Tlaqua
"Flying braves, bring wrath from the sky!!"
Dwelling in the warmer, jungle climes in the southern regions of the world are the ancient societies of the Lizardmen. Often mistook as a single race, these reptilian guardians of Order are composed of several distinct species serving under the enigmatic Slann Mage-Priests. Of all Lizardmen species, the Skinks are the most mentally and physically agile, and on occasion a Skink spawning will not produce an entire cohort from the pools of life as is the norm, but instead only a single Skink will issue forth. These individuals are considered marked by the Old Ones as destined to lead, or otherwise achieve greatness amongst their kind. When such individuals emerge, the Slann Mage-Priests of Lustria make use of them in the Lizardmen chain of command to help achieve their indecipherable ends.
Tiktaq’to is one such special individual – a cagey but death-defying Skink Chief who has proven himself peerless when it comes to aerial combat and leading bold hit-and-run attacks from the sky. From his outpost in Tlaqua he patrols the Southlands, leading a squadron of flying reptiles, from atop his Terradon, Zwup, through reckless paths of dense vegetation and steep-sided ravines so narrow that the flying beasts brush against the cliff-faces with each flap of their mighty wings. A keen sense of when and where to strike has led Tiktaq’to to countless victories against forces many times the size of his own. His foes always attempt to shoot him and his squadron out of the air as soon as they come within range – a feat easier said than done, since he leads his formations in such breath-taking aerial manoeuvres that they can evade clouds of arrows and emerge unscathed to deliver their own lethal attacks. For his many acts of fearless flying and savage attacks on the Lizardmen’s foes, Tiktaq’to has been named ‘Master of Skies’, a pre-eminent position that has also granted him ownership of the Mask of Heavens – a thrice-blessed heirloom from an elder age, which allows the wearer to meld their consciousness with the minds of the mighty Terradons.
Tiktaq’to has been sent from Lustria in aid of the Great Plan, leading his squadron across the World Pond to the Southlands – a place of considerable significance to the Lizardmen as it was once a single landmass that included their home continent of Lustria, before Slann manipulation many ages ago divided it in two. As those who have braved both places will attest, this is why the jungles of the Southlands bear so much in common with those of Lustria, both being home to the same reptilian carnivores as well as long-forgotten temple-cities that have fallen off the newly-altered Geomantic Web. With new aeries now established in the ancient ruins of the previously abandoned temple-city of Tlaqua, the Lizardmen’s ancient holdings in the Southlands shall be forsaken no longer. It is the Master of the Skies’ duty to reclaim them, uphold the will of the Old Ones, and destroy all those discordant with the Great Plan!
Faction Name Tlaqua |
Campaign wh2_main_great_vortex |
Culture wh2_main_lzd_lizardmen |
Subculture wh2_main_sc_lzd_lizardmen |
Military Group wh2_main_lzd |
Faction Group wh2_main_fact_group_lizardmen |
Faction Group
Siege construction: battering ram
Siege construction: siege tower
Battering rams: +1 per siege item constructed
Siege towers: +2 per siege item constructed
Pre-siege: battering ram
Pre-siege: siege tower
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Political Parties
Initial Power: main_warhammer
No Effect
Initial Power: wh2_main_great_vortex
No Effect
Lord |
---|
Red Crested Skink Chief
(wh2_dlc12_lzd_cha_skink_chief_red_crested_0) Command
Red Crested Skink Chief (Horned One)
(wh2_dlc12_lzd_cha_skink_chief_red_crested_1) Command
Red Crested Skink Chief (Ripperdactyl)
(wh2_dlc12_lzd_cha_skink_chief_red_crested_2) Command
Red Crested Skink Chief (Ancient Stegadon)
(wh2_dlc12_lzd_cha_skink_chief_red_crested_3) Command
Tiktaq'to
(wh2_dlc12_lzd_cha_tiktaqto_1) Command
Kroxigor Ancient
(wh2_dlc13_lzd_cha_kroxigor_ancient_0) Command
Slann Mage-Priest (Fire)
(wh2_dlc13_lzd_cha_slann_mage_priest_fire_0) Command
Slann Mage-Priest (Life)
(wh2_dlc13_lzd_cha_slann_mage_priest_life_0) Command
Saurus Oldblood
(wh2_main_lzd_cha_saurus_old_blood_0) Command
Saurus Oldblood (Cold One)
(wh2_main_lzd_cha_saurus_old_blood_1) Command
Saurus Oldblood (Carnosaur)
(wh2_main_lzd_cha_saurus_old_blood_2) Command
Slann Mage-Priest (Heavens)
(wh2_main_lzd_cha_slann_mage_priest_heavens_0) Command
Slann Mage-Priest (High)
(wh2_main_lzd_cha_slann_mage_priest_high_0) Command
Slann Mage-Priest (Light)
(wh2_main_lzd_cha_slann_mage_priest_light_0) Command |
Hero |
Skink Priest (Beasts) (Ancient Stegadon (Engine of the Gods))
(wh2_dlc12_lzd_cha_skink_priest_beasts_4) Command
Skink Priest (Heavens) (Ancient Stegadon (Engine of the Gods))
(wh2_dlc12_lzd_cha_skink_priest_heavens_4) Command
Lord Kroak
(wh2_dlc12_lzd_lzd_cha_kroak_0) Command
Saurus Scar-Veteran
(wh2_main_lzd_cha_saurus_scar_veteran_0) Command
Saurus Scar-Veteran (Cold One)
(wh2_main_lzd_cha_saurus_scar_veteran_1) Command
Saurus Scar-Veteran (Carnosaur)
(wh2_main_lzd_cha_saurus_scar_veteran_2) Command
Skink Chief
(wh2_main_lzd_cha_skink_chief_0) Command
Skink Chief (Terradon)
(wh2_main_lzd_cha_skink_chief_1) Command
Skink Chief (Stegadon)
(wh2_main_lzd_cha_skink_chief_2) Command
Skink Chief (Ancient Stegadon)
(wh2_main_lzd_cha_skink_chief_3) Command
Skink Priest (Beasts)
(wh2_main_lzd_cha_skink_priest_beasts_0) Command
Skink Priest (Beasts) (Terradon)
(wh2_main_lzd_cha_skink_priest_beasts_1) Command
Skink Priest (Beasts) (Stegadon)
(wh2_main_lzd_cha_skink_priest_beasts_2) Command
Skink Priest (Beasts) (Ancient Stegadon)
(wh2_main_lzd_cha_skink_priest_beasts_3) Command
Skink Priest (Heavens)
(wh2_main_lzd_cha_skink_priest_heavens_0) Command
Skink Priest (Heavens) (Terradon)
(wh2_main_lzd_cha_skink_priest_heavens_1) Command
Skink Priest (Heavens) (Stegadon)
(wh2_main_lzd_cha_skink_priest_heavens_2) Command
Skink Priest (Heavens) (Ancient Stegadon)
(wh2_main_lzd_cha_skink_priest_heavens_3) Command |
Melee Infantry |
Blessed Carnosaur
(wh2_main_lzd_mon_carnosaur_blessed_0) Melee Infantry
Blessed Saurus Spears (Shields)
(wh2_main_lzd_inf_saurus_spearmen_blessed_1) Melee Infantry
Blessed Temple Guards
(wh2_main_lzd_inf_temple_guards_blessed) Melee Infantry
Blessed Kroxigors
(wh2_main_lzd_mon_kroxigors_blessed) Melee Infantry
Blessed Saurus Warriors (Shields)
(wh2_main_lzd_inf_saurus_warriors_blessed_1) Melee Infantry
Skink Cohort
(wh2_main_lzd_inf_skink_cohort_0) Melee Infantry
Feral Cold Ones
(wh2_main_lzd_cav_cold_ones_feral_0) Melee Infantry
Red Crested Skinks
(wh2_dlc12_lzd_inf_skink_red_crested_0) Melee Infantry
Feral Bastiladon
(wh2_main_lzd_mon_bastiladon_0) Melee Infantry
Saurus Spears
(wh2_main_lzd_inf_saurus_spearmen_0) Melee Infantry
Saurus Warriors
(wh2_main_lzd_inf_saurus_warriors_0) Melee Infantry
Saurus Spears (Shields)
(wh2_main_lzd_inf_saurus_spearmen_1) Melee Infantry
Saurus Warriors (Shields)
(wh2_main_lzd_inf_saurus_warriors_1) Melee Infantry
Cohort of Sotek (Red Crested Skinks)
(wh2_dlc12_lzd_inf_skink_red_crested_ror_0) Melee Infantry
Bastiladon (Ark of Sotek)
(wh2_dlc12_lzd_mon_bastiladon_3) Melee Infantry
Kroxigors
(wh2_main_lzd_mon_kroxigors) Melee Infantry
Bastiladon (Revivification Crystal)
(wh2_main_lzd_mon_bastiladon_1) Melee Infantry
Legion of Chaqua (Saurus Spears)
(wh2_dlc12_lzd_inf_saurus_warriors_ror_0) Melee Infantry
Feral Stegadon
(wh2_main_lzd_mon_stegadon_0) Melee Infantry
Temple Guards
(wh2_main_lzd_inf_temple_guards) Melee Infantry
Sacred Kroxigor
(wh2_dlc13_lzd_mon_sacred_kroxigors_0) Melee Infantry
Star Chamber Guardians (Temple Guard)
(wh2_dlc12_lzd_inf_temple_guards_ror_0) Melee Infantry
Feral Carnosaur
(wh2_main_lzd_mon_carnosaur_0) Melee Infantry
Cohort of Huatl (Sacred Kroxigors)
(wh2_dlc13_lzd_mon_sacred_kroxigors_ror_0) Melee Infantry
Ancient Stegadon
(wh2_main_lzd_mon_ancient_stegadon) Melee Infantry
Ancient Stegadon (Engine of the Gods)
(wh2_dlc12_lzd_mon_ancient_stegadon_1) Melee Infantry
Feral Dread Saurian
(wh2_dlc13_lzd_mon_dread_saurian_0) Melee Infantry
The Thunderous One (Ancient Stegadon)
(wh2_dlc12_lzd_mon_ancient_stegadon_ror_0) Melee Infantry
Dread Saurian
(wh2_dlc13_lzd_mon_dread_saurian_1) Melee Infantry
The Shredder of Lustria (Dread Saurian)
(wh2_dlc13_lzd_mon_dread_saurian_ror_0) Melee Infantry
Ancient Stegadon (Engine of the Gods)
(wh2_dlc12_lzd_mon_ancient_stegadon_1_nakai) Melee Infantry
Temple Guards
(wh2_main_lzd_inf_temple_guards_nakai) Melee Infantry
Bastiladon (Ark of Sotek)
(wh2_dlc12_lzd_mon_bastiladon_3_nakai) Melee Infantry
Sacred Kroxigor
(wh2_dlc13_lzd_mon_sacred_kroxigors_0_nakai) Melee Infantry
Kroxigors
(wh2_main_lzd_mon_kroxigors_nakai) Melee Infantry
Zoats
(wh2_dlc16_wef_mon_zoats) Melee Infantry |
Missile Infantry |
Blessed Bastiladon (Solar Engine)
(wh2_main_lzd_mon_bastiladon_blessed_2) Missile Infantry
Blessed Skink Skirmishers
(wh2_main_lzd_inf_skink_skirmishers_blessed_0) Missile Infantry
Blessed Stegadon
(wh2_main_lzd_mon_stegadon_blessed_1) Missile Infantry
Blessed Chameleon Skinks
(wh2_main_lzd_inf_chameleon_skinks_blessed_0) Missile Infantry
Skink Skirmishers
(wh2_main_lzd_inf_skink_skirmishers_0) Missile Infantry
Skink Cohort (Javelins)
(wh2_main_lzd_inf_skink_cohort_1) Missile Infantry
Chameleon Skinks
(wh2_main_lzd_inf_chameleon_skinks_0) Missile Infantry
Razordon Hunting Pack
(wh2_dlc13_lzd_mon_razordon_pack_0) Missile Infantry
Salamander Hunting Pack
(wh2_dlc12_lzd_mon_salamander_pack_0) Missile Infantry
Bastiladon (Solar Engine)
(wh2_main_lzd_mon_bastiladon_2) Missile Infantry
Amaxon Barbs (Razordon Hunting Pack)
(wh2_dlc13_lzd_mon_razordon_pack_ror_0) Missile Infantry
The Umbral Tide (Salamander Hunting Pack)
(wh2_dlc12_lzd_mon_salamander_pack_ror_0) Missile Infantry
Ancient Salamander
(wh2_dlc12_lzd_mon_ancient_salamander_0) Missile Infantry
Stegadon
(wh2_main_lzd_mon_stegadon_1) Missile Infantry |
Melee Cavalry |
Cold One Riders
(wh2_main_lzd_cav_cold_ones_1) Melee Cavalry
Ripperdactyl Riders
(wh2_dlc12_lzd_cav_ripperdactyl_riders_0) Melee Cavalry
Pok-Hopak Cohort (Cold One Spear-Riders)
(wh2_dlc12_lzd_cav_cold_one_spearriders_ror_0) Melee Cavalry
Colossadon Hunters (Ripperdactyl Riders)
(wh2_dlc12_lzd_cav_ripperdactyl_riders_ror_0) Melee Cavalry |
Missile Cavalry |
Blessed Terradon Riders (Fireleech Bolas)
(wh2_main_lzd_cav_terradon_riders_blessed_1) Missile Cavalry
Terradon Riders
(wh2_main_lzd_cav_terradon_riders_0) Missile Cavalry
Terradon Riders (Fireleech Bolas)
(wh2_main_lzd_cav_terradon_riders_1) Missile Cavalry
Pahaux Sentinels (Terradon Riders)
(wh2_dlc12_lzd_cav_terradon_riders_ror_0) Missile Cavalry |
Shock Cavalry |
Blessed Cold One Spear-Riders
(wh2_main_lzd_cav_cold_one_spearriders_blessed_0) Shock Cavalry
Blessed Horned Ones
(wh2_main_lzd_cav_horned_ones_blessed_0) Shock Cavalry
Cold One Spear-Riders
(wh2_main_lzd_cav_cold_one_spearmen_1) Shock Cavalry
Horned Ones
(wh2_main_lzd_cav_horned_ones_0) Shock Cavalry
Horned Ones
(wh2_main_lzd_cav_horned_ones_0_nakai) Shock Cavalry |