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Von Carstein Von Carstein Units

Cavalry & Chariots

Cavalry & Chariots
No. Unit Custom Battle Cost
Custom Battle Cost
Recruitment Cost
Recruitment Cost
Upkeep Cost
Upkeep Cost
Number of Units
Hit Points
This determines how many hits a unit can withstand alongside armour and melee defence.
Mass
The weight of the unit.
Armour
How resistant a unit is to missile fire and melee attacks.
Leadership
A unit with high leadership is less likely to rout in the face of danger.
Leadership is improved by experience in battle.
Speed
This is how fast a unit moves.
Melee Attack
This determines the chance of a successful hit on the enemy when the unit is engaged in melee.
Battle-hardened troops will gain experience through melee, improving this skill.
Melee Defence
This determines the chance of a unit being hit whilst in melee.
This only works in melee and provides no protection from missiles!
Weapon Strength
The damage caused by a unit's weapon, split between base and armour piercing.
Armour-piercing damage is always applied; base damage can be blocked by armour.
Charge Bonus
This increases a unit's melee attack and damage when charging.
Ammunition
The amount of ammunition this unit can carry into battle.
Once this has been exhausted the unit will be forced to switch to melee to continue fighting.
After the battle, ammunition is fully replenished.
Range
A long range enables you to hit enemies from a distance, but weapons are still more accurate at shorter ranges.
Missile Strength
The damage caused by a missile attack, split between base and armour piercing.
Armour-piercing damage is always applied, base damage can be blocked by armour.
1
60 Black Knights
Cavalry & Chariots / Cavalry / wh_main_vmp_cav_black_knights_0
Black Knights
Atop their skeletal steeds, Black Knights destroy enemy battle lines with powerful cavalry charges.
1000 750 188 60 6600 100 80 50 33 30 36 42 31
2
60 Black Knights (Lances & Barding)
Cavalry & Chariots / Shock Cavalry / wh_main_vmp_cav_black_knights_3
Black Knights (Lances & Barding)
Atop their skeletal steeds, Black Knights destroy enemy battle lines with powerful cavalry charges.
1100 1050 263 60 6600 100 110 50 33 30 28 42 67
3
60 Verek's Reavers (Black Knights - Lances & Barding)
Cavalry & Chariots / Shock Cavalry / wh_dlc04_vmp_cav_vereks_reavers_0
Verek's Reavers (Black Knights - Lances & Barding)
From atop skeletal mounts, death and destruction are dealt without contrition.
1400 1300 325 60 6600 100 110 60 33 38 36 42 67
4
60 Hexwraiths
Cavalry & Chariots / Cavalry / wh_main_vmp_cav_hexwraiths
Hexwraiths
Hexwraiths charge, spectral, through mountains in search of their prey - a battle line is a trifling thing for their devastating attack.
1400 1400 350 60 6960 100 0 40 33 26 25 42 34
5
60 Blood Knights
Cavalry & Chariots / Shock Cavalry / wh_dlc02_vmp_cav_blood_knights_0
Blood Knights
The Flag of the Blood Keep flashes violently; the Blood Knights run their enemies down.
1700 1700 425 60 6720 130 110 65 33 32 42 45 72
6
60 The Chillgheists (Hexwraiths)
Cavalry & Chariots / Cavalry / wh_dlc04_vmp_cav_chillgheists_0
The Chillgheists (Hexwraiths)
A semi-spectral force that severs mortal souls from their corporeal hosts.
1700 1700 425 60 6960 100 0 50 33 34 32 42 34