occupied)
(dei_main_city_ATHENS_4_trade)
Level 3
Fortified Qart-Hadasht (Occupied)
Fortified Qart-Hadasht (Occupied)
(dei_main_city_CARTHAGE_3_fort)
Level 2
Qart-Hadasht (Occupied)
Qart-Hadasht (Occupied)
(dei_main_city_CARTHAGE_4)
Level 3
Commercial Qart-Hadasht (Occupied)
Commercial Qart-Hadasht (Occupied)
(dei_main_city_CARTHAGE_4_trade)
Level 3
Fortified Massalia (Occupied)
Fortified Massalia (Occupied)
(dei_main_city_MASSILIA_3_fort)
Level 2
Massalia (Occupied)
Massalia (Occupied)
(dei_main_city_MASSILIA_4)
Level 3
Commercial Massalia (Occupied)
Commercial Massalia (Occupied)
(dei_main_city_MASSILIA_4_trade)
Level 3
Fortified Pella (Occupied)
Fortified Pella (Occupied)
(dei_main_city_PELLA_3_fort)
Level 2
Pella (Occupied)
Pella (Occupied)
(dei_main_city_PELLA_4)
Level 3
Commercial Pella (Occupied)
Commercial Pella (Occupied)
(dei_main_city_PELLA_4_trade)
Level 3
Fortified Pergamon (Occupied)
Fortified Pergamon (Occupied)
(dei_main_city_PERGAMON_3_fort)
Level 2
Pergamon (Occupied)
Pergamon (Occupied)
(dei_main_city_PERGAMON_4)
Level 3
Commercial Pergamon (Occupied)
Commercial Pergamon (Occupied)
(dei_main_city_PERGAMON_4_trade)
Level 3
Fortified Roma (Occupied)
Fortified Roma (Occupied)
(dei_main_city_ROME_3_fort)
Level 2
Roma (Occupied)
Roma (Occupied)
(dei_main_city_ROME_4)
Level 3
Commercial Roma (Occupied)
Commercial Roma (Occupied)
(dei_main_city_ROME_4_trade)
Level 3
Fortified Syracuse (Occupied)
Fortified Syracuse (Occupied)
(dei_main_city_SYRACUSE_3_fort)
Level 2
Syracuse (Occupied)
Syracuse (Occupied)
(dei_main_city_SYRACUSE_4)
Level 3
Commercial Syracuse (Occupied)
Commercial Syracuse (Occupied)
(dei_main_city_SYRACUSE_4_trade)
Level 3
Barbarian Oppidium
Barbarian Oppidium
(rom_BARBARIAN_city_major_4)
Level 3
Barbarian Garrison Hundred
Barbarian Garrison Hundred
(rom_BARBARIAN_city_major_fort_3)
Level 2
Barbarian Economic Oppidium
Barbarian Economic Oppidium
(rom_BARBARIAN_city_major_trade_4)
Level 3
Lithobolos (Bastion) x 4 Fortified Alexandria (Occupied)
Fortified Alexandria (Occupied)
(dei_main_city_ALEXANDRIA_4_fort)
Level 3
Fortified Antioch (Occupied)
Fortified Antioch (Occupied)
(dei_main_city_ANTIOCH_4_fort)
Level 3
Fortified Athens (Occupied)
Fortified Athens (Occupied)
(dei_main_city_ATHENS_4_fort)
Level 3
Fortified Qart-Hadasht (Occupied)
Fortified Qart-Hadasht (Occupied)
(dei_main_city_CARTHAGE_4_fort)
Level 3
Fortified Massalia (Occupied)
Fortified Massalia (Occupied)
(dei_main_city_MASSILIA_4_fort)
Level 3
Fortified Pella (Occupied)
Fortified Pella (Occupied)
(dei_main_city_PELLA_4_fort)
Level 3
Fortified Pergamon (Occupied)
Fortified Pergamon (Occupied)
(dei_main_city_PERGAMON_4_fort)
Level 3
Fortified Roma (Occupied)
Fortified Roma (Occupied)
(dei_main_city_ROME_4_fort)
Level 3
Fortified Syracuse (Occupied)
Fortified Syracuse (Occupied)
(dei_main_city_SYRACUSE_4_fort)
Level 3
Barbarian Fortified Oppidium
Barbarian Fortified Oppidium
(rom_BARBARIAN_city_major_fort_4)
Level 3