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HomeHome / Divide et Impera / Markamannoz (Imperator Augustus) / Units / Trieres - Hildisvini
Trieres - Hildisvini Markamannoz (Imperator Augustus)Markamannoz (Imperator Augustus) Melee Ship

Trieres - Hildisvini

A trireme is a 37 meter long oared warship (galley) with three decks of oars, developed from the bireme in the 5th century BCE. Popular with Carthaginian, Greek and Roman navies, this is the main warship of the classical age.

(Germanic Axemen)

These chosen men are relatively poor, but equipped with axes and useful for breaking enemy formations. They are strong and battle-hardened, thus very effective against any unit, even an armoured one. They are also fast and agile, perfect for flanking manoeuvers, or as the main shock infantry, followed by other warriors. The name literally means battlepig," as they are the metaphoric equivalents of the wild boar."

Of all the warships found in the ancient world, it is the trireme, or trieres, that remains the most famous and recognisable. Nearly all Hollywood 'sword and sandal' movies will include a trireme somewhere. The vessel was entirely designed for war. Its name came from the three rows of oars carried on each side, stacked above each other in staggered columns to give the rowers some room to work. The top row of oars pivoted on a rowlock, or oarlock, mounted on an outrigger projecting from the hull. This allowed the top oars to pitch down at a sharper angle to reach the sea without getting tangled in the lower ones. The trireme was a greyhound of a ship, capable of high-speed dashes with a well-trained crew and, contrary to popular belief, not all rowers were slaves. Aboard Greek vessels they were citizens, and were given respect, not the lash. They were also largely fair-weather ships, and unsuited to rough seas such as the Atlantic; the lowest level of oars were, at most, less than half a metre above the waterline. That, however, did not stop the trireme being a superb weapon against other ships: a high-speed ramming attack could rip a hole in the side of almost any target. The type was also large enough to be used in other ways, which lead to it carrying archers and assorted light artillery pieces.

(Hildisvini)
Whereas German tribes often fought in a more ordered, organised manner than the Celts, they sometimes adopted their neighbours’ weapons and equipment, either through battle or trade. Celtic armour found its way onto the backs of privileged German warriors, while double-edged longswords were another example of creeping Celtic influence. An iron sword was a prestigious possession, so those who carried them were either of noble blood or were veteran followers. By following a noble, warriors were duty-bound to show dedication and valour. If he fell in combat, the noble’s men were expected to fight to the death. Anyone who survived such a battle was disgraced. Some hanged themselves, unable to live with the shame and dishonour of outliving their battle-lord.

Trieres - Hildisvini

Unit Name

Trieres - Hildisvini

Main Unit Key

Bar_Assault_Trireme_Germ

Land Unit Key

Bar_Marine_Germ

Naval Unit Key

greek_three

Soldiers

80

Category

Medium Ship

Class

Melee Ship

Custom Battle Cost

1188

Recruitment Cost

1188

Upkeep Cost

297

Missile Damage

11

├ Missile Weapon

prec1

├ Projectile

prec1

├ Missile Damage

11

├ Missile Ap Damage

0

└ Base Reload Time

10

Accuracy

5

Range

80

Reload

0

Shots Per Minute

6

Ammunition

4

Ship Health

693

└ Ship

greek_three

Ship Speed

4

Melee Attack

25

Weapon Damage

11

├ Melee Weapon

axe3

├ Weapon Damage

11

├ Weapon Deadliness

0

├ Armour Piercing

Yes

├ Bonus vs. Cavalry

0

├ Bonus vs. Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

13

Melee Defence

56

├ Base Defence

15

├ Shield

shield4

└ Shield Defence

41

Armour

1

├ Armour

arm0

├ Armour Defence

1

└ Shield Armour

0

Health

20

├ Man Entity

rome_infantry_medium_agile

├ Man Health

20

└ Bonus Hit Points

0

Base Morale

50

Abilities

Trieres
  • Row Hard 10
    Increases speed for 10 strokes.
    Ship speed
Hildisvini
  • Stamina (average)
    Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat.

Attributes

  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • Resistant to Cold
    This unit tires less quickly in snow.

Strengths & Weaknesses

Trieres
  • Poor hull strength
  • Light crew
  • Fast speed
  • Weak ramming
  • Poor boarding
  • Average missile combat
Hildisvini
  • Very good attack
  • Average defence
  • Average damage but low armour penetration
  • Good morale
Requires Buildings
Trieres - Hildisvini Lv. 0 Port of Alexandria
Port of Alexandria
(dei_port_ALEXANDRIA_3)
Level 2
Port of Alexandria
Port of Alexandria
(dei_port_ALEXANDRIA_3)
Level 2
Port of Alexandria
Port of Alexandria
(dei_port_ALEXANDRIA_3)
Level 2
Port of Alexandria
Port of Alexandria
(dei_port_ALEXANDRIA_4)
Level 3
Port of Alexandria
Port of Alexandria
(dei_port_ALEXANDRIA_4)
Level 3
Port of Alexandria
Port of Alexandria
(dei_port_ALEXANDRIA_4)
Level 3
Cothon
Cothon
(dei_port_CARTHAGE_3)
Level 2
Cothon
Cothon
(dei_port_CARTHAGE_3)
Level 2
Cothon
Cothon
(dei_port_CARTHAGE_3)
Level 2
Cothon
Cothon
(dei_port_CARTHAGE_4)
Level 3
Cothon
Cothon
(dei_port_CARTHAGE_4)
Level 3
Cothon
Cothon
(dei_port_CARTHAGE_4)
Level 3
Port of Massalia
Port of Massalia
(dei_port_MASSILIA_3)
Level 2
Port of Massalia
Port of Massalia
(dei_port_MASSILIA_3)
Level 2
Port of Massalia
Port of Massalia
(dei_port_MASSILIA_3)
Level 2
Port of Massalia
Port of Massalia
(dei_port_MASSILIA_4)
Level 3
Port of Massalia
Port of Massalia
(dei_port_MASSILIA_4)
Level 3
Port of Massalia
Port of Massalia
(dei_port_MASSILIA_4)
Level 3
Port of Rhodos
Port of Rhodos
(dei_port_RHODES_3)
Level 2
Port of Rhodos
Port of Rhodos
(dei_port_RHODES_3)
Level 2
Port of Rhodos
Port of Rhodos
(dei_port_RHODES_3)
Level 2
Port of Rhodos
Port of Rhodos
(dei_port_RHODES_4)
Level 3
Port of Rhodos
Port of Rhodos
(dei_port_RHODES_4)
Level 3
Port of Rhodos
Port of Rhodos
(dei_port_RHODES_4)
Level 3