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Fortified Pella (Occupied) Markamannoz (Imperator Augustus)Markamannoz (Imperator Augustus) Ancient Capital Level 4

Fortified Pella (Occupied)

Strategic Hellenistic capital, fortified and prepared.

Ancient Capital

Pella (Occupied)
Pella (Occupied)
(dei_main_city_PELLA_1)
Ancient Capital Level 0
Pella (Occupied)
Pella (Occupied)
(dei_main_city_PELLA_2)
Ancient Capital Level 1
Fortified Pella (Occupied)
Fortified Pella (Occupied)
(dei_main_city_PELLA_3_fort)
Ancient Capital Level 2
Fortified Pella (Occupied)
Fortified Pella (Occupied)
(dei_main_city_PELLA_4_fort)
Ancient Capital Level 3
Pella (Occupied)
Pella (Occupied)
(dei_main_city_PELLA_4)
Ancient Capital Level 3
Commercial Pella (Occupied)
Commercial Pella (Occupied)
(dei_main_city_PELLA_4_trade)
Ancient Capital Level 3
Pella (Occupied)
Pella (Occupied)
(dei_main_city_PELLA_3)
Ancient Capital Level 2
Fortified Pella (Occupied)
Fortified Pella (Occupied)
(dei_main_city_PELLA_4_fort)
Ancient Capital Level 3
Pella (Occupied)
Pella (Occupied)
(dei_main_city_PELLA_4)
Ancient Capital Level 3
Commercial Pella (Occupied)
Commercial Pella (Occupied)
(dei_main_city_PELLA_4_trade)
Ancient Capital Level 3
Commercial Pella (Occupied)
Commercial Pella (Occupied)
(dei_main_city_PELLA_3_trade)
Ancient Capital Level 2
Fortified Pella (Occupied)
Fortified Pella (Occupied)
(dei_main_city_PELLA_4_fort)
Ancient Capital Level 3
Pella (Occupied)
Pella (Occupied)
(dei_main_city_PELLA_4)
Ancient Capital Level 3
Commercial Pella (Occupied)
Commercial Pella (Occupied)
(dei_main_city_PELLA_4_trade)
Ancient Capital Level 3
Fortified Pella (Occupied)

Building Name

Fortified Pella (Occupied)

Level Name

dei_main_city_PELLA_4_fort

Building Chain

Ancient Capital

Building Level

4

Create Time

16

Create Cost

14400

Require Resource

Marble
Marble

Require Technology

Enclosed Settlement
Enclosed Settlement

Effects

+8 artillery on walls (this_region)
-12 food (this_region)
+30% wealth from all sources (regions_in_this_province)
1182 wealth from subsistence (this_building)
+3 growth per turn (this_province)
-9 public order(squalor) (this_province)
+2 army recruitment capacity (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+2 siege hold-out time (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+15 line of sight across borders (this_region)
+0.75% 3rd Class Citizen (this_building)
+1.5% 1st and 2nd Class (this_building)
+2 army recruitment capacity (this_province)
+8 artillery on walls (this_region)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+15 line of sight across borders (this_region)
dei_corruption_hidden (this_faction)

Provides Garrison Army

300 Germanic Warriors
300 Germanic Warriors
300 Germanic Warriors
300 Germanic Warriors
300 Germanic Warriors
300 Germanic Warriors
300 Germanic Warriors
Germanic Warriors
(GAR_Ger_Garrisoned_Warriors)
Melee Infantry
200 Germanic  Axemen
200 Germanic  Axemen
200 Germanic  Axemen
200 Germanic  Axemen
Germanic Axemen
(GAR_Ger_Veteran_Axemen)
Melee Infantry
200 Local Citizens
Local Citizens
(GAR_Gre_Armed_Citizens_Foreign)
Melee Infantry
200 Local Citizen Militia
200 Local Citizen Militia
Local Citizen Militia
(GAR_Gre_Citizen_Militia_Foreign)
Hoplite/Pike Infantry
175 Local Archers
175 Local Archers
175 Local Archers
Local Archers
(GAR_Gre_Local_Archers_Foreign)
Missile Infantry
40 Lithobolos (Bastion)
40 Lithobolos (Bastion)
40 Lithobolos (Bastion)
40 Lithobolos (Bastion)
Lithobolos (Bastion)
(Ger_Ballista_Bastion)
Field Artillery
40 Oxybeles (Bastion)
40 Oxybeles (Bastion)
40 Oxybeles (Bastion)
40 Oxybeles (Bastion)
Oxybeles (Bastion)
(Ger_Scorpion_Bastion)
Fixed Artillery

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
200 Thessalikoi Epistratoi Hoplitai
Melee Infantry / Hoplite/Pike Infantry / (AOR_36_Greek_Levies)
Thessalikoi Epistratoi Hoplitai
(Thessalian Levy Hoplites)

Levies are plentiful, and can stand in battle when properly commanded.

200 562 562 23 9 11 56 4 20 30
2
200 Thessalikoi Ekdromoi Hoplitai
Melee Infantry / Hoplite/Pike Infantry / (AOR_36_Greek_Light_Hoplites)
Thessalikoi Ekdromoi Hoplitai
(Thessalian Light Hoplites)

Discipline is needed to carry a spear and bear a shield in the phalanx.

200 615 615 27 9 13 57 4 20 40
3
175 Macedonikoi Euzonoi
Missile Infantry / Missile Infantry / (AOR_36_Greek_Light_Peltasts)
Macedonikoi Euzonoi
(Macedonian Light Peltasts)

These skirmishers sensibly withdraw from threats while harassing the enemy with javelins.

175 625 625 15 90 9 5 27 10 10 65 3 20 40
4
256 Macedonikoi Phalangitai
Melee Infantry / Hoplite/Pike Infantry / (AOR_36_Greek_Pikemen)
Macedonikoi Phalangitai
(Macedonian Pikemen)

This tightly packed formation of pikemen is a potent clenched fist aimed at an enemy line.

256 995 995 32 9 10 45 12 20 35
5
200 Thessalikoi Thureophoroi
Melee Infantry / Spear Infantry / (AOR_36_Greek_Thureos_Spears)
Thessalikoi Thureophoroi
(Thessalian Thureos Spears)

These well-trained warriors are a flexible force of skirmishing spearmen.

200 765 765 30 9 10 67 8 20 40
6
80 Molossoi Kyon
Melee Infantry / Special / (AOR_36_Molossian_Hounds)
Molossoi Kyon
(Molossian Hounds)

Vicious hounds bred by the Molossian shepherds of Epirus to guard the flocks and fight off any wolves. This dog breed is also used in war, and highly prized across the Greco-Roman world.

80 640 640 26 7 17 29 12 20 35
7
100 Hippeis Thessalikoi
Cavalry / Shock Cavalry / (AOR_36_Thessalian_Cavalry)
Hippeis Thessalikoi
(Thessalian Cavalry)

These superb heavy horsemen can smash through most opposition on their first charge.

100 1956 1956 39 9 35 48 12 20 45
8
175 Slokhonz
Missile Infantry / Missile Infantry / (Ger_Club_Levy)
Slokhonz
(Club Levy)

Bludgeoning the foe to death is a remarkably effective argument in battle.

175 192 192 11 80 6 2 27 7 8 22 1 20 30
9
300 Gaisolitho Aljod
Melee Infantry / Spear Infantry / (Ger_Gaisolitho_Aljod)
Gaisolitho Aljod
(Celto-Germanic Ambushers)

Gaisolitho Aljod live on the borders between Celtic and Germanic territories. They are capable warriors who fight with long shields, javelins, and Celtic longspears.

300 468 468 30 9 15 70 1 20 45
10
300 Hattisku Framannoz
Melee Infantry / Spear Infantry / (Ger_Gaizoz_Frije)
Hattisku Framannoz
(Chatti Medium Spearmen)

These Chatti spearmen are better equipped but still relatively light infantry. They are also an affordable unit, best used to protect the flanks. Their equipment includes a framea for melee fighting and several javelins.

300 720 720 32 9 11 71 6 20 45
11
175 Sitones Swajut
Missile Infantry / Missile Infantry / (Ger_scandinavian_Skirmishers)
Sitones Swajut
(Scandinavian Skirmishers)

The Sitones are a Germanic or Finnic people who reside just above the Suiones (Swedes). It is said that these people are very much like the Suiones, except they are ruled by a woman, which goes against the Germanic custom. Each warrior is armed with a bundle of throwing spears, a slightly longer spear for melee, and a stout ovular shield, but they do not wear armour.

175 502 502 15 90 7 5 18 9 6 44 4 20 55
12
300 Suiones Druhtiz
Melee Infantry / Spear Infantry / (Ger_scandinavian_Spearmen)
Suiones Druhtiz
(Scandinavian Spearmen)

From lands with a harsh climate in eastern Svealand, these people are accustomed to fighting every day for their own survival. In warfare it is up to each man to prove his own bravery and worth, so their uniquely savage charge into the enemy enables them to perform slightly better than their neighbours in that respect.

300 543 543 24 9 10 73 4 20 55
13
300 Slaganz
Melee Infantry / Melee Infantry / (Ger_Sloxonez)
Slaganz
(Germanic Clubmen)

Although the club is a crude and primitive weapon, it is still widely used by many nations throughout the known world. A club is efficient against shields, and especially any unit in a shieldwall, the most common tactic of any Celtic army. Suebi clubmen use a light, one-handed club, so they can carry and throw javelins at the same time.

300 481 481 32 11 11 56 1 20 40
14
300 Gaisofulkho
Melee Infantry / Spear Infantry / (Ger_Spear_Levy)
Gaisofulkho
(Spear Levy)

A lack of experience does not mute the aggression of these spearman in the least.

300 419 419 27 9 11 59 1 20 45
15
256 Markamannoz Speutagardaz
Melee Infantry / Hoplite/Pike Infantry / (Ger_Speudogordoz)
Markamannoz Speutagardaz
(Markamannoz Pikemen)

The Markamannoz are a famous tribe, warlike but organised on the battlefield. Among the elites, they have famous spearmen, the Speutagardaz. They are skilled enough to form impressive shieldwalls with five meter long spears, a rather unusual feature. Speutagardaz use long spears with a short and narrow head. They are well equipped, probably having light axes, reinforced leather armor, and a leather and scale helmet, which is lighter and cheaper than the usual iron helmet, but highly protective.

256 628 628 27 9 10 43 6 20 50
16
175 Juguntha
Missile Infantry / Missile Infantry / (Ger_Youths)
Juguntha
(Germanic Youths)

Youth, inexperience, and ignorance of battle: all can armour the hearts of the young.

175 441 441 14 85 7 5 24 11 8 50 1 20 35
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