Hexoatl
"The time of inaction is over. The great purpose must be accomplished."
The Lizardmen are the reptilian guardians of Order. They follow the Great Plan set down by the Old Ones, as interpreted by the Slann Mage-Priests who direct the small and capable Skinks, the Saurus Warriors, bestial Kroxigor and myriad other reptilian servants.
Being cold-blooded, Lizardmen reside in the warmer climates, mainly across the jungle-continent of Lustria and the Southlands. Hidden within the undergrowth are the temple-cities where the Slann contemplate and the other reptilian castes live to serve the Old Ones’ will. Shining brightest of all the ancient temple-cities is Hexoatl, the City of the Sun. Though Itza is the First City, Hexoatl has eclipsed it in importance due to its status as home to Lord Mazdamundi, the most active of all the remaining Slann Mage-Priests. Due to its location and history, the City of the Sun is the most fortified and martial of all the temple-cities. Whereas the boundaries of most other cities simply merge with the jungle, Hexoatl has mighty walls and serried ranks of Saurus patrol its plazas. Until recently, even the Norse trespassers of Skeggi and its surrounding colonies avoided Hexoatl, although that has changed of late.
Yet it is not just the city and its reptilian legions that enemies and invaders must be wary of, but its mighty leader, Lord Mazdamundi, oldest and most powerful of the living Slann Mage-priests; he who can bring ruination upon cities; he that rides the horned beast.
After years of contemplation, Mazdamundi has come to a simple epiphany: the Great Plan cannot move to the next phase until the first stage has been completed. This involves relocating a few, select races and the utter obliteration of the fell spawn that infests the world.
And so, with the fire of Old One, Chotec, burning within Lord Mazdamundi, the time of inaction is over – the Great Plan will be executed – order *will* come from Chaos, no matter the cost!
Faction Name Hexoatl |
Campaign wh2_main_great_vortex |
Culture wh2_main_lzd_lizardmen |
Subculture wh2_main_sc_lzd_lizardmen |
Military Group wh2_main_lzd |
Faction Group wh2_main_fact_group_vor_lzd_lord_mazdamundi |
Faction Group
Siege construction: battering ram
Siege construction: siege tower
Battering rams: +1 per siege item constructed
Siege towers: +2 per siege item constructed
Pre-siege: battering ram
Pre-siege: siege tower
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Political Parties
Initial Power: main_warhammer
No Effect
Initial Power: wh2_main_great_vortex
No Effect
Lord |
---|
Slann Mage-Priest (Fire)
(wh2_dlc13_lzd_cha_slann_mage_priest_fire_0) Command
Slann Mage-Priest (Life)
(wh2_dlc13_lzd_cha_slann_mage_priest_life_0) Command
Saurus Oldblood
(wh2_main_lzd_cha_saurus_old_blood_0) Command
Saurus Oldblood (Cold One)
(wh2_main_lzd_cha_saurus_old_blood_1) Command
Saurus Oldblood (Carnosaur)
(wh2_main_lzd_cha_saurus_old_blood_2) Command
Slann Mage-Priest
(wh2_main_lzd_cha_slann_mage_priest_campaign_0) Command
Slann Mage-Priest (Heavens)
(wh2_main_lzd_cha_slann_mage_priest_heavens_0) Command
Slann Mage-Priest (High)
(wh2_main_lzd_cha_slann_mage_priest_high_0) Command
Slann Mage-Priest (Light)
(wh2_main_lzd_cha_slann_mage_priest_light_0) Command |
Hero |
Skink Priest (Beasts) (Ancient Stegadon (Engine of the Gods))
(wh2_dlc12_lzd_cha_skink_priest_beasts_4) Command
Skink Priest (Heavens) (Ancient Stegadon (Engine of the Gods))
(wh2_dlc12_lzd_cha_skink_priest_heavens_4) Command
Saurus Scar-Veteran
(wh2_main_lzd_cha_saurus_scar_veteran_0) Command
Saurus Scar-Veteran (Cold One)
(wh2_main_lzd_cha_saurus_scar_veteran_1) Command
Saurus Scar-Veteran (Carnosaur)
(wh2_main_lzd_cha_saurus_scar_veteran_2) Command
Skink Chief
(wh2_main_lzd_cha_skink_chief_0) Command
Skink Chief (Terradon)
(wh2_main_lzd_cha_skink_chief_1) Command
Skink Chief (Stegadon)
(wh2_main_lzd_cha_skink_chief_2) Command
Skink Chief (Ancient Stegadon)
(wh2_main_lzd_cha_skink_chief_3) Command
Skink Priest (Beasts)
(wh2_main_lzd_cha_skink_priest_beasts_0) Command
Skink Priest (Beasts) (Terradon)
(wh2_main_lzd_cha_skink_priest_beasts_1) Command
Skink Priest (Beasts) (Stegadon)
(wh2_main_lzd_cha_skink_priest_beasts_2) Command
Skink Priest (Beasts) (Ancient Stegadon)
(wh2_main_lzd_cha_skink_priest_beasts_3) Command
Skink Priest (Heavens)
(wh2_main_lzd_cha_skink_priest_heavens_0) Command
Skink Priest (Heavens) (Terradon)
(wh2_main_lzd_cha_skink_priest_heavens_1) Command
Skink Priest (Heavens) (Stegadon)
(wh2_main_lzd_cha_skink_priest_heavens_2) Command
Skink Priest (Heavens) (Ancient Stegadon)
(wh2_main_lzd_cha_skink_priest_heavens_3) Command |
Melee Infantry |
Blessed Temple Guards
(wh2_main_lzd_inf_temple_guards_blessed) Melee Infantry
Blessed Carnosaur
(wh2_main_lzd_mon_carnosaur_blessed_0) Melee Infantry
Blessed Kroxigors
(wh2_main_lzd_mon_kroxigors_blessed) Melee Infantry
Blessed Saurus Spears (Shields)
(wh2_main_lzd_inf_saurus_spearmen_blessed_1) Melee Infantry
Blessed Saurus Warriors (Shields)
(wh2_main_lzd_inf_saurus_warriors_blessed_1) Melee Infantry
Feral Cold Ones
(wh2_main_lzd_cav_cold_ones_feral_0) Melee Infantry
Saurus Warriors (Shields)
(wh2_main_lzd_inf_saurus_warriors_1) Melee Infantry
Red Crested Skinks
(wh2_dlc12_lzd_inf_skink_red_crested_0) Melee Infantry
Skink Cohort
(wh2_main_lzd_inf_skink_cohort_0) Melee Infantry
Ancient Stegadon (Engine of the Gods)
(wh2_dlc12_lzd_mon_ancient_stegadon_1_nakai) Melee Infantry
Ancient Stegadon (Engine of the Gods)
(wh2_dlc12_lzd_mon_ancient_stegadon_1) Melee Infantry
Temple Guards
(wh2_main_lzd_inf_temple_guards_nakai) Melee Infantry
Bastiladon (Ark of Sotek)
(wh2_dlc12_lzd_mon_bastiladon_3_nakai) Melee Infantry
Temple Guards
(wh2_main_lzd_inf_temple_guards) Melee Infantry
Bastiladon (Ark of Sotek)
(wh2_dlc12_lzd_mon_bastiladon_3) Melee Infantry
Ancient Stegadon
(wh2_main_lzd_mon_ancient_stegadon) Melee Infantry
Feral Bastiladon
(wh2_main_lzd_mon_bastiladon_0) Melee Infantry
Feral Dread Saurian
(wh2_dlc13_lzd_mon_dread_saurian_0) Melee Infantry
Bastiladon (Revivification Crystal)
(wh2_main_lzd_mon_bastiladon_1) Melee Infantry
Dread Saurian
(wh2_dlc13_lzd_mon_dread_saurian_1) Melee Infantry
Feral Carnosaur
(wh2_main_lzd_mon_carnosaur_0) Melee Infantry
Sacred Kroxigor
(wh2_dlc13_lzd_mon_sacred_kroxigors_0_nakai) Melee Infantry
Kroxigors
(wh2_main_lzd_mon_kroxigors_nakai) Melee Infantry
Sacred Kroxigor
(wh2_dlc13_lzd_mon_sacred_kroxigors_0) Melee Infantry
Kroxigors
(wh2_main_lzd_mon_kroxigors) Melee Infantry
Zoats
(wh2_dlc16_wef_mon_zoats) Melee Infantry
Saurus Spears
(wh2_main_lzd_inf_saurus_spearmen_0) Melee Infantry
Feral Stegadon
(wh2_main_lzd_mon_stegadon_0) Melee Infantry
Saurus Spears (Shields)
(wh2_main_lzd_inf_saurus_spearmen_1) Melee Infantry
Saurus Warriors
(wh2_main_lzd_inf_saurus_warriors_0) Melee Infantry
Legion of Chaqua (Saurus Spears)
(wh2_dlc12_lzd_inf_saurus_warriors_ror_0) Melee Infantry
Cohort of Sotek (Red Crested Skinks)
(wh2_dlc12_lzd_inf_skink_red_crested_ror_0) Melee Infantry
Star Chamber Guardians (Temple Guard)
(wh2_dlc12_lzd_inf_temple_guards_ror_0) Melee Infantry
The Thunderous One (Ancient Stegadon)
(wh2_dlc12_lzd_mon_ancient_stegadon_ror_0) Melee Infantry
The Shredder of Lustria (Dread Saurian)
(wh2_dlc13_lzd_mon_dread_saurian_ror_0) Melee Infantry
Cohort of Huatl (Sacred Kroxigors)
(wh2_dlc13_lzd_mon_sacred_kroxigors_ror_0) Melee Infantry |
Missile Infantry |
Blessed Skink Skirmishers
(wh2_main_lzd_inf_skink_skirmishers_blessed_0) Missile Infantry
Blessed Bastiladon (Solar Engine)
(wh2_main_lzd_mon_bastiladon_blessed_2) Missile Infantry
Blessed Stegadon
(wh2_main_lzd_mon_stegadon_blessed_1) Missile Infantry
Blessed Chameleon Skinks
(wh2_main_lzd_inf_chameleon_skinks_blessed_0) Missile Infantry
Ancient Salamander
(wh2_dlc12_lzd_mon_ancient_salamander_0) Missile Infantry
Skink Cohort (Javelins)
(wh2_main_lzd_inf_skink_cohort_1) Missile Infantry
Skink Skirmishers
(wh2_main_lzd_inf_skink_skirmishers_0) Missile Infantry
Salamander Hunting Pack
(wh2_dlc12_lzd_mon_salamander_pack_0) Missile Infantry
Bastiladon (Solar Engine)
(wh2_main_lzd_mon_bastiladon_2) Missile Infantry
Razordon Hunting Pack
(wh2_dlc13_lzd_mon_razordon_pack_0) Missile Infantry
Chameleon Skinks
(wh2_main_lzd_inf_chameleon_skinks_0) Missile Infantry
Stegadon
(wh2_main_lzd_mon_stegadon_1) Missile Infantry
The Umbral Tide (Salamander Hunting Pack)
(wh2_dlc12_lzd_mon_salamander_pack_ror_0) Missile Infantry
Amaxon Barbs (Razordon Hunting Pack)
(wh2_dlc13_lzd_mon_razordon_pack_ror_0) Missile Infantry |
Melee Cavalry |
Ripperdactyl Riders
(wh2_dlc12_lzd_cav_ripperdactyl_riders_0) Melee Cavalry
Cold One Riders
(wh2_main_lzd_cav_cold_ones_1) Melee Cavalry
Pok-Hopak Cohort (Cold One Spear-Riders)
(wh2_dlc12_lzd_cav_cold_one_spearriders_ror_0) Melee Cavalry
Colossadon Hunters (Ripperdactyl Riders)
(wh2_dlc12_lzd_cav_ripperdactyl_riders_ror_0) Melee Cavalry |
Missile Cavalry |
Blessed Terradon Riders (Fireleech Bolas)
(wh2_main_lzd_cav_terradon_riders_blessed_1) Missile Cavalry
Terradon Riders
(wh2_main_lzd_cav_terradon_riders_0) Missile Cavalry
Terradon Riders (Fireleech Bolas)
(wh2_main_lzd_cav_terradon_riders_1) Missile Cavalry
Pahaux Sentinels (Terradon Riders)
(wh2_dlc12_lzd_cav_terradon_riders_ror_0) Missile Cavalry |
Shock Cavalry |
Blessed Cold One Spear-Riders
(wh2_main_lzd_cav_cold_one_spearriders_blessed_0) Shock Cavalry
Blessed Horned Ones
(wh2_main_lzd_cav_horned_ones_blessed_0) Shock Cavalry
Horned Ones
(wh2_main_lzd_cav_horned_ones_0_nakai) Shock Cavalry
Horned Ones
(wh2_main_lzd_cav_horned_ones_0) Shock Cavalry
Cold One Spear-Riders
(wh2_main_lzd_cav_cold_one_spearmen_1) Shock Cavalry |