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HomeHome / Total War: WARHAMMER III / Crooked Moon / Units / Lords
Lords
No. Unit Custom Battle Cost
Custom Battle Cost
Recruitment Cost
Recruitment Cost
Upkeep Cost
Upkeep Cost
Number of Units
Hit Points
This determines how many hits a unit can withstand alongside armour and melee defence.
Mass
The weight of the unit.
Armour
How resistant a unit is to missile fire and melee attacks.
Leadership
A unit with high leadership is less likely to rout in the face of danger.
Leadership is improved by experience in battle.
Speed
This is how fast a unit moves.
Melee Attack
This determines the chance of a successful hit on the enemy when the unit is engaged in melee.
Battle-hardened troops will gain experience through melee, improving this skill.
Melee Defence
This determines the chance of a unit being hit whilst in melee.
This only works in melee and provides no protection from missiles!
Weapon Strength
The damage caused by a unit's weapon, split between base and armour piercing.
Armour-piercing damage is always applied; base damage can be blocked by armour.
Charge Bonus
This increases a unit's melee attack and damage when charging.
Ammunition
The amount of ammunition this unit can carry into battle.
Once this has been exhausted the unit will be forced to switch to melee to continue fighting.
After the battle, ammunition is fully replenished.
Range
A long range enables you to hit enemies from a distance, but weapons are still more accurate at shorter ranges.
Missile Strength
The damage caused by a missile attack, split between base and armour piercing.
Armour-piercing damage is always applied, base damage can be blocked by armour.
1
1 Goblin Great Shaman
Lords / Wizard / wh_main_grn_cha_goblin_great_shaman_0
Goblin Great Shaman
A Great Shaman summons the power of Gork and Mork, ravaging any in his way.
450 1000 250 1 3651 300 25 55 33 24 26 280 20
2
1 Goblin Great Shaman (Giant Wolf)
Lords / Wizard / wh_main_grn_cha_goblin_great_shaman_1
Goblin Great Shaman (Giant Wolf)
A Great Shaman summons the power of Gork and Mork, ravaging any in his way.
650 1100 275 1 4027 300 25 55 33 24 26 280 50
3
1 Goblin Great Shaman
Lords / Wizard / wh_main_grn_cha_goblin_great_shaman_2
Goblin Great Shaman
A Great Shaman summons the power of Gork and Mork, ravaging any in his way.
850 1200 300 1 4230 1050 45 55 90 14 10 250 70