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Kretai Toxotai Markamannoz (Imperator Augustus)Markamannoz (Imperator Augustus) Missile Infantry

Kretai Toxotai

(Cretan Archers)

As elite archers from the island of Knossos, the ancestors of these famed bowmen once served in the all-conquering army of Alexander the Great.

Although archery was not highly thought of as a military skill in Greece, Crete produced truly excellent archers who were able to sell their services to the highest bidder as mercenaries. Firing bronze-tipped arrows from their heavy self bows, Cretan archers tended to carry shields, indicative of some additional prowess in melee, which must’ve made them an even more enticing proposition for a general hiring mercenaries for campaign. Their finest hours came when Alexander the Great hired Cretans directly into his army to support its unbeatable phalanx. Commanded by Clearchus, 500 Cretans accompanied the Macedonian phalanx into battle at Granicus, off-setting the Persians' numerical superiority on the day and enabling Alexander’s subsequent victory. Whereas the Romans didn’t traditionally use archers in their forces, once they conquered Greece Cretan archers began to appear as auxiliary troops in their armies. Notably, they fought in Caesar’s campaign in Gaul against Vercingetorix, causing him to rally the best archers the tribes could provide to range against them.

Kretai Toxotai

Unit Name

Kretai Toxotai

Main Unit Key

AOR_34_Cretan_Archers

Land Unit Key

AOR_34_Cretan_Archers

Naval Unit Key

pel_transport

Soldiers

175

Category

Missile Infantry

Class

Missile Infantry

Custom Battle Cost

1021

Recruitment Cost

1021

Upkeep Cost

204

Missile Damage

11

├ Missile Weapon

bow4

├ Projectile

bow4

├ Missile Damage

11

├ Missile Ap Damage

0

└ Base Reload Time

12

Accuracy

15

Range

185

Reload

28

Shots Per Minute

7

Ammunition

15

Melee Attack

21

Weapon Damage

7

├ Melee Weapon

dagger2

├ Weapon Damage

7

├ Weapon Deadliness

0

├ Armour Piercing

No

├ Bonus vs. Cavalry

0

├ Bonus vs. Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

6

Melee Defence

39

├ Base Defence

13

├ Shield

shield1

└ Shield Defence

26

Armour

8

├ Armour

arm4

├ Armour Defence

8

└ Shield Armour

0

Health

20

├ Man Entity

light_medium

├ Man Health

20

└ Bonus Hit Points

0

Base Morale

30

Abilities

Kretai Toxotai
  • Stamina (excellent)
    Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat.
  • Concentrate Fire
    The unit fires its missiles towards a spot causing damage to everyone in the area of effect

Attributes

  • Hide (scrub & forest)
    This unit can hide in scrub and forest until enemy units get too close.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Kretai Toxotai
  • Long range
  • Fast rate of fire
  • Good damage but low armour penetration
  • Very weak in melee
  • Poor morale
Recuitment Requirement
Maximum Number 12
Unit Resouces DEI_Crete
Requires Buildings
Kretai Toxotai Lv. 0 Hierapytna (Occupied)
Hierapytna (Occupied)
(dei_main_city_KNOSSOS_3)
Level 2
Fortified Hierapytna (Occupied)
Fortified Hierapytna (Occupied)
(dei_main_city_KNOSSOS_3_fort)
Level 2
Commercial Hierapytna (Occupied)
Commercial Hierapytna (Occupied)
(dei_main_city_KNOSSOS_3_trade)
Level 2
Hierapytna (Occupied)
Hierapytna (Occupied)
(dei_main_city_KNOSSOS_4)
Level 3
Fortified Hierapytna (Occupied)
Fortified Hierapytna (Occupied)
(dei_main_city_KNOSSOS_4_fort)
Level 3
Commercial Hierapytna (Occupied)
Commercial Hierapytna (Occupied)
(dei_main_city_KNOSSOS_4_trade)
Level 3
Barbarian Town (Fish)
Barbarian Town (Fish)
(rom_BARBARIAN_city_minor_fish_3)
Level 2
Barbarian Pagus (Fish)
Barbarian Pagus (Fish)
(rom_BARBARIAN_city_minor_fish_4)
Level 3
Faction Availability
Grand Campaign



Samnite Wars
Caesar in Gaul
Hannibal at the Gates
Imperator Augustus
Macedonian Wars