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HomeHome / Total War: WARHAMMER III / Karaz-a-Karak / Units / Flying War Machines
Karaz-a-Karak Karaz-a-Karak Units

Flying War Machines

Flying War Machines
No. Unit Custom Battle Cost
Custom Battle Cost
Recruitment Cost
Recruitment Cost
Upkeep Cost
Upkeep Cost
Number of Units
Hit Points
This determines how many hits a unit can withstand alongside armour and melee defence.
Mass
The weight of the unit.
Armour
How resistant a unit is to missile fire and melee attacks.
Leadership
A unit with high leadership is less likely to rout in the face of danger.
Leadership is improved by experience in battle.
Speed
This is how fast a unit moves.
Melee Attack
This determines the chance of a successful hit on the enemy when the unit is engaged in melee.
Battle-hardened troops will gain experience through melee, improving this skill.
Melee Defence
This determines the chance of a unit being hit whilst in melee.
This only works in melee and provides no protection from missiles!
Weapon Strength
The damage caused by a unit's weapon, split between base and armour piercing.
Armour-piercing damage is always applied; base damage can be blocked by armour.
Charge Bonus
This increases a unit's melee attack and damage when charging.
Ammunition
The amount of ammunition this unit can carry into battle.
Once this has been exhausted the unit will be forced to switch to melee to continue fighting.
After the battle, ammunition is fully replenished.
Range
A long range enables you to hit enemies from a distance, but weapons are still more accurate at shorter ranges.
Missile Strength
The damage caused by a missile attack, split between base and armour piercing.
Armour-piercing damage is always applied, base damage can be blocked by armour.
1
4 Gyrocopter
Flying War Machines / Flying War Machine / wh_main_dwf_veh_gyrocopter_0
Gyrocopter
The skilled Gyrocopter pilot unleashes jets of steam upon unprepared battle lines.
700 700 175 4 3772 700 100 64 70 30 6 66 25 22 75 68
2
4 Gyrocopter (Brimstone Gun)
Flying War Machines / Flying War Machine / wh_main_dwf_veh_gyrocopter_1
Gyrocopter (Brimstone Gun)
The Brimstone Gun gives the Gyrocopter pilot a more accurate and lethal tool, ideal for obliterating the target completely!
800 800 200 4 3772 700 100 64 70 30 6 66 25 18 100 103
3
1 Gyrobomber
Flying War Machines / Flying War Machine / wh_main_dwf_veh_gyrobomber
Gyrobomber
From above, the bomber pilot releases a payload of high-yield explosives that wreak havoc on enemy lines.
1150 1150 288 1 3125 1100 100 64 60 40 4 88 30 28.75 125 1056
4
1 Skyhammer (Gyrobomber)
Flying War Machines / Flying War Machine / wh_dlc06_dwf_veh_skyhammer_0
Skyhammer (Gyrobomber)
The mountains and caverns ring with Greenskin screams when these elite Gyrobombers unleash their payloads.
1400 1400 350 1 3125 1100 100 76 60 50 6 88 30 28.75 125 1288