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HomeHome / Divide et Impera / Markamannoz (Imperator Augustus) / Units / Herusku Dugunthiz
Herusku Dugunthiz Markamannoz (Imperator Augustus)Markamannoz (Imperator Augustus) Spear Infantry

Herusku Dugunthiz

(Heruskoz Spearmen)

These sturdy spearmen are the best troops the Heruskoz have to offer. They are experienced warriors, well-protected with a leather jacket, a wooden reinforced helmet, and a well-made wide shield. They wield a shortsword as a secondary weapon. The tree on their shield is a traditional symbol of great power.

Whereas German tribes often fought in a more ordered, organised manner than the Celts, they sometimes adopted their neighbours’ weapons and equipment, either through battle or trade. Celtic armour found its way onto the backs of privileged German warriors, while double-edged longswords were another example of creeping Celtic influence. An iron sword was a prestigious possession, so those who carried them were either of noble blood or were veteran followers. By following a noble, warriors were duty-bound to show dedication and valour. If he fell in combat, the noble’s men were expected to fight to the death. Anyone who survived such a battle was disgraced. Some hanged themselves, unable to live with the shame and dishonour of outliving their battle-lord.

Herusku Dugunthiz

Unit Name

Herusku Dugunthiz

Main Unit Key

Ger_Xorjonoz_Dreugondijoz

Land Unit Key

Ger_Xorjonoz_Dreugondijoz

Naval Unit Key

barbarian_transport

Soldiers

200

Category

Melee Infantry

Class

Spear Infantry

Custom Battle Cost

890

Recruitment Cost

890

Upkeep Cost

178

Missile Damage

12

├ Missile Weapon

prec2

├ Projectile

prec2

├ Missile Damage

12

├ Missile Ap Damage

0

└ Base Reload Time

10

Accuracy

5

Range

80

Reload

0

Shots Per Minute

6

Ammunition

2

Melee Attack

39

Weapon Damage

9

├ Melee Weapon

spear3

├ Weapon Damage

9

├ Weapon Deadliness

0

├ Armour Piercing

No

├ Bonus vs. Cavalry

4

├ Bonus vs. Elephants

10

└ Bonus vs Infantry

0

Charge Bonus

11

Melee Defence

75

├ Base Defence

23

├ Shield

shield5

└ Shield Defence

52

Armour

8

├ Armour

arm4

├ Armour Defence

8

└ Shield Armour

0

Health

20

├ Man Entity

medium_medium

├ Man Health

20

└ Bonus Hit Points

0

Base Morale

55

Abilities

Herusku Dugunthiz
  • Stamina (low)
    Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat.
  • Phalanx
    The unit enters a defensive formation that increases frontal defense but the unit's movement speed and attack are reduced

Attributes

  • Expert Charge Defence
    This unit’s melee attack and damage are increased against charging enemies.
  • Disciplined
    This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Herusku Dugunthiz
  • Very good attack
  • Average defence
  • Average damage but low armour penetration
  • Good morale