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Elephantes Indikoi Massalia (Hannibal at the Gates)Massalia (Hannibal at the Gates) Elephant

Elephantes Indikoi

(Indian War Elephants)

The most exotic and temperamental of beasts, these huge animals will trample any enemy underfoot and even scare away other smaller elephants!

War elephants had to be trained like men and cavalry horses to endure the noise and chaos of battle. Indian war elephants were larger than their African counterparts and strong enough to carry a 'howdah', or small wooden tower, on their backs. The driver sat astride the beast’s neck while two men, armed with javelins, were in the howdah. The African elephants of the period were a smaller, third species found in northern Africa, and now extinct; they were not the large, intractable wild creatures from sub-Saharan Africa which are familiar to us. The Indian variety first came to the Middle East when Seleucus, one of Alexander the Great’s Successors, invaded India in 305BC. As part of the peace treaty between the Seleucid dynasty and the Indian Mauryans, 500 war elephants came to the Seleucids. This corps remained an important part of the Seleucids’ army until their defeat by the Romans at Magnesia in 190BC. The subsequent peace saw the forfeiture of all the elephants to the Romans, and the Seleucids were forbidden from breeding any more.

Elephantes Indikoi

Unit Name

Elephantes Indikoi

Main Unit Key

AOR_26_Indian_War_Elephants_Bactria

Land Unit Key

AOR_23_Indian_War_Elephants

Naval Unit Key

pel_transport

Soldiers

36

Category

Elephants

Class

Elephant

Custom Battle Cost

2400

Recruitment Cost

2400

Upkeep Cost

480

Missile Damage

11

├ Missile Weapon

cbow4

├ Projectile

cbow4

├ Missile Damage

11

├ Missile Ap Damage

0

└ Base Reload Time

11

Accuracy

5

Range

170

Reload

20

Shots Per Minute

7

Ammunition

15

Melee Attack

12

Weapon Damage

6

├ Melee Weapon

tusks

├ Weapon Damage

6

├ Weapon Deadliness

0

├ Armour Piercing

No

├ Bonus vs. Cavalry

0

├ Bonus vs. Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

16

Melee Defence

42

├ Base Defence

26

├ Shield

none

└ Shield Defence

16

Armour

12

├ Armour

carm5

├ Armour Defence

12

└ Shield Armour

0

Health

105

├ Man Entity

heavy_heavy

├ Man Health

20

├ Bonus Hit Points

0

├ Mount

indian_elephant

├ Mount Entity

indian_elephant

└ Mount Health

85

Base Morale

25

Abilities

Elephantes Indikoi
  • Stamina (average)
    Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat.
  • Kill Elephants
    Elephant drivers will kill their mounts with spikes. To be used only if they run amok.

Attributes

  • Run Amok
    This unit may go crazy if it's under pressure.
  • Scare (everyone)
    This unit frightens all enemy units.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Elephantes Indikoi
  • Very good charge
  • High damage
  • Large amount of hit points
  • Average morale
Recuitment Requirement
Maximum Number 8
Unit Resouces DEI_Bactria
Requires Buildings
Elephantes Indikoi Lv. 0 Civil Settlement
Civil Settlement
(greek_town_civil_2)
Level 1
Civil Town
Civil Town
(greek_town_civil_3)
Level 2
Civil Colony
Civil Colony
(greek_town_civil_4)
Level 3
Farming Settlement
Farming Settlement
(greek_town_farm_2)
Level 1
Farming Town
Farming Town
(greek_town_farm_3)
Level 2
Farming Colony
Farming Colony
(greek_town_farm_4)
Level 3
Market Settlement
Market Settlement
(greek_town_trade_2)
Level 1
Market Town
Market Town
(greek_town_trade_3)
Level 2
Market Colony
Market Colony
(greek_town_trade_4)
Level 3
Hellenistic City
Hellenistic City
(rom_HELLENIC_city_major_1)
Level 0
Hellenistic Polis
Hellenistic Polis
(rom_HELLENIC_city_major_2)
Level 1
Hellenistic Kleroukhia
Hellenistic Kleroukhia
(rom_HELLENIC_city_major_3)
Level 2
Hellenistic Metropolis
Hellenistic Metropolis
(rom_HELLENIC_city_major_4)
Level 3
Hellenic Garrison Kleroukhia
Hellenic Garrison Kleroukhia
(rom_HELLENIC_city_major_fort_3)
Level 2
Hellenic Fortified Metropolis
Hellenic Fortified Metropolis
(rom_HELLENIC_city_major_fort_4)
Level 3
Hellenic Trade Kleroukhia
Hellenic Trade Kleroukhia
(rom_HELLENIC_city_major_trade_3)
Level 2
Hellenic Economic Metropolis
Hellenic Economic Metropolis
(rom_HELLENIC_city_major_trade_4)
Level 3
Hellenistic Hamlet
Hellenistic Hamlet
(rom_HELLENIC_city_minor_gold_1)
Level 0
Hellenistic Village
Hellenistic Village
(rom_HELLENIC_city_minor_gold_2)
Level 1
Hellenistic Komai
Hellenistic Komai
(rom_HELLENIC_city_minor_gold_3)
Level 2
Hellenistic Town
Hellenistic Town
(rom_HELLENIC_city_minor_gold_4)
Level 3
Hellenistic Hamlet (Silk)
Hellenistic Hamlet (Silk)
(rom_HELLENIC_city_minor_silk_1)
Level 0
Hellenistic Village (Silk)
Hellenistic Village (Silk)
(rom_HELLENIC_city_minor_silk_2)
Level 1
Hellenistic Komai (Silk)
Hellenistic Komai (Silk)
(rom_HELLENIC_city_minor_silk_3)
Level 2
Hellenistic Town (Silk)
Hellenistic Town (Silk)
(rom_HELLENIC_city_minor_silk_4)
Level 3
Hellenistic Hamlet
Hellenistic Hamlet
(rom_HELLENIC_city_minor_township_1)
Level 0
Faction Availability
Grand Campaign



Samnite Wars
Caesar in Gaul
Hannibal at the Gates
Imperator Augustus