menu
HomeHome / Divide et Impera / Markamannoz (Imperator Augustus) / Units / Oxybeles (Fixed)
Oxybeles (Fixed) Markamannoz (Imperator Augustus)Markamannoz (Imperator Augustus) Fixed Artillery

Oxybeles (Fixed)

(Bolt-Thrower)

It is better to kill enemies at a distance rather than within reach of their spears.

An ancestor of the medieval crossbow, this dart-firing ballista still required a sizable wooden stand and could not easily be moved by its single crewman. It was accurate at short ranges for sniping individuals, but could also be fired indirectly, with groups of several scorpions often deployed to form a battery in the field. Like the ballista, it was an improvement on the earlier gastraphetes, or belly-bow, and utilised either a composite bow or torsion springs to launch both flighted and flightless bolts. Incredibly powerful for its size, the scorpion required the crewman to ratchet back the drawstring with a windlass and lever. Even so, the rate of fire was high, and a skilled operator could loose three to four bolts a minute while firing indirectly. Easy to construct with the right raw materials, the required metal parts could be transported in the baggage so scorpions could be quickly assembled.

Oxybeles (Fixed)

Unit Name

Oxybeles (Fixed)

Main Unit Key

Ger_Scorpion

Land Unit Key

Ger_Scorpion

Naval Unit Key

barbarian_transport_small

Soldiers

40

Category

Siege Engine

Class

Fixed Artillery

Custom Battle Cost

1500

Recruitment Cost

1500

Upkeep Cost

300

Missile Damage

39

├ Engine

scorpio

├ Missile Weapon

rome_scorpio

├ Projectile

bolt

├ Missile Damage

21

├ Missile Ap Damage

18

└ Base Reload Time

27

Accuracy

5

Range

365

Reload

8

Shots Per Minute

2

Ammunition

30

Melee Attack

32

Weapon Damage

11

├ Melee Weapon

axe2

├ Weapon Damage

11

├ Weapon Deadliness

0

├ Armour Piercing

Yes

├ Bonus vs. Cavalry

0

├ Bonus vs. Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

15

Melee Defence

29

├ Base Defence

13

├ Shield

none

└ Shield Defence

16

Armour

3

├ Armour

arm1

├ Armour Defence

3

└ Shield Armour

0

Health

20

├ Man Entity

heavy_light

├ Man Health

20

└ Bonus Hit Points

0

Base Morale

45

Abilities

Oxybeles (Fixed)
  • Stamina (average)
    Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat.
  • Concentrate Fire
    The unit fires its missiles towards a spot causing damage to everyone in the area of effect

Attributes

  • Cannot Run
    This unit cannot run and will only move at walking pace.
  • Resistant to Cold
    This unit tires less quickly in snow.

Strengths & Weaknesses

Light Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Oxybeles (Fixed)
  • High damage
  • Mobile
  • Very accurate
  • Short range
  • Average rate of fire