menu
HomeHome / Divide et Impera / Massalia (Hannibal at the Gates) / Units / Skutjanz
Skutjanz Massalia (Hannibal at the Gates)Massalia (Hannibal at the Gates) Missile Infantry

Skutjanz

(Germanic Hunters)

A deer or a man: the target still needs killing.

The German warrior was exposed on an open, flat battlefield but, when fighting in hills and woodland, he had the advantage. Most were raised as hunters in dense forests, so became expert at stealthy manoeuvres and laying ambush. Whilst their battle tactics were proven, their longbows, often two metres in length and made of yew, lacked the power and accuracy of composite bows made in the east. Their ammunition was also somewhat lacking: limited iron supplies meant these men often fired bone-tipped arrows that struggled to pierce enemy armour. On the battlefield, archers lined up behind slingers - afforded some protection by the shields of the warriors in front of them.

Skutjanz

Unit Name

Skutjanz

Main Unit Key

AOR_6_Germanic_Hunters

Land Unit Key

AOR_6_Germanic_Hunters

Naval Unit Key

barbarian_transport

Soldiers

175

Category

Missile Infantry

Class

Missile Infantry

Custom Battle Cost

528

Recruitment Cost

528

Upkeep Cost

106

Missile Damage

9

├ Missile Weapon

bow2

├ Projectile

bow2

├ Missile Damage

9

├ Missile Ap Damage

0

└ Base Reload Time

14

Accuracy

10

Range

165

Reload

18

Shots Per Minute

5

Ammunition

15

Melee Attack

21

Weapon Damage

11

├ Melee Weapon

mace1

├ Weapon Damage

11

├ Weapon Deadliness

0

├ Armour Piercing

Yes

├ Bonus vs. Cavalry

0

├ Bonus vs. Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

6

Melee Defence

29

├ Base Defence

13

├ Shield

none

└ Shield Defence

16

Armour

1

├ Armour

arm0

├ Armour Defence

1

└ Shield Armour

0

Health

20

├ Man Entity

medium_light

├ Man Health

20

└ Bonus Hit Points

0

Base Morale

25

Abilities

Skutjanz
  • Stamina (excellent)
    Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat.
  • Concentrate Fire
    The unit fires its missiles towards a spot causing damage to everyone in the area of effect

Attributes

  • Improved Stamina
    This unit type has an improvement on the base stamina stat.
  • Guerrilla Deployment
    This unit can deploy outside of the deployment zone.
  • Snipe
    This unit remains hidden while firing.
  • Stalk
    This unit can move hidden in any terrain.
  • Campaign Stealth
    This unit can move around the campaign map without being seen.
  • Guerrilla Deployment
    This unit can deploy outside of the deployment zone.
  • Hide (scrub & forest)
    This unit can hide in scrub and forest until enemy units get too close.
  • Snipe
    This unit remains hidden while firing.
  • Stalk
    This unit can move hidden in any terrain.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Skutjanz
  • Long range
  • Average rate of fire
  • Good damage but low armour penetration
  • Very weak in melee
  • Very poor morale
Recuitment Requirement
Maximum Number 12
Unit Resouces DEI_German_South
Requires Buildings
Skutjanz Lv. 0 Civil Settlement
Civil Settlement
(greek_town_civil_2)
Level 1
Civil Town
Civil Town
(greek_town_civil_3)
Level 2
Civil Colony
Civil Colony
(greek_town_civil_4)
Level 3
Farming Settlement
Farming Settlement
(greek_town_farm_2)
Level 1
Farming Town
Farming Town
(greek_town_farm_3)
Level 2
Farming Colony
Farming Colony
(greek_town_farm_4)
Level 3
Market Settlement
Market Settlement
(greek_town_trade_2)
Level 1
Market Town
Market Town
(greek_town_trade_3)
Level 2
Market Colony
Market Colony
(greek_town_trade_4)
Level 3
Hellenistic City
Hellenistic City
(rom_HELLENIC_city_major_1)
Level 0
Hellenistic Polis
Hellenistic Polis
(rom_HELLENIC_city_major_2)
Level 1
Hellenistic Kleroukhia
Hellenistic Kleroukhia
(rom_HELLENIC_city_major_3)
Level 2
Hellenistic Metropolis
Hellenistic Metropolis
(rom_HELLENIC_city_major_4)
Level 3
Hellenic Garrison Kleroukhia
Hellenic Garrison Kleroukhia
(rom_HELLENIC_city_major_fort_3)
Level 2
Hellenic Fortified Metropolis
Hellenic Fortified Metropolis
(rom_HELLENIC_city_major_fort_4)
Level 3
Hellenistic Hamlet
Hellenistic Hamlet
(rom_HELLENIC_city_minor_gold_1)
Level 0
Hellenistic Village
Hellenistic Village
(rom_HELLENIC_city_minor_gold_2)
Level 1
Hellenistic Komai
Hellenistic Komai
(rom_HELLENIC_city_minor_gold_3)
Level 2
Hellenistic Town
Hellenistic Town
(rom_HELLENIC_city_minor_gold_4)
Level 3
Hellenistic Hamlet (Lead)
Hellenistic Hamlet (Lead)
(rom_HELLENIC_city_minor_silver_1)
Level 0
Hellenistic Village (Lead)
Hellenistic Village (Lead)
(rom_HELLENIC_city_minor_silver_2)
Level 1
Hellenistic Komai (Lead)
Hellenistic Komai (Lead)
(rom_HELLENIC_city_minor_silver_3)
Level 2
Hellenistic Town (Lead)
Hellenistic Town (Lead)
(rom_HELLENIC_city_minor_silver_4)
Level 3
Hellenistic Hamlet
Hellenistic Hamlet
(rom_HELLENIC_city_minor_township_1)
Level 0
Faction Availability
Grand Campaign



Samnite Wars
Caesar in Gaul
Hannibal at the Gates
Imperator Augustus