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HomeHome / Divide et Impera / Massalia (Hannibal at the Gates) / Units / Mishteret Lybim
Mishteret Lybim Massalia (Hannibal at the Gates)Massalia (Hannibal at the Gates) Spear Infantry

Mishteret Lybim

(Libyan Levies)

Relatively untrained citizens that are called to arms only in the most dire of circumstances.

Light Greek infantry, the thureophoroi developed around the early 4th century BC, and straddled the gap between the phalanx and the skirmishing peltasts. Named after the thureos, their large oval shields, they were more heavily armoured than the traditional Thracian and Greek peltast. Able to both skirmish and form up as a phalanx, they were used to guard the flanks and protect other light troops. Their shield, normally made from wood and covered with leather, had a central handgrip that was protected by a vertical spine and a metal boss-like strip, and may have been inspired by Celtic or Roman shields of the time. Like the longer sarissa, the spears used by the thureophoroi had a weighted butt-spike to provide balance, but this also allowed them to throw javelins, if so equipped, by jamming their spears into the ground. Able to fulfil a variety of roles, thureophoroi were common amongst both citizen and mercenary units of the Greek city-states until they were eclipsed by the Macedonian phalanxes of Phillip II and Alexander the Great.

Mishteret Lybim

Unit Name

Mishteret Lybim

Main Unit Key

AOR_15_Libyan_Levies

Land Unit Key

AOR_15_Libyan_Levies

Naval Unit Key

pel_transport

Soldiers

300

Category

Melee Infantry

Class

Spear Infantry

Custom Battle Cost

518

Recruitment Cost

518

Upkeep Cost

104

Melee Attack

28

Weapon Damage

9

├ Melee Weapon

spear1

├ Weapon Damage

9

├ Weapon Deadliness

0

├ Armour Piercing

No

├ Bonus vs. Cavalry

3

├ Bonus vs. Elephants

10

└ Bonus vs Infantry

0

Charge Bonus

10

Melee Defence

71

├ Base Defence

19

├ Shield

shield5

└ Shield Defence

52

Armour

3

├ Armour

arm1

├ Armour Defence

3

└ Shield Armour

0

Health

20

├ Man Entity

medium_light

├ Man Health

20

└ Bonus Hit Points

0

Base Morale

40

Abilities

Mishteret Lybim
  • Stamina (average)
    Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat.
  • Throw Javelin (light)
    The unit throws its javelins towards a spot causing damage to everyone in the area of effect
    NOTE: you cannot throw javelins when you are inside a formation

Attributes

  • Expert Charge Defence
    This unit’s melee attack and damage are increased against charging enemies.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Mishteret Lybim
  • Good defensive unit
  • Low damage but average armour penetration
  • Average attack
  • Normal morale
Recuitment Requirement
Maximum Number 8
Unit Resouces DEI_Africa

Hannibal at the Gates Regions

Hannibal at the Gates
Provinces Regions
Africa Capsa Zeugitana Byzacium
Tripolitana Tripolis Takape Thenteos Turris Tamalleni
Requires Buildings
Mishteret Lybim Lv. 0 Qart-Hadasht
Qart-Hadasht
(dei_main_city_CARTHAGE_1)
Level 0
Qart-Hadasht
Qart-Hadasht
(dei_main_city_CARTHAGE_2)
Level 1
Qart-Hadasht
Qart-Hadasht
(dei_main_city_CARTHAGE_3)
Level 2
Fortified Qart-Hadasht
Fortified Qart-Hadasht
(dei_main_city_CARTHAGE_3_fort)
Level 2
Commercial Qart-Hadasht
Commercial Qart-Hadasht
(dei_main_city_CARTHAGE_3_trade)
Level 2
Qart-Hadasht
Qart-Hadasht
(dei_main_city_CARTHAGE_4)
Level 3
Fortified Qart-Hadasht
Fortified Qart-Hadasht
(dei_main_city_CARTHAGE_4_fort)
Level 3
Commercial Qart-Hadasht
Commercial Qart-Hadasht
(dei_main_city_CARTHAGE_4_trade)
Level 3
Civil Settlement
Civil Settlement
(greek_town_civil_2)
Level 1
Civil Town
Civil Town
(greek_town_civil_3)
Level 2
Civil Colony
Civil Colony
(greek_town_civil_4)
Level 3
Farming Settlement
Farming Settlement
(greek_town_farm_2)
Level 1
Farming Town
Farming Town
(greek_town_farm_3)
Level 2
Farming Colony
Farming Colony
(greek_town_farm_4)
Level 3
Market Settlement
Market Settlement
(greek_town_trade_2)
Level 1
Market Town
Market Town
(greek_town_trade_3)
Level 2
Market Colony
Market Colony
(greek_town_trade_4)
Level 3
Hellenistic City
Hellenistic City
(rom_HELLENIC_city_major_1)
Level 0
Hellenistic Polis
Hellenistic Polis
(rom_HELLENIC_city_major_2)
Level 1
Hellenistic Kleroukhia
Hellenistic Kleroukhia
(rom_HELLENIC_city_major_3)
Level 2
Hellenistic Metropolis
Hellenistic Metropolis
(rom_HELLENIC_city_major_4)
Level 3
Hellenic Garrison Kleroukhia
Hellenic Garrison Kleroukhia
(rom_HELLENIC_city_major_fort_3)
Level 2
Hellenic Fortified Metropolis
Hellenic Fortified Metropolis
(rom_HELLENIC_city_major_fort_4)
Level 3
Hellenic Trade Kleroukhia
Hellenic Trade Kleroukhia
(rom_HELLENIC_city_major_trade_3)
Level 2
Hellenic Economic Metropolis
Hellenic Economic Metropolis
(rom_HELLENIC_city_major_trade_4)
Level 3
Hellenistic Hamlet
Hellenistic Hamlet
(rom_HELLENIC_city_minor_fish_1)
Level 0
Hellenistic Village
Hellenistic Village
(rom_HELLENIC_city_minor_fish_2)
Level 1
Hellenistic Komai
Hellenistic Komai
(rom_HELLENIC_city_minor_fish_3)
Level 2
Hellenistic Town
Hellenistic Town
(rom_HELLENIC_city_minor_fish_4)
Level 3
Hellenistic Hamlet
Hellenistic Hamlet
(rom_HELLENIC_city_minor_grain_1)
Level 0
Hellenistic Village
Hellenistic Village
(rom_HELLENIC_city_minor_grain_2)
Level 1
Hellenistic Komai
Hellenistic Komai
(rom_HELLENIC_city_minor_grain_3)
Level 2
Hellenistic Town
Hellenistic Town
(rom_HELLENIC_city_minor_grain_4)
Level 3
Hellenistic Hamlet (Leather)
Hellenistic Hamlet (Leather)
(rom_HELLENIC_city_minor_hides_1)
Level 0
Hellenistic Village (Leather)
Hellenistic Village (Leather)
(rom_HELLENIC_city_minor_hides_2)
Level 1
Hellenistic Komai (Leather)
Hellenistic Komai (Leather)
(rom_HELLENIC_city_minor_hides_3)
Level 2
Hellenistic Town (Leather)
Hellenistic Town (Leather)
(rom_HELLENIC_city_minor_hides_4)
Level 3
Hellenistic Hamlet (Trained Slaves)
Hellenistic Hamlet (Trained Slaves)
(rom_HELLENIC_city_minor_slave_1)
Level 0
Hellenistic Village (Trained Slaves)
Hellenistic Village (Trained Slaves)
(rom_HELLENIC_city_minor_slave_2)
Level 1
Hellenistic Komai (Trained Slaves)
Hellenistic Komai (Trained Slaves)
(rom_HELLENIC_city_minor_slave_3)
Level 2
Hellenistic Town (Trained Slaves)
Hellenistic Town (Trained Slaves)
(rom_HELLENIC_city_minor_slave_4)
Level 3
Hellenistic Hamlet
Hellenistic Hamlet
(rom_HELLENIC_city_minor_township_1)
Level 0
Faction Availability
Grand Campaign



Samnite Wars
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Hannibal at the Gates
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