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Last Defenders The Eye of the Vortex

Last Defenders


"Summon Grimloq. Now we hunt!"

To the south of the world, in much warmer, jungle climes, live the Lizardmen. These reptilian champions of Order are not one race but a collective of various cold-blooded creatures all dedicated to bringing the Great Plan of the Old Ones – the stellar race that terraformed the world before the Ancient Enemy brought ruin – to fruition.

The Lizardmen are led by the Slann Mage-Priests, who in turn are served by the adaptable Skinks, the labouring Kroxigor and the fearsome warrior-caste, the mighty Saurus. It is the Saurus that form the bulk of the Lizardmen armies for they are spawned for that sole purpose – bringing war to those deigned as enemies by the Mage-Priests.

Just because the Saurus have no concerns beyond battle does not mean they are limited in intellect. Far from it, in fact, for they excel in the role for which they are specifically spawned. None among their number is more capable or feared by the warmbloods than Kroq-Gar, Last Defender of Xhotl. Kroq-Gar is an Ancient Scar-Leader and a legendary presence amongst the Lizardmen, for he has fought Daemons and countless enemies over untold millennia.

Unquestioningly, Kroq-Gar was blessed by the Old Ones during his spawning, for he was among the last survivors of Xhotl, a temple-city that suffered constant Daemonic attack during the Great Cataclysm. After the loss of his home temple-city, he continued to fight; master-less, he and his Saurus Warriors ranged far across the jungles seeking out foes and interlopers, of which there are many.

In recent centuries, Kroq-Gar has fallen under the sway of Lord Mazdamundi. The great second generation Mage-Priest recognised in him an eternal warrior spirit and gifted him the Hand of Gods, a relic of the Old Ones. Strategically positioned for the coming wars, Mazdamundi has sent Kroq-Gar and his loyal cohorts across the World Pond to the Southlands. The Last Defender has been tasked with re-establishing the failing Geomantic Web and bringing about the next stage of the Great Plan: the annihilation of the myriad enemies of Order.

Last Defenders

Faction Name

Last Defenders

Campaign

wh2_main_great_vortex

Culture

wh2_main_lzd_lizardmen

Subculture

wh2_main_sc_lzd_lizardmen

Military Group

wh2_main_lzd

Faction Group

wh2_main_fact_group_lizardmen

Faction Group


Siege construction: battering ram
Siege construction: siege tower
1 battering rams per siege item
2 siege towers per siege item
Pre-siege: battering ram
Pre-siege: siege tower
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Political Parties

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Playable: True
Initial Power:
No Effect
Lord
1 Saurus Oldblood
Saurus Oldblood
(wh2_main_lzd_cha_saurus_old_blood_0)
Command
1 Saurus Oldblood (Cold One)
Saurus Oldblood (Cold One)
(wh2_main_lzd_cha_saurus_old_blood_1)
Command
1 Saurus Oldblood (Carnosaur)
Saurus Oldblood (Carnosaur)
(wh2_main_lzd_cha_saurus_old_blood_2)
Command
1 Slann Mage-Priest
Slann Mage-Priest
(wh2_main_lzd_cha_slann_mage_priest_campaign_0)
Command
1 Slann Mage-Priest (Heavens)
Slann Mage-Priest (Heavens)
(wh2_main_lzd_cha_slann_mage_priest_heavens_0)
Command
1 Slann Mage-Priest (High)
Slann Mage-Priest (High)
(wh2_main_lzd_cha_slann_mage_priest_high_0)
Command
1 Slann Mage-Priest (Light)
Slann Mage-Priest (Light)
(wh2_main_lzd_cha_slann_mage_priest_light_0)
Command
1 Skink Chief
Skink Chief
(wh2_main_lzd_cha_skink_chief_0)
Command
Hero
1 Saurus Scar-Veteran
Saurus Scar-Veteran
(wh2_main_lzd_cha_saurus_scar_veteran_0)
Command
1 Saurus Scar-Veteran (Cold One)
Saurus Scar-Veteran (Cold One)
(wh2_main_lzd_cha_saurus_scar_veteran_1)
Command
1 Saurus Scar-Veteran (Carnosaur)
Saurus Scar-Veteran (Carnosaur)
(wh2_main_lzd_cha_saurus_scar_veteran_2)
Command
1 Skink Priest (Beasts)
Skink Priest (Beasts)
(wh2_main_lzd_cha_skink_priest_beasts_0)
Command
1 Skink Priest (Beasts) (Terradon)
Skink Priest (Beasts) (Terradon)
(wh2_main_lzd_cha_skink_priest_beasts_1)
Command
5 Skink Priest (Beasts) (Stegadon)
Skink Priest (Beasts) (Stegadon)
(wh2_main_lzd_cha_skink_priest_beasts_2)
Command
5 Skink Priest (Beasts) (Ancient Stegadon)
Skink Priest (Beasts) (Ancient Stegadon)
(wh2_main_lzd_cha_skink_priest_beasts_3)
Command
1 Skink Priest (Heavens)
Skink Priest (Heavens)
(wh2_main_lzd_cha_skink_priest_heavens_0)
Command
1 Skink Priest (Heavens) (Terradon)
Skink Priest (Heavens) (Terradon)
(wh2_main_lzd_cha_skink_priest_heavens_1)
Command
5 Skink Priest (Heavens) (Stegadon)
Skink Priest (Heavens) (Stegadon)
(wh2_main_lzd_cha_skink_priest_heavens_2)
Command
5 Skink Priest (Heavens) (Ancient Stegadon)
Skink Priest (Heavens) (Ancient Stegadon)
(wh2_main_lzd_cha_skink_priest_heavens_3)
Command
Command
1 Skink Chief
Skink Chief
(wh2_main_lzd_cha_skink_chief_0)
Command
1 Skink Chief (Terradon)
Skink Chief (Terradon)
(wh2_main_lzd_cha_skink_chief_1)
Command
5 Skink Chief (Stegadon)
Skink Chief (Stegadon)
(wh2_main_lzd_cha_skink_chief_2)
Command
5 Skink Chief (Ancient Stegadon)
Skink Chief (Ancient Stegadon)
(wh2_main_lzd_cha_skink_chief_3)
Command
Melee Infantry
160 Skink Cohort
Skink Cohort
(wh2_main_lzd_inf_skink_cohort_0)
Melee Infantry
100 Temple Guards
Temple Guards
(wh2_main_lzd_inf_temple_guards)
Melee Infantry
5 Ancient Stegadon
Ancient Stegadon
(wh2_main_lzd_mon_ancient_stegadon)
Melee Infantry
1 Feral Bastiladon
Feral Bastiladon
(wh2_main_lzd_mon_bastiladon_0)
Melee Infantry
4 Bastiladon (Revivification Crystal)
Bastiladon (Revivification Crystal)
(wh2_main_lzd_mon_bastiladon_1)
Melee Infantry
1 Feral Carnosaur
Feral Carnosaur
(wh2_main_lzd_mon_carnosaur_0)
Melee Infantry
16 Kroxigors
Kroxigors
(wh2_main_lzd_mon_kroxigors)
Melee Infantry
1 Feral Stegadon
Feral Stegadon
(wh2_main_lzd_mon_stegadon_0)
Melee Infantry
100 Saurus Spears
Saurus Spears
(wh2_main_lzd_inf_saurus_spearmen_0)
Melee Infantry
100 Saurus Spears (Shields)
Saurus Spears (Shields)
(wh2_main_lzd_inf_saurus_spearmen_1)
Melee Infantry
100 Saurus Warriors
Saurus Warriors
(wh2_main_lzd_inf_saurus_warriors_0)
Melee Infantry
100 Saurus Warriors (Shields)
Saurus Warriors (Shields)
(wh2_main_lzd_inf_saurus_warriors_1)
Melee Infantry
Missile Infantry
160 Skink Cohort (Javelins)
Skink Cohort (Javelins)
(wh2_main_lzd_inf_skink_cohort_1)
Missile Infantry
120 Skink Skirmishers
Skink Skirmishers
(wh2_main_lzd_inf_skink_skirmishers_0)
Missile Infantry
4 Bastiladon (Solar Engine)
Bastiladon (Solar Engine)
(wh2_main_lzd_mon_bastiladon_2)
Missile Infantry
90 Chameleon Skinks
Chameleon Skinks
(wh2_main_lzd_inf_chameleon_skinks_0)
Missile Infantry
5 Stegadon
Stegadon
(wh2_main_lzd_mon_stegadon_1)
Missile Infantry
Melee Cavalry
48 Cold One Riders
Cold One Riders
(wh2_main_lzd_cav_cold_ones_1)
Melee Cavalry
Missile Cavalry
10 Terradon Riders
Terradon Riders
(wh2_main_lzd_cav_terradon_riders_0)
Missile Cavalry
10 Terradon Riders (Fireleech Bolas)
Terradon Riders (Fireleech Bolas)
(wh2_main_lzd_cav_terradon_riders_1)
Missile Cavalry
Shock Cavalry
48 Cold One Spear-Riders
Cold One Spear-Riders
(wh2_main_lzd_cav_cold_one_spearmen_1)
Shock Cavalry
48 Horned Ones
Horned Ones
(wh2_main_lzd_cav_horned_ones_0)
Shock Cavalry
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